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Sur d’autres sites (9420)
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Anomalie #4717 : Erreurs nombre d’argument des filtres
10 mai 2021, par jluc -Suite aux commentaires, voici la nouvelle PR : https://git.spip.net/spip/spip/pulls/170
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While converting rtsp broadcast to rtmp in ffmpeg, I send it to the server, how can I send it in base64 format ?
15 septembre 2021, par Ali GökkayaWhile converting
rtsp
broadcast tortmp
inffmpeg
, I send it to the server, how can I send it inbase64
format ?

the pipeline i use :


ffmpeg -i rtsp://<ip>:8080/h264_ulaw.sdp -c:v copy -an -f flv rtmp://<server>:1935/server/show1"
</server></ip>


how do i stream this code with
base64
?

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When I use Fluent-Ffmpeg to access Ffmpeg, there are two different threads but I dont want it
25 mars 2019, par Ahmet Hakan BillurI try to broadcast with rtsp live stream from IP camera on web app that is improved with node.js-jsmpeg([a link]https://www.npmjs.com/package/fluent-ffmpeg !), web socket, html5(canvas).Everything ok that live streaming works but missing frame and high CPU usaged by streaming on web app and I try to reduce so I can intervene ffmpeg with fluent-ffmpeg but when I monitor CPU usaged I can see there 2 different threads following as and look at screenshot of CPU ;
ffmpeg -rtsp_trasport tcp -i rtsp ://10.6.0.225 -f mpeg1video - is worked by jsmpeg and canvas/html5
index.html
<div><canvas width="640" height="360"></canvas></div>
div><canvas width="640" height="360"></canvas>
<code class="echappe-js"><script type="text/javascript" src='http://stackoverflow.com/feeds/tag/jsLib/jsmpeg.js'></script><script type="text/javascript" src='http://stackoverflow.com/feeds/tag/jsLib/ffmpegUtil.js'></script>
<script type="text/javascript"><br />
var canvas = document.getElementById('videoCanvas');<br />
var ws = new WebSocket("ws://10.6.0.206:9999")<br />
var player = new jsmpeg(ws, {canvas:canvas, autoplay:true,audio:false,loop: true});<br />
</script>other one /usr/bin/ffmpeg -i rtsp ://10.6.0.225 -y out.ts is work by following piece of code in app.js
Stream = require('node-rtsp-stream');
stream = new Stream({
name: 'name',
streamUrl: 'rtsp://10.6.0.225',
wsPort: 9999
});
var ffmpeg = require('fluent-ffmpeg');
var proc = new ffmpeg();
proc
.addInput('rtsp://10.6.0.225')
.on('start', function(ffmpegCommand) {
/// log something maybe
console.log('start-->'+ffmpegCommand)
})
.on('progress', function(data) {
/// do stuff with progress data if you want
console.log('progress-->'+data)
})
.on('end', function() {
/// encoding is complete, so callback or move on at this point
console.log('end-->')
})
.on('error', function(error) {
/// error handling
console.log('error-->'+error)
})
.output('out.ts')
.run();and then I don’t want to get two different ffmpeg command threads in there.
Does anyone have an idea ?
Thanks in advice.