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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...) -
Activation de l’inscription des visiteurs
12 avril 2011, parIl est également possible d’activer l’inscription des visiteurs ce qui permettra à tout un chacun d’ouvrir soit même un compte sur le canal en question dans le cadre de projets ouverts par exemple.
Pour ce faire, il suffit d’aller dans l’espace de configuration du site en choisissant le sous menus "Gestion des utilisateurs". Le premier formulaire visible correspond à cette fonctionnalité.
Par défaut, MediaSPIP a créé lors de son initialisation un élément de menu dans le menu du haut de la page menant (...)
Sur d’autres sites (10772)
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Broken pipe error when writing video file with moviepy in azure [closed]
6 juin 2024, par LydiaI have a program that retrieves images (png) and audio files from Azure Blob Storage to merge them into a video, which is then written to a temporary file and saved back to Blob Storage. I'm coding in Python and here is code i use to do that :


def merge_image_audio(azure_connection_string):
 """Merge PNG with mp3 files."""
 # get Azure Container Client 
 container_client = get_container_client(azure_connection_string, AZURE_CONTAINER_NAME)
 
 # List blobs in the "temp" folder
 blob_list = container_client.list_blobs(name_starts_with="temp/")
 # Initialize lists to store blob data
 image_blob_data_list = []
 audio_blob_data_list = []
 
 # Download PNG and MP3 files and store blob data in the lists
 for blob in blob_list:
 if blob.name.endswith('.png'):
 image_blob_data_list.append(get_blob(azure_connection_string, blob, '.png'))
 
 elif blob.name.endswith(".mp3"):
 audio_blob_data_list.append(get_blob(azure_connection_string, blob, '.mp3'))
 
 clips = []
 # Merge images and audio files
 for image, audio in zip(image_blob_data_list, audio_blob_data_list):
 image_clip = ImageClip(image).set_duration(AudioFileClip(audio).duration)
 image_clip = image_clip.set_audio(AudioFileClip(audio))
 clips.append(image_clip)
 
 # concatenate all clips 
 final_clip = concatenate_videoclips(clips)
 
 with tempfile.NamedTemporaryFile(suffix=".mp4", delete=False) as video_temp_file:
 try: 
 temp_file_name = video_temp_file.name
 final_clip.write_videofile(temp_file_name, fps=24, codec='libx264', audio_codec='mp3')
 except OSError as e :
 logging.error(f"Failed: {e}", exc_info=True)
 
 
 current_datetime = datetime.datetime.now().strftime("%Y-%m-%d_%H:%M")
 final_video_name = current_datetime + FINAL_VIDEO
 tmp_blob_client = get_blob_client(azure_connection_string, AZURE_CONTAINER_NAME, final_video_name)
 with open(temp_file_name, 'rb') as video_data:
 tmp_blob_client.upload_blob(video_data, overwrite=True)
 video_temp_file.close()



I have containerized my code, and the Docker image works perfectly on my machine. However, once deployed on Azure, I encounter this problem with writing the video :


