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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (106)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Ajout d’utilisateurs manuellement par un administrateur
12 avril 2011, parL’administrateur d’un canal peut à tout moment ajouter un ou plusieurs autres utilisateurs depuis l’espace de configuration du site en choisissant le sous-menu "Gestion des utilisateurs".
Sur cette page il est possible de :
1. décider de l’inscription des utilisateurs via deux options : Accepter l’inscription de visiteurs du site public Refuser l’inscription des visiteurs
2. d’ajouter ou modifier/supprimer un utilisateur
Dans le second formulaire présent un administrateur peut ajouter, (...) -
Automated installation script of MediaSPIP
25 avril 2011, parTo overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
The documentation of the use of this installation script is available here.
The code of this (...)
Sur d’autres sites (13218)
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Socket.io client in js and server in Socket.io go doesn't send connected messege and data
24 mars 2023, par OmriHalifaI am using
ffmpeg
andsocket.io
and I have some issues. I'm trying to send a connection request to a server written in Go through React, but I'm unable to connect to it. I tried adding the events in useEffect and it's still not working, what should I do ? i attaching my code in js and in go :
main.go


package main

import (
 "log"

 "github.com/gin-gonic/gin"

 socketio "github.com/googollee/go-socket.io"
)

func main() {
 router := gin.New()

 server := socketio.NewServer(nil)

 server.OnConnect("/", func(s socketio.Conn) error {
 s.SetContext("")
 log.Println("connected:", s.ID())
 return nil
 })

 server.OnEvent("/", "notice", func(s socketio.Conn, msg string) {
 log.Println("notice:", msg)
 s.Emit("reply", "have "+msg)
 })

 server.OnEvent("/", "transcoded-video", func(s socketio.Conn, data string) {
 log.Println("transcoded-video:", data)
 })

 server.OnEvent("/", "bye", func(s socketio.Conn) string {
 last := s.Context().(string)
 s.Emit("bye", last)
 s.Close()
 return last
 })

 server.OnError("/", func(s socketio.Conn, e error) {
 log.Println("meet error:", e)
 })

 server.OnDisconnect("/", func(s socketio.Conn, reason string) {
 log.Println("closed", reason)
 })

 go func() {
 if err := server.Serve(); err != nil {
 log.Fatalf("socketio listen error: %s\n", err)
 }
 }()
 defer server.Close()

 if err := router.Run(":8000"); err != nil {
 log.Fatal("failed run app: ", err)
 }
}




App.js


import './App.css';
import { useEffect } from 'react';
import { createFFmpeg, fetchFile } from '@ffmpeg/ffmpeg';
import { io } from 'socket.io-client'; 

function App() {
 const socket = io("http://localhost:8000",function() {
 // Send a message to the server when the client is connected
 socket.emit('clientConnected', 'Client has connected to the server!');
 })

 const ffmpegWorker = createFFmpeg({
 log: true
 })

 // Initialize FFmpeg when the component is mounted
 async function initFFmpeg() {
 await ffmpegWorker.load();
 }

 async function transcode(webcamData) {
 const name = 'record.webm';
 await ffmpegWorker.FS('writeFile', name, await fetchFile(webcamData));
 await ffmpegWorker.run('-i', name, '-preset', 'ultrafast', '-threads', '4', 'output.mp4');
 const data = ffmpegWorker.FS('readFile', 'output.mp4');
 
 // Set the source of the output video element to the transcoded video data
 const video = document.getElementById('output-video');
 video.src = URL.createObjectURL(new Blob([data.buffer], { type: 'video/mp4' }));
 
 // Remove the output.mp4 file from the FFmpeg virtual file system
 ffmpegWorker.FS('unlink', 'output.mp4');
 
 // Emit a "transcoded-video" event to the server with the transcoded video data
 socket.emit("transcoded-video", data.buffer)
 }
 
 

 let mediaRecorder;
 let chunks = [];
 
 // Request access to the user's camera and microphone and start recording
 function requestMedia() {
 const webcam = document.getElementById('webcam');
 navigator.mediaDevices.getUserMedia({ video: true, audio: true })
 .then(async (stream) => {
 webcam.srcObject = stream;
 await webcam.play();

