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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • Zoom effect based on audio levels using ffmpeg

    31 juillet 2021, par FOLLGAD

    I'm trying to create a zoom-in/shake effect based on how loud the audio stream's bass is.

    


    I've realized you can use showcqt to get a graph of the sound, but I can't figure out how to pipe that to some zoom function to do zoom based on that.

    


    Any ideas ?

    


  • glreadpixels is slower than x11 based screenshot

    23 décembre 2013, par quartz

    I am working on an opengl based simulation application, in which I need to make multiple screenshots in a second. I have tried 2 ways of doing it in my application.
    1) use glreadpixels
    2) use x11 based screenshot. ex : ffmpeg -f x11grab -s 1024x768 -i :0.0 output.png

    I found that second solution is about 3 times faster than first one. I have expected the first solution to be faster. But in practice it is slower. I am curious why glreadpixels is slower ?

  • avcodec/libx264 : leave full range flag unchanged if unknown

    17 août 2021, par Jan Ekström
    avcodec/libx264 : leave full range flag unchanged if unknown
    

    By default the x264 full range flag is set to -1. By not setting
    it to something else, we can let libx264 handle the RGB case.
    Additionally, change the preference order to user-specified range
    first, and then any fall-back logic left for the YUVJ pix_fmts.

    Fixes the capture part of #9374

    • [DH] libavcodec/libx264.c