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  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Problèmes fréquents

    10 mars 2010, par

    PHP et safe_mode activé
    Une des principales sources de problèmes relève de la configuration de PHP et notamment de l’activation du safe_mode
    La solution consiterait à soit désactiver le safe_mode soit placer le script dans un répertoire accessible par apache pour le site

  • Diogene : création de masques spécifiques de formulaires d’édition de contenus

    26 octobre 2010, par

    Diogene est un des plugins ? SPIP activé par défaut (extension) lors de l’initialisation de MediaSPIP.
    A quoi sert ce plugin
    Création de masques de formulaires
    Le plugin Diogène permet de créer des masques de formulaires spécifiques par secteur sur les trois objets spécifiques SPIP que sont : les articles ; les rubriques ; les sites
    Il permet ainsi de définir en fonction d’un secteur particulier, un masque de formulaire par objet, ajoutant ou enlevant ainsi des champs afin de rendre le formulaire (...)

Sur d’autres sites (7066)

  • Android OpenCV trim .mp4 video file

    2 février 2016, par Alex

    I am developing an app for Android platform using Unity 3d. My task is to trim .mp4 video file. So, for this I decided to implement a third party lib and use it from Android native Activity via plugin for Unity.

    Here are some options I have already tried, but the did not work :

    1. mp4parser lib. I know it is open source, but I haven’t found any working example of using the source code of this lib in Android project. I am always getting a runtime error (attribute ftyp not found). Using this lib in form of .jar works from Eclipse Android project, but fails in Unity 3d : when calling MovieCreator.build method this lib throws a NullReferenceException in BoxPropertyImpl.class.
    2. ffmpeg lib. I have already found a working project. I am able to trim the video from Android activity, but when returning to Unity player it freezes forever.

    My next option is to try OpenCV lib. Have anyone made video trimming with this lib on Android platform ?

    Thanks for any help !

  • Playing m3u8 on Android Froyo using FFmpeg

    8 février 2012, par user1184526

    I need to create an http live streaming client in Android froyo without being dependent on 3rd party applications (e.g Vitamio). I am able to configure and build Bambuser's release of FFmpeg using Android ndk r7. My problem is I don't know how to use it.

    I found sample codes here in stackoverflow and other forums where people are able to play .avi/.mp3 files from a url using av_open_input_file(). My question is, is it the same for m3u8 files ? Or, do i need to use other functions to be able to work around them ? I don't know how to begin.

    Note : I am an android developer. My C programming is a little bit weak.

  • Android + Ffmpeg + x264 + MacOS (ElCaptain) compilation

    30 décembre 2015, par martyn mlostekk

    I am trying to compile ffmpeg executable binary with x264 for Android under ElCaptain. I have tried nearly all forks of this repos/guides

    none of them is working for me on mac os.

    Did anybody compile ffmpeg (ideally with x264) for Android on MacOS within the last 12 months and are having some resources that ’work’ ?