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Autres articles (63)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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De près ou de loin...
29 avril 2011, parIls ne le savent pas forcément mais sont indispensables
MediaSPIP est un logiciel open-source, il se base sur d’autres logiciels, et d’autres logiciels lui sont également nécessaires pour fonctionner ... Les personnes ici listées ne savent pas forcément qu’elles ont un rôle important dans le développement, elles ont apporté leur connaissances dans le cadre de la création d’une partie de ces éléments nécessaires ou ont écrit des articles permettant de comprendre certaines choses... il semble indispensable (...) -
Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs
12 avril 2011, parLa manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras.
Sur d’autres sites (4574)
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What is the difference between FFmpeg Android and FFmpeg Android Java ?
28 avril 2015, par Juliano Nunes Silva OliveiraI’m trying to use FFmpeg in a new app and found these two repositories on GitHub : http://hiteshsondhi88.github.io/ffmpeg-android/ and http://hiteshsondhi88.github.io/ffmpeg-android-java/.
What are their differences ? I mean, Android NDK is just a way to put native code together with your Java code, right ? If so, using FFmpeg-android as a shared native library and using FFmpeg-android-java which seems to be a java library that encapsulates calls to the shared native library, are the same thing. Or am I wrong ?
Thank you
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UnsatisfiedLinkError for armeabi with Android Studio on Ubuntu but with Android Studio on Windows it works
14 juillet 2015, par dddogI’m working at an Android app that uses ffmpeg-android-arm.jar who contains native libs for video/audio encoding.
My native libs are included in the project by copying the ffmpeg-android-arm.jar in the app/libs folder. ffmpeg-android-arm.jar is just an archive having the following folder structure lib/armeabi/ and in the armeabi folder being all the native libs as .so files.Building the apk using Android Studio on Windows 8 works just fine, the statement bellow, being the first that wants to load a native library working well.
//neon library optimized for opencv
static {
Log.d(TAG, "about to load library checkneon...");
try {
System.loadLibrary("checkneon");
} catch (Exception e) {
e.printStackTrace();
} catch (Error error) {
error.printStackTrace(System.out);
}
Log.d(TAG, "library checkneon loaded!");
}Going on Android Studio running on Ubuntu 14.04.02, I’m unable to make my project run, as I keep receiving java.lang.UnsatisfiedLinkError. See the stack trace bellow :
07-14 20:41:05.616 17018-17018/? D/dalvikvm﹕ Late-enabling CheckJNI
07-14 20:41:05.786 17018-17018/org.myfrogvrvp8 D/RecordActivity﹕ about to load library checkneon...
07-14 20:41:05.786 17018-17018/org.myfrogvrvp8 I/System.out﹕ java.lang.UnsatisfiedLinkError: Couldn't load checkneon from loader dalvik.system.PathClassLoader[dexPath=/data/app/org.myfrogvrvp8-2.apk,libraryPath=/data/app-lib/org.myfrogvrvp8-2]: findLibrary returned null
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.Runtime.loadLibrary(Runtime.java:355)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.System.loadLibrary(System.java:525)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at org.myfrogvrvp8.FFmpegRecorderActivity.<clinit>(FFmpegRecorderActivity.java:189)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.Class.newInstanceImpl(Native Method)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.Class.newInstance(Class.java:1130)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.Instrumentation.newActivity(Instrumentation.java:1078)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2210)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2349)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.ActivityThread.access$700(ActivityThread.java:159)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1316)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.os.Handler.dispatchMessage(Handler.java:99)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.os.Looper.loop(Looper.java:176)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.ActivityThread.main(ActivityThread.java:5419)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.reflect.Method.invokeNative(Native Method)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.reflect.Method.invoke(Method.java:525)
07-14 20:41:05.796 17018-17018/org.myfrogvrvp8 I/System.out﹕ at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1046)
07-14 20:41:05.796 17018-17018/org.myfrogvrvp8 I/System.out﹕ at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:862)
07-14 20:41:05.796 17018-17018/org.myfrogvrvp8 I/System.out﹕ at dalvik.system.NativeStart.main(Native Method)
</clinit>I’ve checked both apks, and they both have the native .so files included in the lib/armeabi folder.
I’m quite puzzled...
Any help much appreciated ! -
After a clean install of OpenCV via pip it throws an ImportError : DLL load failed
20 juin 2017, par Kev1n91After installing OpenCV via pip on Windows 10 with :
pip install opencv-python
I can not import the module. When executing the command :
import cv2
I get the error :
File "C :\ProgramData\Anaconda3\lib\site-packages\cv2__init__.py",
line 7, in
from . import cv2ImportError : DLL load failed :...
If I look into the file throwing the code, it looks like the following :
import sys
import os
# FFMPEG dll is not found on Windows without this
os.environ["PATH"] += os.pathsep + os.path.dirname(os.path.realpath(__file__))
from . import cv2
sys.modules['cv2'] = cv2So I guess it is ffmpeg which is missing. Thus I installed ffmpeg like described here : http://www.wikihow.com/Install-FFmpeg-on-Windows
Thus, ffmpeg is in my path. However, the error message still occurs. I also tried to install the ffmpeg via pip with
pip install ffmpeg-normalize
But this did not help either.