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Autres articles (57)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

Sur d’autres sites (10564)

  • Events after FFmpeg in Cmd command is completed in C#

    30 juin 2017, par Манаф Иракский

    I am creating windows form application using C# to manage cmd arguments of FFMPEG, also, I am using FileWatcher, my application as long as its running after clicking the button "start watching" is will watch if any new file landed in the folder, its will open CMD.exe and the argument will use FFMPEG to convert this Video file. its working but the issue is my C# application sends the command to cmd and thats it but I want to handle other tasks like if FFMPEG completed the task delete the original file ? how I can determine in my app thats CMD command completed and then start next task. here is my cod

    namespace WindowsFormsApplication1

    public partial class Form1 : Form

    public Form1()

    InitializeComponent() ;

       private void button1_Click(object sender, EventArgs e)
       {

           FileSystemWatcher watcher = new System.IO.FileSystemWatcher();
           watcher.Path = @"MY PATH";
           watcher.NotifyFilter = NotifyFilters.LastWrite;
           watcher.Filter = "*.*";
           watcher.Changed += new FileSystemEventHandler(OnChanged);
           watcher.EnableRaisingEvents = true;


       }

       private void fileSystemWatcher1_Changed(object sender, System.IO.FileSystemEventArgs e)
       {


       }
       private void OnChanged(object source, FileSystemEventArgs e)
       {

            DirectoryInfo d = new DirectoryInfo(InPath .Text );
           FileInfo[] Files = d.GetFiles("*.*");
           string str = "";
           foreach (FileInfo file in Files)
           {
               str = str + file.Name;
           }

           var strout = Path.GetFileNameWithoutExtension(str);
           string strCmdText;
           strCmdText = @"/C ffmpeg.exe -i X.mp4 -Vcodec X Xout.mp4"; /// this is just argument example
           System.Diagnostics.Process.Start("CMD.exe", strCmdText);


       }



       private void Form1_Load(object sender, EventArgs e)
       {



       }

    }
  • Creating a PowerShell Streamer Function w/youtube-dl, ffmpeg & ffplay

    11 juillet 2017, par Adam Chilcott

    My question is in regards to combining youtube-dl, ffmpeg, ffplay and PowerShell to handle video URLs.

    Some examples I’ve seen have piped a binary stream from youtube-dl to an external player using the Windows Command Prompt as demonstrated :

    youtube-dl --output - "https://youtube.com/mygroovycontent" | mpc-hc.exe /play /close -

    This works fine in Command Prompt as it does not mangle the binary stream. If you try and run the same command in PowerShell it doesn’t handle the binary stream so well and modifies the output, making it unreadable to the external player.

    In light of this I’ve written the following PowerShell function to get around this issue. It tries to mirror a similar function I’ve written in Bash (See : https://github.com/adamchilcott/.dotfiles/blob/master/.bash_functions.d/streamer.sh)

    The reason I’ve handled youtube-dl, ffmpeg and ffplay seperately is that defining the ffmpeg binary location in youtube-dl as an external program creates some issues when passing it in PowerShell.

    I was hoping that someone could take a look at my script and provide some feedback on what I have done here and if it can be improved upon or if a better implementation is already available ?

    Best,

    Adam.

    BEGIN POWERSHELL

    Function streamer
    {

    Param
    (
    [string] $streamURL
    )

    Begin
    {
    }

    Process
    {
    $streamDir = "$env:TEMP\YTD.d"

    $ytdBin = "Z:\PortableApps\CommandLineApps\youtube-dl\youtube-dl.exe"
    $streamExtractor = &$ytdBin --no-warnings --get-url $streamURL

    $ffmpegBin = "Z:\PortableApps\CommandLineApps\ffmpeg-20170702-c885356-win64-static\bin\ffmpeg.exe"
    $ffplayBin = "Z:\PortableApps\CommandLineApps\ffmpeg-20170702-c885356-win64-static\bin\ffplay.exe"

    if
    (
    -not (Test-Path -Path $streamDir -PathType Any)
    )