 // Set up a MediaRecorder instance to record the video and audio
 mediaRecorder = new MediaRecorder(stream);

 // Add the recorded data to the chunks array
 mediaRecorder.ondataavailable = async (e) => {
 chunks.push(e.data);
 }

 // Transcode the recorded video data after the MediaRecorder stops
 mediaRecorder.onstop = async () => {
 await transcode(new Uint8Array(await (new Blob(chunks)).arrayBuffer()));

 // Clear the chunks array after transcoding
 chunks = [];

 // Start the MediaRecorder again after a 0 millisecond delay
 setTimeout(() => {
 mediaRecorder.start();
 
 // Stop the MediaRecorder after 3 seconds
 setTimeout(() => {
 mediaRecorder.stop();
 }, 500);
 }, 0);
 }

 // Start the MediaRecorder
 mediaRecorder.start();

 // Stop the MediaRecorder after 3 seconds
 setTimeout(() => {
 mediaRecorder.stop();
 }, 700);
 })
 }
 
 useEffect(() => {
 // Set up event listeners for the socket connection
 socket.on('/', function(){
 // Log a message when the client is connected to the server
 console.log("Connected to server!"); 
 });

 socket.on('transcoded-video', function(data){
 // Log the received data for debugging purposes
 console.log("Received transcoded video data:", data); 
 });

 socket.on('notice', function(data){
 // Emit a "notice" event back to the server to acknowledge the received data
 socket.emit("notice", "ping server!");
 });

 socket.on('bye', function(data){
 // Log the received data and disconnect from the server
 console.log("Server sent:", data); 
 socket.disconnect();
 });

 socket.on('disconnect', function(){
 // Log a message when the client is disconnected from the server
 console.log("Disconnected from server!"); 
 });
 }, [])

 return (
 <div classname="App">
 <div>
 <video muted="{true}"></video>
 <video autoplay="autoplay"></video>
 </div>
 <button>start streaming</button>
 </div>
 );
}

export default App;



What can i do to fix it ? thank you !!


