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Mot : - Tags -/soundtrack

Autres articles (104)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Qu’est ce qu’un masque de formulaire

    13 juin 2013, par

    Un masque de formulaire consiste en la personnalisation du formulaire de mise en ligne des médias, rubriques, actualités, éditoriaux et liens vers des sites.
    Chaque formulaire de publication d’objet peut donc être personnalisé.
    Pour accéder à la personnalisation des champs de formulaires, il est nécessaire d’aller dans l’administration de votre MediaSPIP puis de sélectionner "Configuration des masques de formulaires".
    Sélectionnez ensuite le formulaire à modifier en cliquant sur sont type d’objet. (...)

  • Monitoring de fermes de MediaSPIP (et de SPIP tant qu’à faire)

    31 mai 2013, par

    Lorsque l’on gère plusieurs (voir plusieurs dizaines) de MediaSPIP sur la même installation, il peut être très pratique d’obtenir d’un coup d’oeil certaines informations.
    Cet article a pour but de documenter les scripts de monitoring Munin développés avec l’aide d’Infini.
    Ces scripts sont installés automatiquement par le script d’installation automatique si une installation de munin est détectée.
    Description des scripts
    Trois scripts Munin ont été développés :
    1. mediaspip_medias
    Un script de (...)

Sur d’autres sites (8478)

  • Display YUV420P video using OpenGLES on iPhone

    25 décembre 2014, par user3487978

    I am writing an app displaying YUV420p video using ffmpeg library on iPhone, every thing works fine, but the OpenGL color is a little strange, see picture, the bellow image is displaying using AVPicture in RGB format, above is using AVPicture in YUV format.
    any ideas ?

    my shader

    varying highp vec2 varTexcoord;
    uniform sampler2D SamplerY;
    uniform sampler2D SamplerUV;
    void main (void)
    {
       mediump vec3 yuv;
       lowp vec3 rgb;
       yuv.x = texture2D(SamplerY, varTexcoord).r;
       yuv.yz = texture2D(SamplerUV, varTexcoord).rg - vec2(0.5, 0.5);
       // Using BT.709 which is the standard for HDTV
       rgb = mat3(      1,       1,      1,
                   0, -.18732, 1.8556,
                   1.57481, -.46813,      0) * yuv;
       gl_FragColor = vec4(rgb,1.0);
    }

    Renderer :

    glActiveTexture(GL_TEXTURE0);
    glTexImage2D(GL_TEXTURE_2D,
                0,
                GL_LUMINANCE,
                (GLsizei)model.width,
                (GLsizei)model.height,
                0,
                GL_LUMINANCE,
                GL_UNSIGNED_BYTE,
                [model.y bytes]);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);

    glActiveTexture(GL_TEXTURE1);
    glTexImage2D(GL_TEXTURE_2D,
                0,
                GL_LUMINANCE,
                (GLsizei)model.width/2,
                (GLsizei)model.height/2,
                0,
                GL_LUMINANCE,
                GL_UNSIGNED_BYTE,
                [model.uv bytes]);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);

    image on bottom is using RGB, above is using YUV

  • Video streaming with ipCamera in iphone

    6 juillet 2013, par user1120998

    I am developing app for the connecting ip camera and get stream. I don't know how to convert stream into video. I have analysed, and then i tried FFMPEG library. But i did not get correct url for ios with FFMPEG. Can you suggest the guide for implementation.

    Now i am integrating ffmpeg, when i integrated i got the error when opening avformat_find_stream_info() function. I used the increase or less the value of pFormatCtx->max_analyze_duration. But no solution for this.

    [mjpeg @ 0x8b85000] max_analyze_duration 1000 reached at 40000
    [mjpeg @ 0x8b85000] Estimating duration from bitrate, this may be inaccurate

    Pls help how to solve this.

  • Using FFMPEG to reliably convert videos to mp4 for iphone/ipod and flash players

    13 janvier 2023, par Jake Stevenson

    I need to convert videos for use in both a flash player and the iphone/ipod touch. I'm using the following batch script with ffmpeg :

    



    @echo off
ffmpeg.exe -i %1 -s qvga -acodec libfaac -ar 22050 -ab 128k -vcodec libx264 -threads 0 -f ipod %2


    



    This always outputs an mp4 file, and I can always play it on my PC. The videos also seem to play fine on my iphone 3GS. But with some input files it won't work for older iphone versions (3G and iPod touch).

    



    Here's the ffmpeg output from one such file :

    



    D:\ffmpeg>encode.bat d:\temp\recording.flv d:\temp\out.m4v
FFmpeg version SVN-r18709, Copyright (c) 2000-2009 Fabrice Bellard, et al.
  configuration: --enable-memalign-hack --prefix=/mingw --cross-prefix=i686-ming
w32- --cc=ccache-i686-mingw32-gcc --target-os=mingw32 --arch=i686 --cpu=i686 --e
nable-avisynth --enable-gpl --enable-zlib --enable-bzlib --enable-libgsm --enabl
e-libfaac --enable-libfaad --enable-pthreads --enable-libvorbis --enable-libtheo
ra --enable-libspeex --enable-libmp3lame --enable-libopenjpeg --enable-libxvid -
-enable-libschroedinger --enable-libx264
  libavutil     50. 3. 0 / 50. 3. 0
  libavcodec    52.27. 0 / 52.27. 0
  libavformat   52.32. 0 / 52.32. 0
  libavdevice   52. 2. 0 / 52. 2. 0
  libswscale     0. 7. 1 /  0. 7. 1
  built on Apr 28 2009 04:04:42, gcc: 4.2.4
[flv @ 0x187d650]skipping flv packet: type 18, size 164, flags 0
Input #0, flv, from 'd:\temp\recording.flv':
  Duration: 00:00:07.17, start: 0.001000, bitrate: N/A
    Stream #0.0: Video: flv, yuv420p, 320x240, 1k tbr, 1k tbn, 1k tbc
    Stream #0.1: Audio: nellymoser, 44100 Hz, mono, s16
[libx264 @ 0x13518b0]using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE
4.2
[libx264 @ 0x13518b0]profile Baseline, level 4.2
Output #0, ipod, to 'd:\temp\out.m4v':
    Stream #0.0: Video: libx264, yuv420p, 320x240, q=2-31, 200 kb/s, 1k tbn, 1k
tbc
    Stream #0.1: Audio: libfaac, 22050 Hz, mono, s16, 128 kb/s
Stream mapping:
  Stream #0.0 -> #0.0
  Stream #0.1 -> #0.1
Press [q] to stop encoding
frame=   90 fps=  0 q=-1.0 Lsize=     128kB time=6.87 bitrate= 152.4kbits/s
video:92kB audio:32kB global headers:1kB muxing overhead 2.620892%
[libx264 @ 0x13518b0]slice I:8     Avg QP:29.62  size:  7047
[libx264 @ 0x13518b0]slice P:82    Avg QP:30.83  size:   467
[libx264 @ 0x13518b0]mb I  I16..4: 17.9%  0.0% 82.1%
[libx264 @ 0x13518b0]mb P  I16..4:  0.6%  0.0%  0.0%  P16..4: 23.1%  0.0%  0.0%
 0.0%  0.0%    skip:76.3%
[libx264 @ 0x13518b0]final ratefactor: 57.50
[libx264 @ 0x13518b0]SSIM Mean Y:0.9544735
[libx264 @ 0x13518b0]kb/s:8412.6


    



    My suspicion is that it has something to do with the audio encoding. If so, does anyone know how to force it to reencode the audio to the proper format ?

    



    Any other ideas ?