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Médias (1)
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Collections - Formulaire de création rapide
19 février 2013, par
Mis à jour : Février 2013
Langue : français
Type : Image
Autres articles (97)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Emballe médias : à quoi cela sert ?
4 février 2011, parCe plugin vise à gérer des sites de mise en ligne de documents de tous types.
Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;
Sur d’autres sites (10053)
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Use Google Analytics and risk fines, after CJEU ruling on Privacy Shield
27 août 2020, par Joselyn Khor — Privacy -
Node.js Stream Mp3 to http without having to save file
21 août 2016, par user2758113I am trying to stream just audio from a youtube link straight to http with node.js.
My code looks like this, I am using express 4.0.
var express = require('express');
var router = express.Router();
var ytdl = require('ytdl');
var ffmpeg = require('fluent-ffmpeg');
var fs = require('fs');
router.get('/', function(req, res) {
var url = 'https://www.youtube.com/watch?v=GgcHlZsOgQo';
var video = ytdl(url)
res.set({
"Content-Type": "audio/mpeg"
})
new ffmpeg({source: video})
.toFormat('mp3')
.writeToStream(res, function(data, err) {
if (err) console.log(err)
})
});
module.exports = router;Now, I’m able to stream the video’s audio to the response if I save the file then pipe it to the response, but I’d rather try to figure out some way to go from downloading to ffmpeg to response.
Not sure if this is possible. The main goal is to keep it as light weight as possible, and not have to read from files.
I’ve seen this code which is essentially what I’d like to do minus the saving to a file part.
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Android javacv FFmpeg redundant so files
23 janvier 2014, par DanMI am using javacv for adding FFmpeg to my android projecst. The only import I use are :
import com.googlecode.javacv.FFmpegFrameRecorder;
import com.googlecode.javacv.FrameRecorder.Exception;
import com.googlecode.javacv.cpp.opencv_core.IplImage;But I have huge list of so files that I added to my projects that just add weight to my projects. I do not know witch files are neede and witch redundant :
libavcodec.so
libavdevice.so
libavfilter.so
libavformat.so
libavutil.so
libjniARToolKitPlus.so
libjniavcodec.so
libjniavdevice.so
libjniavfilter.so
libjniavformat.so
libjniavutil.so
libjnicvkernels.so
libjniopencv_calib3d.so
libjniopencv_contrib.so
libjniopencv_core.so
libjniopencv_features2d.so
libjniopencv_flann.so
libjniopencv_highgui.so
libjniopencv_imgproc.so
libjniopencv_legacy.so
libjniopencv_ml.so
libjniopencv_nonfree.so
libjniopencv_objdetect.so
libjniopencv_photo.so
libjniopencv_stitching.so
libjniopencv_video.so
libjniopencv_videostab.so
libjnipostproc.so
libjniswresample.so
libjniswscale.so
libopencv_calib3d.so
libopencv_contrib.so
libopencv_core.so
libopencv_features2d.so
libopencv_flann.so
libopencv_gpu.so
libopencv_highgui.so
libopencv_imgproc.so
libopencv_info.so
libopencv_legacy.so
libopencv_ml.so
libopencv_nonfree.so
libopencv_objdetect.so
libopencv_photo.so
libopencv_stitching.so
libopencv_video.so
libopencv_videostab.so
libpostproc.so
libswresample.so
libswscale.so
libtbb.so