    {
    New-Item $streamDir -type directory -ErrorAction SilentlyContinue
    }

    Start-Process -FilePath $ffmpegBin -ArgumentList "-loglevel quiet -i $streamExtractor -c copy $streamDir\streamContainer.m2ts" -NoNewWindow -ErrorAction SilentlyContinue

    Do
    {
    Start-Sleep -Seconds 1
    }

    Until
    (
    (Get-Item $streamDir\streamContainer.m2ts -ErrorAction SilentlyContinue).Length -gt 256kb
    )

    &$ffplayBin -loglevel quiet $streamDir\streamContainer.m2ts

    if
    (
    (Test-Path -Path $streamDir -PathType Any) -eq $true -and (Get-Process -Name ffplay -ErrorAction SilentlyContinue) -eq $null
    )

    {

    Do
    {
    Stop-Process -Name ffmpeg -ErrorAction SilentlyContinue
    }

    Until
    (
    (Get-Process -Name ffmpeg -ErrorAction SilentlyContinue) -eq $null
    )

    Remove-Item $streamDir -Recurse -ErrorAction SilentlyContinue
    }
    }

    End
    {
    }

    }

    streamer -streamURL https://www.youtube.com/watch?v=9uFXw7vKz14

    END POWERSHELL

  • Streaming from Icecast to Facebook Live with ffmpeg on Ubuntu 16.04

    24 juillet 2017, par Matthieu

    I have a webradio streamed by Liquidsoap+Icecast on a DigitalOcean droplet (Ubuntu 16.04), and I want to combine this audio stream with a simple jpeg image with ffmpeg, transform it to a video stream and send it to Facebook live.

    Facebook Live specifications :

    Video Format :

    We accept video in maximum 720p (1280 x 720) resolution, at 30 frames
    per second. (or 1 key frame every 2 seconds). You must send an I-frame
    (keyframe) at least once every two seconds throughout the stream..
    Recommended max bit rate is 4000 Kbps. Titles must be less than 255
    characters otherwise the stream will fail. The Live API accepts H264
    encoded video and AAC encoded audio only.

    Video Length :

    240 minute maximum length, with the exception of continuous live (see
    above). 240 minute maximum length for preview streams (either through
    Live dialog or publisher tools). After 240 minutes, a new stream key
    must be generated.

    Advanced Settings :

    Pixel Aspect Ratio : Square. Frame Types : Progressive Scan. Audio
    Sample Rate : 44.1 KHz. Audio Bitrate : 128 Kbps stereo. Bitrate
    Encoding : CBR.

    And the ffmpeg command I tried :

    ffmpeg -loop 1 -i radio-background.jpg -thread_queue_size 20480 -i http://localhost:8000/radio -framerate 30 -r 30 -acodec aac -strict -2 -c:v libx264 -strict experimental -b:a 128k -pix_fmt yuvj444p -x264-params keyint=60 -b:v 256k -minrate 128k -maxrate 512k -bufsize 768k -f flv 'rtmp://rtmp-api.facebook.com:80/rtmp/'

    This is actually working, as Facebook receives the live video and allows me to publish it. But I can’t figured out why there is a lag almost every 2 or 3 seconds. I asked different people to watch the test video, and everyone gets the same problem : every 2 or 3 seconds the playing "freezes" for half a second and seems to load the video, I even can see the loading icon spinning on the screen.

    I tried different combinations of values for the following options : -thread_queue_size / -b:v / -minrate / -maxrate / -bufsize. Nothing seems to produce any change.

    Video streaming is new for me, I’m not really confortable with the options listed before, so I think I’m missing something here...

    Also, note that the icecast audio stream perfectly works, and according to DigitalOcean graphs, the server is not overloaded. So I think my ffmpeg command is wrong.

    What ffmpeg parameters would be working for that case ?