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Médias (1)
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (50)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...)
Sur d’autres sites (7650)
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C# FFMPEG - How to get extracted frames without save in file system
4 janvier 2023, par kadamI need to process frames from video and live stream without saving into file system.


C# I am trying using below code, but not getting frames


Process proc = new Process();
 proc.StartInfo.FileName = @"E:\ffmpeg\bin\ffmpeg.exe";
 proc.StartInfo.Arguments = String.Format(@"-i E:\ffmpeg\bin\video.mp4 -f rawvideo pipe:1");
 proc.StartInfo.UseShellExecute = false;
 proc.StartInfo.RedirectStandardOutput = true;
 proc.Start();
proc.OutputDataReceived += (sender, args) => DataReceived(args);
 proc.ErrorDataReceived += (sender, args) => DataReceived(args);



I can get frames in nodejs successfully using below code



const spawnProcess = require('child_process').spawn
 ffmpeg = spawnProcess('E:\\ffmpeg\\bin\\ffmpeg.exe', [
 '-i', 'rtsp://username:password@192.168.6.37/ch1/main/sub-stream',
 '-vcodec', 'mjpeg','-vf','fps=2',
 '-f', 'rawvideo',
 //'-s', HW, // size of one frame
 'pipe:1'
 ]);
 ffmpeg.stderr.pipe(logStream);
 let frames = [];
 ffmpeg.stdout.pipe(new ExtractFrames("FFD8FF")).on('data', (data) => {
 var fName=new Date().getTime()+".png";
 (
 async () => await ProcessFrame(Buffer.from(data).toString('base64'))
 )();
 })



Same thing
await ProcessFrame(Buffer.from(data).toString('base64'))
I want in C#

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Node.js Stream Mp3 to http without having to save file
10 janvier 2019, par user2758113I am trying to stream just audio from a youtube link straight to http with node.js.
My code looks like this, I am using express 4.0.
var express = require('express');
var router = express.Router();
var ytdl = require('ytdl');
var ffmpeg = require('fluent-ffmpeg');
var fs = require('fs');
router.get('/', function(req, res) {
var url = 'https://www.youtube.com/watch?v=GgcHlZsOgQo';
var video = ytdl(url)
res.set({
"Content-Type": "audio/mpeg"
})
new ffmpeg({source: video})
.toFormat('mp3')
.writeToStream(res, function(data, err) {
if (err) console.log(err)
})
});
module.exports = router;Now, I’m able to stream the video’s audio to the response if I save the file then pipe it to the response, but I’d rather try to figure out some way to go from downloading to ffmpeg to response.
Not sure if this is possible. The main goal is to keep it as light weight as possible, and not have to read from files.
I’ve seen this code which is essentially what I’d like to do minus the saving to a file part.
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Node.js Stream Mp3 to http without having to save file
21 août 2016, par user2758113I am trying to stream just audio from a youtube link straight to http with node.js.
My code looks like this, I am using express 4.0.
var express = require('express');
var router = express.Router();
var ytdl = require('ytdl');
var ffmpeg = require('fluent-ffmpeg');
var fs = require('fs');
router.get('/', function(req, res) {
var url = 'https://www.youtube.com/watch?v=GgcHlZsOgQo';
var video = ytdl(url)
res.set({
"Content-Type": "audio/mpeg"
})
new ffmpeg({source: video})
.toFormat('mp3')
.writeToStream(res, function(data, err) {
if (err) console.log(err)
})
});
module.exports = router;Now, I’m able to stream the video’s audio to the response if I save the file then pipe it to the response, but I’d rather try to figure out some way to go from downloading to ffmpeg to response.
Not sure if this is possible. The main goal is to keep it as light weight as possible, and not have to read from files.
I’ve seen this code which is essentially what I’d like to do minus the saving to a file part.