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Médias (2)
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Granite de l’Aber Ildut
9 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
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Géodiversité
9 septembre 2011, par ,
Mis à jour : Août 2018
Langue : français
Type : Texte
Autres articles (65)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs
12 avril 2011, parLa manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras.
Sur d’autres sites (12251)
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avformat : add demuxer for argonaut games' ASF format
26 janvier 2020, par Zane van Iperenavformat : add demuxer for argonaut games' ASF format
Adds support for the custom ASF container used by some Argonaut Games'
games, such as 'Croc ! Legend of the Gobbos', and 'Croc 2'.Can also handle the sample files in :
https://samples.ffmpeg.org/game-formats/brender/part2.zipSigned-off-by : Zane van Iperen <zane@zanevaniperen.com>
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What resolution would be best for processing videos in firebase functions ? [closed]
11 janvier 2020, par NathanI’m making an app that is mainly used for sharing videos of maximum 30 seconds long. One video example could be a screen recording of someone’s computer screen or a game. I have this code that checks whether the uploaded video that has just been uploaded to firebase storage has been processed or not and if it hasn’t then I use ffmpeg to process the video (change the resolution etc.) with this command :
const promise = spawn('./ffmpeg', ['-i', tempFilePath, '-vf', 'scale=1280:720', targetTempFilePath]);
Now with these commands, the firebase function is giving me a timeout error when I upload 30 second clips since I’m only converting the video to 720. I was just wondering what compression settings would be sufficient enough for the video to :
- Be still a high enough quality in my app
- Not take ages processing the video in the function (10-20 second clips works perfectly well).
I know the better option would be to use Googles App engine or something similar to process videos but I’d prefer it to avoid that at the moment, if I can’t process videos to a good enough quality without sacrificing efficiency then I will go to something like Google’s App engine, just need some advice and some pointers for it otherwise.
EDIT :
I’ve seen instagram compresses their videos to a resolution of 640x640 ? Would that be reasonable or is it dependent on the original clip’s resolution ?
Thanks
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lower latency LAN video streaming to Android ? [closed]
8 janvier 2020, par LargeMoneyBanksI am trying to stream desktop video from windows to an Android device on the same network, but seeing huge latency even streaming windows to windows.
Technically streaming to a unity game using this asset that doesnt support udp but DOES support HTTPS,HTTP,HLS,RTSP,RTMP. https://assetstore.unity.com/packages/tools/video/ump-android-ios-56044
With some help from a friend I am using ffmpeg for capture, encoding, and streaming with this command :
.\ffmpeg -threads 8 -f gdigrab -framerate 60 -i desktop -c:v libx264 -refs 3 -g 60 -loglevel debug -pix_fmt yuv420p -slices 8 -an -preset ultrafast -tune zerolatency -f mpegts -listen 1 tcp://0.0.0.0:1234
Latency is still around 4 seconds even playing the stream on the same PC as hosting, and fiddling with the network cache. Lowering resolution, fps etc doesn’t change latency. This is my first endeavor into optimizing any kind of streaming so I am a little lost. Anyone know what I might be doing wrong or how I can get to at least under 1 second ?
Thank you !