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Médias (91)
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Géodiversité
9 septembre 2011, par ,
Mis à jour : Août 2018
Langue : français
Type : Texte
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USGS Real-time Earthquakes
8 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
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SWFUpload Process
6 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
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Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
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Creativecommons informational flyer
16 mai 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (111)
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(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...) -
Le plugin : Podcasts.
14 juillet 2010, parLe problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
Types de fichiers supportés dans les flux
Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...) -
Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
Sur d’autres sites (10612)
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Port r17546 from Tremor ; although pieces had made it over to libvorbis, a comprehensive
3 février 2012, par MontyPort r17546 from Tremor ; although pieces had made it over to libvorbis, a comprehensive port and verification was called for. This patch provided some additional floor0 hardening :
floor0 code could potentially use a book where the number of vals it
needed to decode was not an integer number of dims wide. This caused
it to overflow the output vector as the termination condition was in
the outer loop of vorbis_book_decodev_set.None of the various vorbis_book_decodeXXXX calls internally guard
against this case either, but in every other use the calling code does
properly guard (and avoids putting more checks in the tight inner
decode loop).For floor0, move the checks into the inner loop as there’s little
penalty for doing so.[an equivalent change was already in libvorbis, but I’ve
harmonized the code with tremor]For floor0, move the checks into the inner loop as there’s little
penalty for doing so. Add commentary indicating where guarding is
done for each call variant.git-svn-id : http://svn.xiph.org/trunk/vorbis@18183 0101bb08-14d6-0310-b084-bc0e0c8e3800
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How To Write An Oscilloscope
I’m trying to figure out how to write a software oscilloscope audio visualization. It’s made more frustrating by the knowledge that I am certain that I have accomplished this task before.
In this context, the oscilloscope is used to draw the time-domain samples of an audio wave form. I have written such a plugin as part of the xine project. However, for that project, I didn’t have to write the full playback pipeline— my plugin was just handed some PCM data and drew some graphical data in response. Now I’m trying to write the entire engine in a standalone program and I’m wondering how to get it just right.
This is an SDL-based oscilloscope visualizer and audio player for Game Music Emu library. My approach is to have an audio buffer that holds a second of audio (44100 stereo 16-bit samples). The player updates the visualization at 30 frames per second. The o-scope is 512 pixels wide. So, at every 1/30th second interval, the player dips into the audio buffer at position ((frame_number % 30) * 44100 / 30) and takes the first 512 stereo frames for plotting on the graph.
It seems to be working okay, I guess. The only problem is that the A/V sync seems to be slightly misaligned. I am just wondering if this is the correct approach. Perhaps the player should be performing some slightly more complicated calculation over those (44100/30) audio frames during each update in order to obtain a more accurate graph ? I described my process to an electrical engineer friend of mine and he insisted that I needed to apply something called hysteresis to the output or I would never get accurate A/V sync in this scenario.
Further, I know that some schools of thought on these matters require that the dots in those graphs be connected, that the scattered points simply won’t do. I guess it’s a stylistic choice.
Still, I think I have a reasonable, workable approach here. I might just be starting the visualization 1/30th of a second too late.
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FFmpeg - How to scale a video then apply a watermark ?
28 août 2016, par OlibanumIm trying to scale a video so that it is always 512 wide where the height changes in proportion to the original video.
Once scaled, I then want to apply a watermark/overlay to the video, therefore the video will scale but the watermark wont.I am able to achieve each of these separately using the following filters :
Scale
-vf "scale=512:-1"
Watermark
-vf "movie=watermark.png [watermark]; [in][watermark] overlay=(main_w-overlay_w)/2:(main_h-overlay_h)/2 [out]"
They work successfully on their own.
However when trying to combine the two, Im having a bit of trouble.
Having both as parameters of course does not work as one will override the other.
Ive tried :
-vf "scale=512:-1,movie=watermark.png [watermark]; [in][watermark] overlay=(main_w-overlay_w)/2:(main_h-overlay_h)/2 [out]"
my thinking was that the scale would be applied first then the watermark but all I get is an error
Too many inputs specified for the "movie" filter.
Error opening filters !
Then changing the , to a ; resulted in :
Simple filtergraph ’scale=512 :-1 ;
movie=watermark.png
[watermark] ; [in][watermark]
overlay=(main_w-overlay_w)/2 :(main_h-overlay_h)/2 [out]’ does not have
exactly one input and output.Error opening filters !
I presume I need to do something more with filterchains but Im struggling to figure it out.
Any ideas anyone ?
Many thanks in advance.