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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Les vidéos

    21 avril 2011, par

    Comme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
    Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
    Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...)

  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

Sur d’autres sites (10534)

  • What is the bitrate of my audio file based on ffmpeg output ?

    21 avril 2015, par blueether

    Is it the 40kb/s under Format, or is it the 16kb/s under Stream ? What is the relationship between the Format and the Stream ?
    The below output is for a file generated using Core Audio on an iphone, with an Audio Unit. The output format was specified by an AudioStreamBasicDescription descriptor

    Updated :
    Output from ffprobe -v error -show_format -show_streams 123_1429602551009.051025.m4a :

    [STREAM]
    index=0
    codec_name=aac
    codec_long_name=AAC (Advanced Audio Coding)
    profile=LC
    codec_type=audio
    codec_time_base=1/8000
    codec_tag_string=mp4a
    codec_tag=0x6134706d
    sample_fmt=fltp
    sample_rate=8000
    channels=1
    channel_layout=mono
    bits_per_sample=0
    id=N/A
    r_frame_rate=0/0
    avg_frame_rate=0/0
    time_base=1/8000
    start_pts=0
    start_time=0.000000
    duration_ts=43008
    duration=5.376000
    bit_rate=16501
    max_bit_rate=N/A
    bits_per_raw_sample=N/A
    nb_frames=42
    nb_read_frames=N/A
    nb_read_packets=N/A
    DISPOSITION:default=1
    DISPOSITION:dub=0
    DISPOSITION:original=0
    DISPOSITION:comment=0
    DISPOSITION:lyrics=0
    DISPOSITION:karaoke=0
    DISPOSITION:forced=0
    DISPOSITION:hearing_impaired=0
    DISPOSITION:visual_impaired=0
    DISPOSITION:clean_effects=0
    DISPOSITION:attached_pic=0
    TAG:creation_time=1970-04-16 22:36:01
    TAG:language=eng
    [/STREAM]
    [FORMAT]
    filename=123_1429602551009.051025.m4a
    nb_streams=1
    nb_programs=0
    format_name=mov,mp4,m4a,3gp,3g2,mj2
    format_long_name=QuickTime / MOV
    start_time=0.000000
    duration=5.376000
    size=27473
    bit_rate=40882
    probe_score=100
    TAG:major_brand=M4A
    TAG:minor_version=0
    TAG:compatible_brands=M4A mp42isom
    TAG:creation_time=1970-04-16 22:36:01
    TAG:iTunSMPB= 00000000 00000840 00000361 0000000000009C5F 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    [/FORMAT]
  • How do I upscale an iOS App Preview video to 1080 x 1920 ?

    30 août 2016, par Benjamin Thiel

    I just captured a video of my new app running on an iPhone 6 using QuickTime Player and a Lightning cable. Afterwards I created an App Preview project in iMovie, exported it and could successfully upload it to iTunes Connect.

    Apple requires developers to upload App Previews in different resolutions dependent on screen size, namely :

    • iPhone 5(S) : 1080 x 1920 or 640 x 1136
    • iPhone 6 : 750 x 1334 (what I have)
    • iPhone 6+ : 1080 x 1920

    Obviously, 1080 x 1920 is killing two birds with one stone. I know that upscaling isn’t the perfect solution, but it’s meeting my needs. Since I don’t own a 6+, another recording session won’t do the trick.

    Unfortunately, iTunes Connect is extremely picky about what to accept. Here’s what I tried, to no avail :

    • Handbrake, iMovie, QuickTime do not support upscaling
    • MPEG Streamclip
    • ffmpeg -i input.mp4 -acodec copy -vf scale=1080:1920 output.mp4

    Strangely enough, iTunes Connect keeps complaining about the wrong resolution when I try to upload the output.mp4 of ffmpeg.

  • Mobile Camera live audio/video streaming and encoding

    7 juin 2015, par Strikecounter2

    I know this question has been asked a couple of times, but I still haven’t found the right answer for my question.

    I would like to code an app that is able to live-stream audio and video while the content is being recorded and then uploaded to a server. I’d prefer to have my own back-end using Parse, because I want a high scalability. I know that the video has to be encoded to a h.264 codec and the audio to an AAC codec, but I don’t know how to achieve this. I have heard of the FFmpeg framework, but I am not sure if I would violate their license if I distribute my app or even sell it to somebody else.
    I would then like to receive the stream from the server to open it on the iPhone/android phone.

    They key requirements would be :

    • Low Latency
    • About 24 fps
    • Audio/Video in sync
    • No buffering while watching

    I would like to use Swift as a programming language, but if there is no way to use a swift-wrapper for any frameworks I would focus on Objective-C too.

    I am willing to learn everything that is needed, but I don’t know where to start.