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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Core Media Video
4 avril 2013, par
Mis à jour : Juin 2013
Langue : français
Type : Video
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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
Autres articles (98)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
Sur d’autres sites (10088)
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How to view/save AVFrame have format AV_PIX_FMT_YUVJ420P to file
30 juillet 2022, par Che HuuI have a AVFrame and I want to save it to file. If I only store frame->data[0] to file, the image will be Grey image, how to view full color ? I use C language.


Do you have any suggestions on what I should read to understand and do these things by myself ?


-
Bash script for re-encode file if re-encoded file does not already exist for all in directory
25 octobre 2022, par steveI have a bash script that takes 1 argument (a file) and runs an ffmpeg command to create a duplicate of the file encoded with a different codec.


#!/bin/bash

ffmpeg -i "$1" -vn -acodec aac "$(basename "${1/.wav}").aac"



I just want to modify this bash script so instead of taking an argument, it instead just checks for all files in the directory to see if the re-encoded file already exists, and if it does not, creates it. Does anyone know how to do this ?


Thanks for your help


EDIT : the solution below is working with slight modification :


#!/bin/bash

for file in ./*.wav; do
 [ -e "$file" ] || continue # check if any file exists
 if [[ ! -f "${file}.aac" ]]; then
 ffmpeg -i "${file}" -vn -acodec aac "$(basename "${file}").aac"
 fi;
done;



-
.exe file, works different than .py file
29 août 2024, par r_bI've made the YouTube Dowbloader App. Everything is working properly (run in PyCharm), but when I try to make it into an executable with pyinstaller, it does not work.


This is the link to the repo :




Command for making exe file :

pyinstaller project.spec


project.spec file :


# project.spec
# -*- mode: python ; coding: utf-8 -*-

block_cipher = None

a = Analysis(
 ['gui.py'],
 pathex=['.'],
 binaries=[],
 datas=[('static_files/*', 'static_files')],
 hiddenimports=[],
 hookspath=[],
 runtime_hooks=[],
 excludes=[],
 win_no_prefer_redirects=False,
 win_private_assemblies=False,
 cipher=block_cipher,
)
pyz = PYZ(a.pure, a.zipped_data, cipher=block_cipher)

exe = EXE(
 pyz,
 a.scripts,
 [],
 exclude_binaries=True,
 name='YouTube Downloader',
 debug=False,
 bootloader_ignore_signals=False,
 strip=False,
 upx=True,
 upx_exclude=[],
 runtime_tmpdir=None,
 console=False,
 icon='static_files/logo.ico'
)
coll = COLLECT(
 exe,
 a.binaries,
 a.zipfiles,
 a.datas,
 strip=False,
 upx=True,
 upx_exclude=[],
 name='YouTube Downloader'
)

app = BUNDLE(
 coll,
 name='YouTube Downloader',
 icon='static_files/logo.ico',
 bundle_identifier=None
)



The file structure :


project/
├── backend.py
├── gui.py
├── temp_mp3 # temporary mp3 for Audio player
├── static_files/
│ ├── icon.ico
│ ├── image1.png
│ ├── image2.png
│ └── setup.json # setup.json file
└── project.spec



Search block diagram :
Search block diagram


After searching and fetching the YouTube URL, the app downloads an MP3 file (in temp_mp3) for the audio player section.


And here is the difference between .exe and the .py, when I run .exe the APP downloads the audio segment from the URL in .webm format and stops there. Even if the format is different, it should be converted to MP3 (in PyCharm does).


Find possible problem with moviepy/ffmpeg.exe (library for converting files).


project.spec


a = Analysis(
 ['gui.py'],
 pathex=['.'],
 binaries=[('C:\\path\\to\\ffmpeg\\bin\\ffmpeg.exe', 'ffmpeg')],
 datas=[('static_files/*', 'static_files')],



Added binaries => path to ffmpeg.exe , but it still doesn't work.