
Recherche avancée
Autres articles (106)
-
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (14493)
-
Compressing videos from a smartphone
21 septembre 2019, par fejesjocoI have a Nexus 6p with the stock camera. It’s set to record at 1080p, 30fps. Here’s a 5 second sample (11 MB).
Videos from this phone come out at about 17 Mbps on average. I tried to compress it with ffmpeg with
-c:v libx264 -crf 23 -preset veryslow
, the result comes out at about 5.5 MB, which is about 9 Mbps.I think this bitrate is a bit too much. When I look at torrent file listings, I can see high quality videos at 3 GB in size on average, and if such a movie is 90 minutes long on average, that is about 4-5 Mbps which sounds okay.
I’m wondering, why the big difference ? I can notice that my video is noisy/grainy (which is expected from a phone), and that might reduce compressibility. I tried a few ffmpeg filters, like hqdn3d and atadenoise, but the noise mostly remained (maybe I didn’t play with it enough). Then I figured, the video is also shaky (which is also expected), and that might reduce compressibility too (and even makes temporal noise filtering less effective). I tried to stabilize it with the deshake filter, but that didn’t help either.
I know I could just limit the bandwidth to whatever I like, but there must be a reason why ffmpeg thinks it needs a high bandwidth to maintain a certain quality, and a lower bandwidth would just decrease the quality.
Why do these videos have such a high bitrate ? What’s the best way to compress them more while keeping or even increasing their quality ?
-
Revision 7eca086707 : Add segmentation map array for current and last frame segmentation. The origina
17 juillet 2014, par hkuangChanged Paths :
Modify /vp9/common/vp9_alloccommon.c
Modify /vp9/common/vp9_alloccommon.h
Modify /vp9/common/vp9_entropymode.c
Modify /vp9/common/vp9_onyxc_int.h
Modify /vp9/decoder/vp9_decodemv.c
Modify /vp9/decoder/vp9_decoder.c
Add segmentation map array for current and last frame segmentation.The original implementation only allocates one segmentation map and this
works fine for serial decode. But for frame parallel decode, each thread
need to have its own segmentation map and the last frame segmentation map
should be provided from last frame decoding thread.After finishing decoding a frame, thread need to serve the old segmentation
map that associate with the previous decoded frame. The thread also need to
use another segmentation map for decoding the current frame.Change-Id : I442ddff36b5de9cb8a7eb59e225744c78f4492d8
-
multiple GPU encoding use FFMPEG under multiple threads environment
8 septembre 2022, par shenuoHere is the application situation.
I want use 4 NV GPUs to carry out some calculation work (CUDA based), and encoding work (FFMPEG &NVEC), it works fine when they are in serial. But when I want them to be parallel. like this


void encodingwork(){
 #pragma omp parallel for num_threads(4)
 for (int i = 0; i < 4; i++) {
 cudaSetDevice(i);
 encodingwork();
 }
 }

 int main(){
 thread thd;
 for (int k = 0; k < N; k++) {
#pragma omp parallel for num_threads(4)
 for (int i = 0; i < 4; i++) {
 cudaSetDevice(i);
 cudawork();
 }
 if (k != 0)
 thd.join();
 thd = thread(encodingwork);
 }
 thd.join();
 }



an error will be thrown out from ffmpeg. just like


[AVHWDeviceContext @ 000002334959ac80] cu->cuMemFree((CUdeviceptr)data) failed -> CUDA_ERROR_ILLEGAL_ADDRESS: an illegal memory access was encountered

[hevc_nvenc @ 00000230c956b200] EncodePicture failed!: generic error (20):
Error sending a frame for encoding: -1313558101 (Unknown error occurred)



can anybody tell me what's wrong with this ?