
Recherche avancée
Médias (1)
-
Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (104)
-
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.
Sur d’autres sites (11280)
-
What role does bit rate play in the accuracy of Google Speech To Text transcription ?
11 novembre 2020, par Jash ShahI am helping a client convert a video file using
ffmpeg
and they originally used-b:a 64k
while transcoding their video to audio at a sampling rate (-ar 44100
argument inffmpeg
) of 44100. Their objective is that they want to generate the most accurate transcriptions using the Google Cloud Speech To Text API.

While combing through their documentation I did not find anything on how bit rate impacts the accuracy of the transcription. So my question is thus - would using a higher bit rate such as
128k
help me in getting better transcriptions or does it not matter ?

-
ffmpeg on google app engine or other alternatives
6 décembre 2022, par Jon LucThis isn’t really a problem with any specific bit of code more just a general question about how I would host a ffmpeg function within a severless function like google app engine. Basically I have a block of code that takes every n frame a video and uploads it to google cloud storage. I have tried implementing such a solution with Firebase functions but to no avail. I think the primary problem is really to do with file storage, from my undetnsdjng data should be written to the tmp folder.


So if anyone can outline exactly how I could host this on app engine that would be great, please be very specific and don’t assumeI know anything because I’ve only really worked with functions :)


Thanks so much



//Essentially this but on app engine or any other severless environment

try {
 const process = new ffmpeg('star_wars_film_scene.mp4');
 process.then(function(video) {
 // Callback mode
 video.fnExtractFrameToJPG('helpers/frames/', {
 every_n_frames: 500
 
 }, function(error, files) {
 if (error) {
 console.log(error);
 return;
 }
 ProcessFrames(files);
 });
 }, function(err) {
 console.log(err);
 });
 } catch (e) {
 console.log('Houston, we have a problem')
 console.log(e.code);
 console.log(e.msg);
 }




-
Fix color for IE 6
6 mars 2011, par Scott Schillerm demo/index.css Fix color for IE 6