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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (76)
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Menus personnalisés
14 novembre 2010, parMediaSPIP utilise le plugin Menus pour gérer plusieurs menus configurables pour la navigation.
Cela permet de laisser aux administrateurs de canaux la possibilité de configurer finement ces menus.
Menus créés à l’initialisation du site
Par défaut trois menus sont créés automatiquement à l’initialisation du site : Le menu principal ; Identifiant : barrenav ; Ce menu s’insère en général en haut de la page après le bloc d’entête, son identifiant le rend compatible avec les squelettes basés sur Zpip ; (...) -
Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (11668)
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Compiling x264 on a Mac : "No working C compiler found" and "arm-linux-androideabi-gcc : command not found"
29 novembre 2014, par Xavi GilI am trying to compile the
x264
library for Android, following this post.I have cloned the x264 project
git clone git://git.videolan.org/x264.git
and tried to compile with the following configuration :NDK=~/development/android-ndk-r10c
TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64
PLATFORM=$NDK/platforms/android-21/arch-arm
./configure \
--cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
--sysroot=$PLATFORM \
--host=arm-linux \
--enable-pic \
--enable-static \
--disable-cliThe problem is that I get a
No working C compiler found.
error.The
conftest.log
output :$ cat conftest.log
./configure: line 153: arm-linux-androideabi-gcc: command not foundBut the
arm-linux-androideabi-gcc
is the toolchain’s bin folder !!Looking at this other question it looks like for some reason, even though the file exists, since it is a 64bit Mac, it won’t execute the
arm-linux-androideabi-gcc
file and will return this weird error and log.
I am in a Mac OS X 10.10 and I have installed the XCode Command Line Tools :
$ xcode-select -p
/Applications/Xcode.app/Contents/DeveloperGCC version :
$ gcc --version
Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
Apple LLVM version 6.0 (clang-600.0.54) (based on LLVM 3.5svn)
Target: x86_64-apple-darwin14.0.0
Thread model: posix
Can anyone tell me how to fix this please ?
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How to use FFSampledSP to play gsm files
25 novembre 2014, par QuentinTanioartinoI am trying to use FFSampledSP on MacOSX but I couldn’t make it working
These are the steps I executed :
- I downloader the jar here :
- I added the jar into my build path using eclipse
- I downloaded the native library ffsampledsp-universal-0.9.9.jnilib here
- I renamed the library to
libffsampledsp.jnilib
- I put the library into the java.library.path
Then I tried to play the file with the java audio player developed but without any success
It fails on
AudioInputStream pcmStream = AudioSystem.getAudioInputStream(encodedFile);
This is the error :
java.lang.UnsatisfiedLinkError: no ffsampledsp-x86_64-darwin in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1857)
at java.lang.Runtime.loadLibrary0(Runtime.java:870)
at java.lang.System.loadLibrary(System.java:1119)
at com.tagtraum.ffsampledsp.FFNativeLibraryLoader.loadLibrary(FFNativeLibraryLoader.java:107)
at com.tagtraum.ffsampledsp.FFNativeLibraryLoader.loadLibrary(FFNativeLibraryLoader.java:89)
at com.tagtraum.ffsampledsp.FFNativeLibraryLoader.loadLibrary(FFNativeLibraryLoader.java:73)
at com.tagtraum.ffsampledsp.FFAudioFileReader.<clinit>(FFAudioFileReader.java:51)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
at java.lang.reflect.Constructor.newInstance(Constructor.java:408)
at java.lang.Class.newInstance(Class.java:438)
at java.util.ServiceLoader$LazyIterator.nextService(ServiceLoader.java:380)
at java.util.ServiceLoader$LazyIterator.next(ServiceLoader.java:404)
at java.util.ServiceLoader$1.next(ServiceLoader.java:480)
at com.sun.media.sound.JSSecurityManager.getProviders(JSSecurityManager.java:216)
at com.sun.media.sound.JDK13Services.getProviders(JDK13Services.java:107)
at javax.sound.sampled.AudioSystem.getProviders(AudioSystem.java:1631)
at javax.sound.sampled.AudioSystem.getAudioFileReaders(AudioSystem.java:1406)
at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1175)
at com.audioplayer.AudioPlayer.load(AudioPlayer.java:47)
at com.view.PlayerView$2.run(PlayerView.java:375)
at java.lang.Thread.run(Thread.java:745)
Nov 25, 2014 9:20:14 AM com.tagtraum.ffsampledsp.FFNativeLibraryLoader loadLibrary
SEVERE: Failed to load native library 'ffsampledsp'. Please check your library path. FFSampledSP will be dysfunctional.
</clinit>Apparently it does not find the ffsampledsp-x86_64-darwin library
Therefore I tried to import it directly using the following but still without any result
static
{
try
{
System.load("/Users/server/Desktop/libffsampledsp.jnilib");
}
catch (UnsatisfiedLinkError e)
{
System.err.println("Native code library failed to load.\n" + e);
System.exit(1);
}
}Do you know where the issue is ?
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Compiling x264 on a Mac : "No working C compiler found" and "arm-linux-androideabi-gcc : command not found"
29 novembre 2014, par Xavi GilI am trying to compile the
x264
library for Android, following this post.I have cloned the x264 project
git clone git://git.videolan.org/x264.git
and tried to compile with the following configuration :NDK=~/development/android-ndk-r10c
TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64
PLATFORM=$NDK/platforms/android-21/arch-arm
./configure \
--cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
--sysroot=$PLATFORM \
--host=arm-linux \
--enable-pic \
--enable-static \
--disable-cliThe problem is that I get a
No working C compiler found.
error.The
conftest.log
output :$ cat conftest.log
./configure: line 153: arm-linux-androideabi-gcc: command not foundBut the
arm-linux-androideabi-gcc
is the toolchain’s bin folder !!Looking at this other question it looks like for some reason, even though the file exists, since it is a 64bit Mac, it won’t execute the
arm-linux-androideabi-gcc
file and will return this weird error and log.
I am in a Mac OS X 10.10 and I have installed the XCode Command Line Tools :
$ xcode-select -p
/Applications/Xcode.app/Contents/DeveloperGCC version :
$ gcc --version
Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
Apple LLVM version 6.0 (clang-600.0.54) (based on LLVM 3.5svn)
Target: x86_64-apple-darwin14.0.0
Thread model: posix
Can anyone tell me how to fix this please ?