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Autres articles (111)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (10343)

  • Deobfuscation Redux : JavaScript

    20 juin 2011, par Multimedia Mike — Reverse Engineering, deobfuscation, javascript, programming

    Google recently released version 12 of their Chrome browser. This version adds a new feature that automatically allows deobfuscating obfuscated JavaScript source code.

    Before :



    After :



    As a reverse engineering purist, I was a bit annoyed. Not at the feature, just the naming. This is clearly code beautification but not necessarily deobfuscation. The real obfuscation comes not from removing whitespace but from renaming variable and function names to terse 1- and 2-letter identifiers. True automated deobfuscation — which entails recovering the original variable and function identifiers as well as source code comments — is basically impossible.

    Still, it makes me wonder if there is any interest in a JavaScript deobfuscator that operates similar to my Java deobfuscator which was one of the first things I published on this blog. The general idea is automatically replace function names with random English verbs (since functions correspond to actions) and variable names with random animal names (I decided "English nouns" encompassed too broad a category of words). I suspect the day that someone releases a proprietary multimedia codec in a pure (though obfuscated) JavaScript format is that day that I will try to accomplish this, if it hasn’t been done already.

    See also :

  • Who Invented FLIC ?

    26 mai 2011, par Multimedia Mike — Multimedia History

    I have been reading through “All Your Base Are Belong To Us : How 50 Years of Video Games Conquered Pop Culture” by Harold Goldberg. Despite the title, Zero Wing has yet to be mentioned (I’m about halfway done).



    I just made it through the chapter describing early breakthrough CD-ROM games, including Myst, The 7th Guest, and The 11th Hour. Some interesting tidbits :

    The 7th Guest
    Of course, Graeme Devine created a new FMV format (called VDX, documented here) for The 7th Guest. The player was apparently called PLAY and the book claims that Autodesk was so impressed by the technology that it licensed the player for use in its own products. When I think of an Autodesk multimedia format, I think of FLIC. The VDX coding format doesn’t look too much like FLIC, per my reading.

    Here’s the relevant passage (pp 118-119) :

    Devine began working on creating software within the CD-ROM disk that would play full-motion video. Within days he had a robust but small ninety-kilobyte player called PLAY that was so good, it was licensed by Autodesk, the makers of the best 3-D animation program at the time. Then Devine figured out a way to compress the huge video files so that they would easily fit on two CD-ROMs.

    Googling for “autodesk trilobyte play program” (Trilobyte was the company behind 7th Guest) led me to this readme file for a program called PLAY73 (hosted at Jason Scott’s massive CD-ROM archive, and it’s on a disc that, incidentally, I donated to the archive ; so, let’s here it for Jason’s tireless archival efforts ! And for Google’s remarkable indexing prowess). The file — dated September 10, 1991 — mentions that it’s a FLICK player, copyright Trilobyte software.



    However, it also mentions being a Groovie Player. Based on ScummVM’s reimplementation of the VDX format, Groovie might refer to the engine behind The 7th Guest.

    So now I’m really interested : Did Graeme Devine create the FLIC file format ? Multimedia nerds want to know !

    I guess not. Thanks to Jim Leonard for digging up this item : “I developed the flic file format for the Autodesk Animator.” Jim Kent, Dr. Dobbs Magazine, March 1993.

    The PLAY73 changelog reveals something from the bad old days of DOS/PC programming : The necessity of writing graphics drivers for 1/2 dozen different video adapters. The PLAY73 readme file also has some vintage contact address for Graeme Devine ; remember when addresses looked like these ?

    If you have any comments, please send them to :
    	Compuserve : 72330,3276
    	Genie : G.DEVINE
    	Internet : 72330,3276@compuserve.com
    

    The 11th Hour
    The book didn’t really add anything I didn’t already know regarding the compression format (RoQ) used in 11th Hour. I already knew how hard Devine worked at it. This book took pains to emphasize the emotional toll taken on the format’s creator.

    I wonder if he would be comforted to know that, more than 15 years later, people are still finding ways to use the format.

  • c++, FFMPEG, how to use/set private options ?

    15 avril 2012, par Mat

    I'm trying to get a video c++ video encoder to run. I'm coding in VisualStudio 2010 and use a precompiled version of the library (Zeranoe's FFmpeg Build) from April 2012. Now - the Api doesn't seem to correspond anymore to most references that i find online.

    Particularily I wonder about private options. Through google I find things like this :

    http://ffmpeg.org/pipermail/ffmpeg-cvslog/2011-August/039836.html

    but I don't understand how to access and set those private options that replace the deprecated global ones.

    Any help on this ?