Recherche avancée

Médias (0)

Mot : - Tags -/albums

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (78)

  • Contribute to documentation

    13 avril 2011

    Documentation is vital to the development of improved technical capabilities.
    MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
    To contribute, register to the project users’ mailing (...)

  • MediaSPIP en mode privé (Intranet)

    17 septembre 2013, par

    À partir de la version 0.3, un canal de MediaSPIP peut devenir privé, bloqué à toute personne non identifiée grâce au plugin "Intranet/extranet".
    Le plugin Intranet/extranet, lorsqu’il est activé, permet de bloquer l’accès au canal à tout visiteur non identifié, l’empêchant d’accéder au contenu en le redirigeant systématiquement vers le formulaire d’identification.
    Ce système peut être particulièrement utile pour certaines utilisations comme : Atelier de travail avec des enfants dont le contenu ne doit pas (...)

  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

Sur d’autres sites (11785)

  • PHP shell_exec wait for script to done ? [duplicate]

    6 mars 2016, par Melih Büyükbayram

    This question already has an answer here :

    I have a PHP script that queries a database for a list of jobs to be done and fires off other PHP scripts based on what it finds in the database (basically a process queue).

    Some of the scripts that the queue runner script executes may take 30 seconds or so to finish running (convert video, resizing images, etc).

    The problem is that shell_exec() in the queue runner script calls the processing scripts, but then doesn’t wait for them to finish, resulting in the queue not being completed.

    Queue runner script :

    #!/usr/bin/php
    <?php
       // Loop through database and find jobs to be done
       shell_exec("nohup $command > /dev/null 2> /dev/null & echo $! &");
    ?>

    Running the job script directly from the command line works and the PDF is created.

    Any ideas on how to fix this ? Or a better way to run a process queue ?

  • Video Processing via Bluetooth

    16 juillet 2012, par kerim yucel

    The application I am currently developing processes each frames using a native code and it should record the video as well. I tried SDK for this purpose but certain restrictions didn't allow me to do so, so I switched to NDK for a video recording code piece.

    Apparently, my algorithm seriously uses CPU, upto %70 percent in the worst case. Before I actually start working on a video recorder, I wanted to try the following approach.

    I will process the preview frames using an android phone and send it to another phone (which uses same application and same model) for recording. My questions are :

    1.Should I try WiFi instead of Bluetooth ? I am developing the application for API 8 so I don't have WiFi-Direct, therefore I should do some socket programming, which would possibly complicate things a bit for me since Bluetooth can easily be set up using SDK.

    2- Will I be available to record the frames as a video at the receiving end ? I will receive each frame with certain metadata embedded to it and should record them using the other phone. I doubt I will be able to do it using SDK, so NDK along with ffmpeg seems to be the best choice ? Any suggestions related to this question will be more than welcome.

    3-Here comes the best part. I am recording the video with the lowest resolution that,after compressed, takes no more than 14mb space for a 10 minute long video. I have to reach the raw frames to send it to other end, encode and compress it. Any ideas related to possible flooding of Bluetooth/Wi-Fi because of big-sized raw frames ?

    Any other approaches and answers will be much appreciated. Thanks.

  • How to encode resampled PCM-audio to AAC using ffmpeg-API when input pcm samples count not equal 1024

    26 septembre 2016, par Aleksei2414904

    I am working on capturing and streaming audio to RTMP server at a moment. I work under MacOS (in Xcode), so for capturing audio sample-buffer I use AVFoundation-framework. But for encoding and streaming I need to use ffmpeg-API and libfaac encoder. So output format must be AAC (for supporting stream playback on iOS-devices).

    And I faced with such problem : audio-capturing device (in my case logitech camera) gives me sample-buffer with 512 LPCM samples, and I can select input sample-rate from 16000, 24000, 36000 or 48000 Hz. When I give these 512 samples to AAC-encoder (configured for appropriate sample-rate), I hear a slow and jerking audio (seems as like pice of silence after each frame).

