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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (87)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
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Sur d’autres sites (15984)
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Node.js asynchronous video conversion slow
9 décembre 2016, par luksteiI wrote a little website/service, which can download a video from a website (currently Youtube) and converts it on the fly to an mp3 file and sends this file back as the response.
For example, you when you request http://localhost:8000/v=http ://www.youtube.com/watch?v=HhoewflkQu0, then it will download this video and response the audio layer encoded in MP3.
This all works very well, my problem is that this is very slow and I can’t figure out why.
Simplified the script behaves like this :
Download the video and write it to the stdin of ffmpeg, and the stdout goes to the response.
Video (MP4, FLV) -> FFMPEG -> MP3I used curl to figure out how fast the script is :
$ curl http://localhost:8000/v=http://www.youtube.com/watch?v=HhoewflkQu0
I get only about 5-10k.
So why is this so slow ?
- The server, from which I am downloading the video is slow.
- The conversion is slow (because of a slow CPU).
- The data transfer between node.js -> FFMPEG is slow.
I tried to download the video in a normal download manager, and i got about 320k, which is my normal download speed, so the first point isn’t the bottleneck.
To point 2 and 3, I tried to write a local file to the stdin, and I got about 600k so that isn’t it either.
So why is my script so slow, and what can I do to make it faster ?
https://gist.github.com/1304637
Thanks in advance.
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ffplay : remove global video state
4 décembre 2011, par Marton Balintffplay : remove global video state
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Audio output with video processing with opencv
22 février 2012, par victor1234I am processing video with opencv, but at the same time I need to play audio and simply control it, like loud or current frame number.
I think I should create a parallel process with ffmpeg, but I don't know how to do so. Can you explain what to do ?
Or do you know another solution ?