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Autres articles (82)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

  • Emballe médias : à quoi cela sert ?

    4 février 2011, par

    Ce plugin vise à gérer des sites de mise en ligne de documents de tous types.
    Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

Sur d’autres sites (10563)

  • EC2 for video-encoding

    24 septembre 2012, par TK Kocheran

    I have a potential job which will require me to do some video encoding with FFMPEG and x264. I'll have a series of files which I'll need to encode once, then I'll be able to bring down the instances. Since I'm not really sure of the resource utilization of x264 and FFMPEG, what kind of instances should I get ? I'm thinking either a

    High-CPU Extra Large Instance

    7 GB of memory
    20 EC2 Compute Units (8 virtual cores with 2.5 EC2 Compute Units each)
    1690 GB of instance storage
    64-bit platform
    I/O Performance : High
    API name : c1.xlarge

    or, alternatively a

    Cluster GPU Quadruple Extra Large Instance

    22 GB of memory
    33.5 EC2 Compute Units (2 x Intel Xeon X5570, quad-core “Nehalem” architecture)
    2 x NVIDIA Tesla “Fermi” M2050 GPUs
    1690 GB of instance storage
    64-bit platform
    I/O Performance : Very High (10 Gigabit Ethernet)
    API name : cg1.4xlarge

    What should I use ? Does x264/FFMPEG perform better with faster/more CPUs or does it really pound the GPU more ? In any case, it seems that the Cluster GPU seems to be the higher performance instance. What should I prefer ?

  • Convert wmv to mp4 with ffmpeg failing

    10 janvier 2012, par Morph

    I've seen quite a few posts on this, but I can't piece together whether I am doing things right, wrong, or need to download more stuff. I am converting from wmv to mp4 without complaints, but then when I go to play it on the browser window (HTML5) the player just turns grey and blanks out the controls.

    Installing ffmpeg I do

    ./configure --disable-yasm ; make ; make install

    Unless I include the disable yasm it wont go any further. Then I do

    ffmpeg -i myvideo.wmv myvideo.mp4

    All good so far. In my html source I have :

     <video width="320" height="240" controls="controls">
     <source src="myvideo.mp4" type="&#39;video/mp4;" codecs="avc1.42E01E, mp4a.40.2"></source>
     Your browser does not support the video tag.
     </video>

    I am playing this in Chrome 15 and ffmpeg -v is

    ffmpeg version 0.8.6, Copyright (c) 2000-2011 the FFmpeg developers
    built on Dec  1 2011 15:42:06 with gcc 4.1.2 20080704 (Red Hat 4.1.2-51)
    configuration: --disable-yasm
    libavutil    51.  9. 1 / 51.  9. 1
    libavcodec   53.  7. 0 / 53.  7. 0
    libavformat  53.  4. 0 / 53.  4. 0
    libavdevice  53.  1. 1 / 53.  1. 1
    libavfilter   2. 23. 0 /  2. 23. 0
    libswscale    2.  0. 0 /  2.  0. 0

    So I get the HTML5, click on it to play the movie but then the control bar greys out, leaving the play button, but then the play button cannot be clicked and nothing plays.

    Is there something wrong with what I have done above ? Do I need to download some separate mp4 driver and compile it ? I see people referring to h.264 but I thoughts ffmpeg had that already included...

  • Using OpenMAX (IL ?) for audio/video decoding on Android

    14 septembre 2012, par Christopher Corsi

    Many of the newer hardware platforms running Android, in particular NVIDIA's Tegra 2, support OpenMAX for media acceleration. It's effectively impossible on today's devices to decode 720p video without this support, but the number of demuxers supported on Android are quite slim. The only public API I've been able to find has been through the MediaPlayer class in the Android SDK. There are multiple places in the Android source tree with OpenMAX related tidbits, however.

    On my device (Samsung Galaxy Tab 10.1) I've got access to hardware decoders through a multitude of OpenMAX libs in /system/lib, and it would be great to interface my video application with these. Can anyone point me to information on implementing a decoder powered by OpenMAX ? I've found the documentation from Khronos, but nothing in the way of example code or tutorials. I've already got demuxing and even software decoding taken care of (via libavcodec/libavformat), I'd just like to put hooks in to enable hardware encoding. I'm also assuming here it would be necessary to link directly to the ones available on the device, which makes it pretty lackluster in terms of portability, but it works.

    Alternatively, I'm interested in anything anyone knows about private APIs for accessing the video decoding available on Tegra 2 devices. Especially if there's a vdpau interface like what NVIDIA implements for desktop linux distributions, since there's plenty available for that - but I wasn't able to find shared libraries that indicate that support.