-
Is there a way to work with fluent-ffmpeg library for audio encoding (webm to wav/mp3) in Angular 2+ ?
24 avril 2019, par binarysynthesisSo i’m using Browser media objects to record audio using microphone for speech to text transcription. The recorded media gives me a blob/file which is in webm format. I want to convert the blob/file to wav or mp3 format which will be sent to AWS S3 Storage from where i intend to use the AWS Transcribe (Speech to Text) service to pick up the file and produce a transcript of the speech. AWS Transcribe doesn’t support webm format due to which i need to encode the audio on the client side to either wav or mp3. I’m trying to use the fluent-ffmpeg (third-party) [https://www.npmjs.com/package/fluent-ffmpeg] npm library to accomplish that but i keep getting the following error in the Typescript compiler when building using ng serve. I have already tried using the RecorderJS and the WebAudioRecoderJS npm libraries and i get the same ’Module not found’ error. -
ERROR in ./node_modules/fluent-ffmpeg/index.js
Module not found: Error: Can't resolve './lib-cov/fluent-ffmpeg' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg'
ERROR in ./node_modules/fluent-ffmpeg/lib/ffprobe.js
Module not found: Error: Can't resolve 'child_process' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/fluent-ffmpeg/lib/processor.js
Module not found: Error: Can't resolve 'child_process' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/fluent-ffmpeg/lib/utils.js
Module not found: Error: Can't resolve 'child_process' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/fluent-ffmpeg/lib/recipes.js
Module not found: Error: Can't resolve 'fs' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/fluent-ffmpeg/lib/capabilities.js
Module not found: Error: Can't resolve 'fs' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/fluent-ffmpeg/lib/processor.js
Module not found: Error: Can't resolve 'fs' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/isexe/index.js
Module not found: Error: Can't resolve 'fs' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\isexe'
ERROR in ./node_modules/isexe/windows.js
Module not found: Error: Can't resolve 'fs' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\isexe'
ERROR in ./node_modules/isexe/mode.js
Module not found: Error: Can't resolve 'fs' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\isexe'
ERROR in ./node_modules/fluent-ffmpeg/lib/utils.js
Module not found: Error: Can't resolve 'os' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/fluent-ffmpeg/lib/recipes.js
Module not found: Error: Can't resolve 'path' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/fluent-ffmpeg/lib/fluent-ffmpeg.js
Module not found: Error: Can't resolve 'path' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/fluent-ffmpeg/lib/capabilities.js
Module not found: Error: Can't resolve 'path' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/fluent-ffmpeg/lib/processor.js
Module not found: Error: Can't resolve 'path' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
ERROR in ./node_modules/fluent-ffmpeg/lib/options/misc.js
Module not found: Error: Can't resolve 'path' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib\options'
ERROR in ./node_modules/which/which.js
Module not found: Error: Can't resolve 'path' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\which'
ERROR in ./node_modules/fluent-ffmpeg/lib/recipes.js
Module not found: Error: Can't resolve 'stream' in 'C:\Users\banshuman\Desktop\AWS-Transcribe-Angular\aws-transcribe-angular\node_modules\fluent-ffmpeg\lib'
i 「wdm」: Failed to compile.I am using Angular 7.2.0 and TypeScript 3.2.4.
I have also installed the type definitions for fluent-ffmpeg [https://www.npmjs.com/package/@types/fluent-ffmpeg] within the node_modules to specify the typings for TypeScript.
Below is my angular component file where i have implemented the audio recording functionality in the Browser -/// <reference types="@types/dom-mediacapture-record"></reference>
import { Component } from '@angular/core';
import * as aws from 'aws-sdk';
import * as TranscribeService from 'aws-sdk/clients/transcribeservice';
import * as Ffmpeg from 'fluent-ffmpeg';
@Component({
selector: 'app-root',
templateUrl: './app.component.html',
styleUrls: ['./app.component.css']
})
export class AppComponent {
speechToText() {
console.log(Ffmpeg);
// Begin streaming audio
navigator.mediaDevices.getUserMedia({ audio: true })
.then(stream => {
const mediaRecorder = new MediaRecorder(stream);
// Start recording audio
mediaRecorder.start();
const audioChunks = [];
// When recording starts
mediaRecorder.addEventListener("dataavailable", event => {
audioChunks.push((<any>event).data);
});
// When recording stops
mediaRecorder.addEventListener("stop", () => {
const audioBlob = new Blob(audioChunks, { type: 'audio/webm;codecs=opus' });
const audioFile = new File([audioBlob], 'outputAudioFile');
const audioUrl = URL.createObjectURL(audioBlob);
</any>I’m not posting the entire component code as the rest is part of the AWS SDK and is irrelevant to the problem statement. I need to convert the audioBlob or the audioFile which are currently in the webm format to wav or mp3 for uploading to the AWS services. How can i achieve that in Angular using the ffmpeg library ? I’m open to other solutions as well and not just ffmpeg to get the job done on the client side.
-
Using ffmpeg to merge video segments created by the MediaRecorder API
10 avril 2023, par Dario CimminoI am recording a live video from a webcam using mediarecorder API un chunks of 3 seconds :


startButton.addEventListener('click', () => {
navigator.mediaDevices.getUserMedia({
 video: {
 width: 1280,
 height: 720,
 frameRate: { ideal: 30, max: 30 }
 }
})
 .then(stream => {
 video.srcObject = stream;
 mediaRecorder = new MediaRecorder(stream, { mimeType: 'video/webm' });
 mediaRecorder.ondataavailable = async (event) => {
 const blob = new Blob([event.data], { type: 'video/mp4' });
 const formData = new FormData();
 formData.append('segment', blob, `segment${segmentNumber}.mp4`);

 // When a new video segment is ready
 fetch('http://localhost:3000/upload', {
 method: 'POST',
 body: formData
 })
 .then((response) => response.text())
 .then((result) => {
 console.log('Upload result:', result);
 })
 .catch((error) => {
 console.error('Error uploading video segment:', error);
 });
 //Upload data to mysql
 fetch('upload.php', {
 method: 'POST',
 body: formData
 })
 .then(response => response.text())
 .then(result => {
 console.log('Upload result to MYSQL:', result);
 })
 .catch(error => {
 console.error('Error uploading video segment to MYSQL:', error);
 });
 segmentNumber++;
 };

 mediaRecorder.start(3000);
 })
 .catch(error => {
 console.error('Error accessing camera:', error);
 });



}) ;


I am left with only the first segment playable, as is expected.


