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Valkaama DVD Label
4 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
Autres articles (42)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (10974)
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FFMPEG command for audio file streaming
27 septembre 2013, par VigoI am trying to stream an audio file in mp3 format using the FFMPEG library to a remote computer, located on the same LAN as the sender. The command i used to stream at the sender is given below :
ffmpeg -re -f mp3 -i sender.mp3 -ar 8000 -f mulaw -f rtp rtp://10.14.35.23:1234
I got the below command on FFMPEG documentation page that generates audio and streams it to port number 1234 on remote computer
ffmpeg -re -f lavfi -i aevalsrc="sin(400*2*PI*t)" -ar 8000 -f mulaw -f rtp rtp://10.14.35.23:1234
I thought i had made relevant changes to this so that the mp3 streaming command will work, but only to know encounter the error which reads
"Error while opening encoder for output stream #0:0 - maybe incorrect parameters such as bit_rate, rate, width or height"Can anyone tell me what is the wrong parameter here and how to rectify it ?
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Using FFmpeg in .net ?
15 juillet 2016, par danielSo I know its a fairly big challenge but I want to write a basic movie player/converter in c# using the FFmpeg library. However, the first obstacle I need to overcome is wrapping the FFmpeg library in c#. I’ve downloaded ffmpeg but couldn’t compile it on Windows, so I downloaded a precompiled version for me. Ok awesome. Then I started looking for C# wrappers.
I have looked around and have found a few wrappers such as SharpFFmpeg (http://sourceforge.net/projects/sharpffmpeg/) and ffmpeg-sharp (http://code.google.com/p/ffmpeg-sharp/). First of all, I wanted to use ffmpeg-sharp as its LGPL and SharpFFmpeg is GPL. However, it had quite a few compile errors. Turns out it was written for the mono compiler, I tried compiling it with mono but couldn’t figure out how. I then started to manually fix the compiler errors myself, but came across a few scary ones and thought I’d better leave those alone. So I gave up on ffmpeg-sharp.
Then I looked at SharpFFmpeg and it looks like what I want, all the functions P/Invoked for me. However its GPL ? Both the AVCodec.cs and AVFormat.cs files look like ports of avcodec.c and avformat.c which I reckon I could port myself ? Then not have to worry about licencing.
But I want to get this right before I go ahead and start coding. Should I :
- Write my own C++ library for interacting with ffmpeg, then have my C# program talk to the C++ library in order to play/convert videos etc.
OR
- Port avcodec.h and avformat.h (is that all i need ?) to c# by using a whole lot of DllImports and write it entirely in C# ?
First of all consider that I’m not great at C++ as I rarely use it but I know enough to get around. The reason I’m thinking #1 might be the better option is that most FFmpeg tutorials are in C++ and I’d also have more control over memory management than if I was to do it in c#.
What do you think ?
Also would you happen to have any useful links (perhaps a tutorial) for using FFmpeg ? -
How to use FFmpeg compression methods in our own C project ?
29 février 2016, par Sir DrinksCoffeeALotI’m currently working on compressing video data on one port and sending it to another port where the data will be decompressed. I would like to try LZW compression method. I’m using pretty old and outdated FFmpeg build (only .h, .lib, .dll files). Problem is that i don’t have any headers to include to get access to LZW encoder and decoder.
Idea is to open video file, split it into frames, compress them using one of the methods and send them to some remote location where they will be decompressed and concencated into video file.