    I figured out (maybe I am wrong), that libfaac encoder accepts audio frames only with 1024 samples. When I set input samplerate to 24000 and resample input sample-buffer to 48000 before encoding, I obtain 1024 resampled samples. After encoding these 1024 sampels to AAC, I hear proper sound on output. But my web-cam produce 512 samples in buffer for any input samplerate, when output sample-rate must be 48000 Hz. So I need to do resampling in any case, and I will not obtain exactly 1024 samples in buffer after resampling.

    Is there a way to solve this problem within ffmpeg-API functionality ?

    I would be grateful for any help.

    PS :
    I guess that I can accumulate resampled buffers until count of samples become 1024, and then encode it, but this is stream so there will be troubles with resulting timestamps and with other input devices, and such solution is not suitable.

    The current issue came out of the problem described in [question] : How to fill audio AVFrame (ffmpeg) with the data obtained from CMSampleBufferRef (AVFoundation) ?

    Here is a code with audio-codec configs (there also was video stream but video work fine) :

       /*global variables*/
       static AVFrame *aframe;
       static AVFrame *frame;
       AVOutputFormat *fmt;
       AVFormatContext *oc;
       AVStream *audio_st, *video_st;
    Init ()
    {
       AVCodec *audio_codec, *video_codec;
       int ret;

       avcodec_register_all();  
       av_register_all();
       avformat_network_init();
       avformat_alloc_output_context2(&oc, NULL, "flv", filename);
       fmt = oc->oformat;
       oc->oformat->video_codec = AV_CODEC_ID_H264;
       oc->oformat->audio_codec = AV_CODEC_ID_AAC;
       video_st = NULL;
       audio_st = NULL;
       if (fmt->video_codec != AV_CODEC_ID_NONE)
         { //…  /*init video codec*/}
       if (fmt->audio_codec != AV_CODEC_ID_NONE) {
       audio_codec= avcodec_find_encoder(fmt->audio_codec);

       if (!(audio_codec)) {
           fprintf(stderr, "Could not find encoder for '%s'\n",
                   avcodec_get_name(fmt->audio_codec));
           exit(1);
       }
       audio_st= avformat_new_stream(oc, audio_codec);
       if (!audio_st) {
           fprintf(stderr, "Could not allocate stream\n");
           exit(1);
       }
       audio_st->id = oc->nb_streams-1;

       //AAC:
       audio_st->codec->sample_fmt  = AV_SAMPLE_FMT_S16;
       audio_st->codec->bit_rate    = 32000;
       audio_st->codec->sample_rate = 48000;
       audio_st->codec->profile=FF_PROFILE_AAC_LOW;
       audio_st->time_base = (AVRational){1, audio_st->codec->sample_rate };
       audio_st->codec->channels    = 1;
       audio_st->codec->channel_layout = AV_CH_LAYOUT_MONO;      


       if (oc->oformat->flags & AVFMT_GLOBALHEADER)
           audio_st->codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
       }

       if (video_st)
       {
       //   …
       /*prepare video*/
       }
       if (audio_st)
       {
       aframe = avcodec_alloc_frame();
       if (!aframe) {
           fprintf(stderr, "Could not allocate audio frame\n");
           exit(1);
       }
       AVCodecContext *c;
       int ret;

       c = audio_st->codec;


       ret = avcodec_open2(c, audio_codec, 0);
       if (ret < 0) {
           fprintf(stderr, "Could not open audio codec: %s\n", av_err2str(ret));
           exit(1);
       }

       //…
    }

    And resampling and encoding audio :

    if (mType == kCMMediaType_Audio)
    {
       CMSampleTimingInfo timing_info;
       CMSampleBufferGetSampleTimingInfo(sampleBuffer, 0, &timing_info);
       double  pts=0;
       double  dts=0;
       AVCodecContext *c;
       AVPacket pkt = { 0 }; // data and size must be 0;
       int got_packet, ret;
        av_init_packet(&pkt);
       c = audio_st->codec;
         CMItemCount numSamples = CMSampleBufferGetNumSamples(sampleBuffer);

       NSUInteger channelIndex = 0;