How ever when the recording stops, i'd like to merge all those segments recorded using ffmpeg (or any other) with the help of my nodeJs server.


I am having difficulty understand the parsing of mp4 files.


if I try the command :


ffmpeg -i segment1.mp4 -i segment2.mp4 -i segment3.mp4 out.mp4



I get the following error :


ffmpeg version N-110223-gb18a9c2971-20230410 Copyright (c) 2000-2023 the FFmpeg developers
 built with gcc 12.2.0 (crosstool-NG 1.25.0.152_89671bf)
 configuration: --prefix=/ffbuild/prefix --pkg-config-flags=--static --pkg-config=pkg-config --cross-prefix=x86_64-w64-mingw32- --arch=x86_64 --target-os=mingw32 --enable-gpl --enable-version3 --disable-debug --disable-w32threads --enable-pthreads --enable-iconv --enable-libxml2 --enable-zlib --enable-libfreetype --enable-libfribidi --enable-gmp --enable-lzma --enable-fontconfig --enable-libvorbis --enable-opencl --disable-libpulse --enable-libvmaf --disable-libxcb --disable-xlib --enable-amf --enable-libaom --enable-libaribb24 --enable-avisynth --enable-chromaprint --enable-libdav1d --enable-libdavs2 --disable-libfdk-aac --enable-ffnvcodec --enable-cuda-llvm --enable-frei0r --enable-libgme --enable-libkvazaar --enable-libass --enable-libbluray --enable-libjxl --enable-libmp3lame --enable-libopus --enable-librist --enable-libssh --enable-libtheora --enable-libvpx --enable-libwebp --enable-lv2 --disable-libmfx --enable-libvpl --enable-openal --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenh264 --enable-libopenjpeg --enable-libopenmpt --enable-librav1e --enable-librubberband --enable-schannel --enable-sdl2 --enable-libsoxr --enable-libsrt --enable-libsvtav1 --enable-libtwolame --enable-libuavs3d --disable-libdrm --disable-vaapi --enable-libvidstab --enable-vulkan --enable-libshaderc --enable-libplacebo --enable-libx264 --enable-libx265 --enable-libxavs2 --enable-libxvid --enable-libzimg --enable-libzvbi --extra-cflags=-DLIBTWOLAME_STATIC --extra-cxxflags= --extra-ldflags=-pthread --extra-ldexeflags= --extra-libs=-lgomp --extra-version=20230410
 libavutil 58. 6.100 / 58. 6.100
 libavcodec 60. 9.100 / 60. 9.100
 libavformat 60. 4.101 / 60. 4.101
 libavdevice 60. 2.100 / 60. 2.100
 libavfilter 9. 5.100 / 9. 5.100
 libswscale 7. 2.100 / 7. 2.100
 libswresample 4. 11.100 / 4. 11.100
 libpostproc 57. 2.100 / 57. 2.100
Input #0, matroska,webm, from 'segment1.mp4':
 Metadata:
 encoder : Chrome
 Duration: N/A, start: 0.000000, bitrate: N/A
 Stream #0:0(eng): Video: h264 (Constrained Baseline), yuv420p(progressive), 1280x720 [SAR 1:1 DAR 16:9], 30.30 fps, 30 tbr, 1k tbn (default)
[mov,mp4,m4a,3gp,3g2,mj2 @ 000001d93cf25fc0] Format mov,mp4,m4a,3gp,3g2,mj2 detected only with low score of 1, misdetection possible!
[mov,mp4,m4a,3gp,3g2,mj2 @ 000001d93cf25fc0] moov atom not found
segment2.mp4: Invalid data found when processing input



any help or inputs are appreciated. THanks !