Failed: [Errno 32] Broken pipe MoviePy error: FFMPEG encountered the following error while writing file /tmp/tmp81o22bka.mp4: b'' Traceback (most recent call last): File "/usr/local/lib/python3.8/site-packages/moviepy/video/io/ffmpeg_writer.py", line 136, in write_frame self.proc.stdin.write(img_array.tobytes()) BrokenPipeError: [Errno 32] Broken pipe During handling of the above exception, another exception occurred: Traceback (most recent call last): File "/home/site/wwwroot/function_app.py", line 102, in generate_simple_video image_clip.write_videofile(temp_file_name, fps=24) File "", line 2, in write_videofile File "/usr/local/lib/python3.8/site-packages/moviepy/decorators.py", line 54, in requires_duration return f(clip, *a, **k) File "", line 2, in write_videofile File "/usr/local/lib/python3.8/site-packages/moviepy/decorators.py", line 135, in use_clip_fps_by_default return f(clip, *new_a, **new_kw) File "", line 2, in write_videofile File "/usr/local/lib/python3.8/site-packages/moviepy/decorators.py", line 22, in convert_masks_to_RGB return f(clip, *a, **k) File "/usr/local/lib/python3.8/site-packages/moviepy/video/VideoClip.py", line 300, in write_videofile ffmpeg_write_video(self, filename, fps, codec, File "/usr/local/lib/python3.8/site-packages/moviepy/video/io/ffmpeg_writer.py", line 228, in ffmpeg_write_video writer.write_frame(frame) File "/usr/local/lib/python3.8/site-packages/moviepy/video/io/ffmpeg_writer.py", line 180, in write_frame raise IOError(error) OSError: [Errno 32] Broken pipe MoviePy error: FFMPEG encountered the following error while writing file /tmp/tmp81o22bka.mp4: b''



From my online research, everyone suggests that it’s a resource issue (lack of RAM and CPU). I increased these resources in the Azure Function App configuration, but I still face the same problem.


I took a step-by-step approach to check for compatibility issues with the MoviePy function. I created a small 30-second video without audio, and it worked. Then, I added more options such as more images, audio, etc., but it failed.


I suspected a timeout issue knowing that azure function app has a 5 min timeout that can be increased to 10 min in the consumption plan, but even with an execution time of one minute only it still fails.


I am out of ideas to test and really need help.


Thank you in advance.


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How to perform Video Trimming & Merging Performance in Mobile App ? [closed]
5 mai 2024, par Harpreet Singh.8052I am in the process of developing an app that will allow users to trim and merge recorded videos similar to Snapchat and Instagram stories. Currently, I am using FFmpeg for video processing, but it is taking too long to complete. I have come up with an idea to use ExoPlayer to minimize processing time. My plan is to store the trimmed duration of multiple videos and only play the trimmed part when the video is played. ExoPlayer allows playing multiple videos seamlessly, so it will appear as if the videos have been trimmed and merged. However, I am uncertain about how to handle video playback on the server-side when a user uploads all the videos and metadata about the video, such as the trimmed part from where to where they want to play. If I follow this approach, I will need to first get all the videos to the user's device before playback, but the videos can be long, ranging from 10 to 30 minutes, making this approach impractical. I would like to play them in a video stream manner.


I am also curious about how other video editing apps such as CapCut or Kinemaster handle video processing tasks like trimming, merging, and slow-mo. What video processing tools do they use ? When I tried merging ten one-minute videos, it took around 10 minutes on my Android phone, but these editing apps take less time.


I would appreciate any approach or idea to improve the processing time for video trimming and merging


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How to improve Video Trimming & Merging Performance for Mobile App [closed]
5 mai 2024, par Harpreet Singh.8052I am in the process of developing an app that will allow users to trim and merge recorded videos similar to Snapchat and Instagram stories. Currently, I am using FFmpeg for video processing, but it is taking too long to complete. I have come up with an idea to use ExoPlayer to minimize processing time. My plan is to store the trimmed duration of multiple videos and only play the trimmed part when the video is played. ExoPlayer allows playing multiple videos seamlessly, so it will appear as if the videos have been trimmed and merged. However, I am uncertain about how to handle video playback on the server-side when a user uploads all the videos and metadata about the video, such as the trimmed part from where to where they want to play. If I follow this approach, I will need to first get all the videos to the user's device before playback, but the videos can be long, ranging from 10 to 30 minutes, making this approach impractical. I would like to play them in a video stream manner.


I am also curious about how other video editing apps such as CapCut or Kinemaster handle video processing tasks like trimming, merging, and slow-mo. What video processing tools do they use ? When I tried merging ten one-minute videos, it took around 10 minutes on my Android phone, but these editing apps take less time.


I would appreciate any approach or idea to improve the processing time for video trimming and merging