       CMBlockBufferRef audioBlockBuffer = CMSampleBufferGetDataBuffer(sampleBuffer);
       size_t audioBlockBufferOffset = (channelIndex * numSamples * sizeof(SInt16));
       size_t lengthAtOffset = 0;
       size_t totalLength = 0;
       SInt16 *samples = NULL;
       CMBlockBufferGetDataPointer(audioBlockBuffer, audioBlockBufferOffset, &lengthAtOffset, &totalLength, (char **)(&samples));

       const AudioStreamBasicDescription *audioDescription = CMAudioFormatDescriptionGetStreamBasicDescription(CMSampleBufferGetFormatDescription(sampleBuffer));

       SwrContext *swr = swr_alloc();

       int in_smprt = (int)audioDescription->mSampleRate;
       av_opt_set_int(swr, "in_channel_layout",  AV_CH_LAYOUT_MONO, 0);

       av_opt_set_int(swr, "out_channel_layout", audio_st->codec->channel_layout,  0);

       av_opt_set_int(swr, "in_channel_count", audioDescription->mChannelsPerFrame,  0);
       av_opt_set_int(swr, "out_channel_count", audio_st->codec->channels,  0);

       av_opt_set_int(swr, "out_channel_layout", audio_st->codec->channel_layout,  0);
       av_opt_set_int(swr, "in_sample_rate",     audioDescription->mSampleRate,0);

       av_opt_set_int(swr, "out_sample_rate",    audio_st->codec->sample_rate,0);

       av_opt_set_sample_fmt(swr, "in_sample_fmt",  AV_SAMPLE_FMT_S16, 0);

       av_opt_set_sample_fmt(swr, "out_sample_fmt", audio_st->codec->sample_fmt,  0);

       swr_init(swr);
       uint8_t **input = NULL;
       int src_linesize;
       int in_samples = (int)numSamples;
       ret = av_samples_alloc_array_and_samples(&input, &src_linesize, audioDescription->mChannelsPerFrame,
                                                in_samples, AV_SAMPLE_FMT_S16P, 0);


       *input=(uint8_t*)samples;
       uint8_t *output=NULL;


       int out_samples = av_rescale_rnd(swr_get_delay(swr, in_smprt) +in_samples, (int)audio_st->codec->sample_rate, in_smprt, AV_ROUND_UP);

       av_samples_alloc(&output, NULL, audio_st->codec->channels, out_samples, audio_st->codec->sample_fmt, 0);
       in_samples = (int)numSamples;
       out_samples = swr_convert(swr, &output, out_samples, (const uint8_t **)input, in_samples);


       aframe->nb_samples =(int) out_samples;


       ret = avcodec_fill_audio_frame(aframe, audio_st->codec->channels, audio_st->codec->sample_fmt,
                                (uint8_t *)output,
                                (int) out_samples *
                                av_get_bytes_per_sample(audio_st->codec->sample_fmt) *
                                audio_st->codec->channels, 1);

       aframe->channel_layout = audio_st->codec->channel_layout;
       aframe->channels=audio_st->codec->channels;
       aframe->sample_rate= audio_st->codec->sample_rate;

       if (timing_info.presentationTimeStamp.timescale!=0)
           pts=(double) timing_info.presentationTimeStamp.value/timing_info.presentationTimeStamp.timescale;

       aframe->pts=pts*audio_st->time_base.den;
       aframe->pts = av_rescale_q(aframe->pts, audio_st->time_base, audio_st->codec->time_base);

       ret = avcodec_encode_audio2(c, &pkt, aframe, &got_packet);

       if (ret < 0) {
           fprintf(stderr, "Error encoding audio frame: %s\n", av_err2str(ret));
           exit(1);
       }
       swr_free(&swr);
       if (got_packet)
       {
           pkt.stream_index = audio_st->index;

           pkt.pts = av_rescale_q(pkt.pts, audio_st->codec->time_base, audio_st->time_base);
           pkt.dts = av_rescale_q(pkt.dts, audio_st->codec->time_base, audio_st->time_base);

           // Write the compressed frame to the media file.
          ret = av_interleaved_write_frame(oc, &pkt);
          if (ret != 0) {
               fprintf(stderr, "Error while writing audio frame: %s\n",
                       av_err2str(ret));
               exit(1);
           }

    }