
Recherche avancée
Médias (3)
-
The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
-
Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
-
Creativecommons informational flyer
16 mai 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (58)
-
Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...) -
Participer à sa documentation
10 avril 2011La documentation est un des travaux les plus importants et les plus contraignants lors de la réalisation d’un outil technique.
Tout apport extérieur à ce sujet est primordial : la critique de l’existant ; la participation à la rédaction d’articles orientés : utilisateur (administrateur de MediaSPIP ou simplement producteur de contenu) ; développeur ; la création de screencasts d’explication ; la traduction de la documentation dans une nouvelle langue ;
Pour ce faire, vous pouvez vous inscrire sur (...) -
La sauvegarde automatique de canaux SPIP
1er avril 2010, parDans le cadre de la mise en place d’une plateforme ouverte, il est important pour les hébergeurs de pouvoir disposer de sauvegardes assez régulières pour parer à tout problème éventuel.
Pour réaliser cette tâche on se base sur deux plugins SPIP : Saveauto qui permet une sauvegarde régulière de la base de donnée sous la forme d’un dump mysql (utilisable dans phpmyadmin) mes_fichiers_2 qui permet de réaliser une archive au format zip des données importantes du site (les documents, les éléments (...)
Sur d’autres sites (7113)
-
Revision 6d15132742 : Change dx_time data type in vpxdec.c Change dx_time data type to int64_t to pre
22 février 2014, par James YuChanged Paths :
Modify /vpxdec.c
Change dx_time data type in vpxdec.cChange dx_time data type to int64_t to prevent
test time overflow when decoding long video.Change-Id : I3dd5e324a246843e07e635fd25c50e71e385ed70
Signed-off-by : James Yu <james.yu@linaro.org> -
Have problems using FFMPEG to save RGB image sequence to .mp4
28 septembre 2021, par ClubsI render some images with OpenGL and need to compose them into a video file. Each of the images is a sequence of uint8_t values representing a sRGB color component (image array looks like ...rgbrgbrgb...)



I know very little about video processing and have no experience with ffmpeg libraries at all. I made a little test program using these sources as reference :



https://ffmpeg.org/doxygen/trunk/encode_video_8c-example.html



How to convert RGB from YUV420p for ffmpeg encoder ?



The test program is supposed to make a video about growing green vertical stripe. I'm just trying to figure out how to make a video using some source of raw RGB data.



Here is my code :



#include <iostream>
#include <vector>
#include <algorithm>

extern "C" {
 #include <libavcodec></libavcodec>avcodec.h>
 #include <libavutil></libavutil>opt.h>
 #include <libavutil></libavutil>imgutils.h>
 #include <libswscale></libswscale>swscale.h>
}

static void encode( AVCodecContext* enc_ctx,
 AVFrame* frame, AVPacket* pkt,
 FILE* outfile )
{
 int ret;
 ret = avcodec_send_frame(enc_ctx, frame);
 if (ret < 0) {
 std::cerr << "Error sending a frame for encoding\n";
 return;
 }
 while (ret >= 0) {
 ret = avcodec_receive_packet(enc_ctx, pkt);
 if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
 return;
 else if (ret < 0) {
 fprintf(stderr, "Error during encoding\n");
 exit(1);
 }
 fwrite(pkt->data, 1, pkt->size, outfile);
 av_packet_unref(pkt);
 }
}

static constexpr int w = 1920, h = 1080;
static constexpr float fps = 20.f, time = 5.f;
static constexpr int nFrames = static_cast<int>(fps * time);
static std::vector imageRGB(w * h * 3, 0);

static void UpdateImageRGB()
{
 static int d = 50;
 imageRGB.assign(w * h * 3, 0);
 for (int i = 0; i < h; ++i)
 for ( int j = std::max(0, w / 2 - d);
 j < std::min(w, w / 2 + d);
 ++j )
 {
 imageRGB[(w * i + j) * 3 + 0] = 50;
 imageRGB[(w * i + j) * 3 + 1] = 200;
 imageRGB[(w * i + j) * 3 + 2] = 50;
 }
 d += 5;
}

int main()
{
 int ret = 0;
 auto filename = "test.mp4";

 auto codec = avcodec_find_encoder(AV_CODEC_ID_H264);
 if (!codec) {
 std::cerr << "Codec \"x.264\" not found\n";
 return 1;
 }
 auto c = avcodec_alloc_context3(codec);
 if (!c) {
 std::cerr << "Could not allocate video codec context\n";
 return 1;
 }
 auto pkt = av_packet_alloc();
 if (!pkt) return 1;

 // 1.8 bits / (pixel * frame)
 c->bit_rate = static_cast(1.8f * w * h * fps);
 /* resolution must be a multiple of two */
 c->width = w;
 c->height = h;
 /* frames per second */
 c->time_base = AVRational{ 1, static_cast<int>(fps) };
 c->framerate = AVRational{ static_cast<int>(fps), 1 };

 c->gop_size = 10;
 c->max_b_frames = 1;
 c->pix_fmt = AV_PIX_FMT_YUV420P;
 av_opt_set(c->priv_data, "preset", "slow", 0);
 av_opt_set(c->priv_data, "preset", "slow", 0);

 ret = avcodec_open2(c, codec, NULL);
 if (ret < 0) {
 char str[AV_ERROR_MAX_STRING_SIZE];
 std::cerr << "Could not open codec: "
 << av_make_error_string(str, AV_ERROR_MAX_STRING_SIZE, ret)
 << "\n";
 return 1;
 }

 FILE * f;
 fopen_s(&f, filename, "wb");
 if (!f) {
 std::cerr << "Could not open " << filename << '\n';
 return 1;
 }

 auto frame = av_frame_alloc();
 if (!frame) {
 std::cerr << "Could not allocate video frame\n";
 return 1;
 }
 frame->format = c->pix_fmt;
 frame->width = c->width;
 frame->height = c->height;
 ret = av_frame_get_buffer(frame, 0);
 if (ret < 0) {
 std::cerr << stderr, "Could not allocate the video frame data\n";
 return 1;
 }

 SwsContext* ctx = sws_getContext( w, h, AV_PIX_FMT_RGB24,
 w, h, AV_PIX_FMT_YUV420P,
 0, 0, 0, 0 );

 for (int i = 0; i < nFrames; i++)
 {
 ret = av_frame_make_writable(frame);
 UpdateImageRGB();
 static const uint8_t* rgbData[1] = { &imageRGB[0] };
 static constexpr int rgbLinesize[1] = { 3 * w };
 sws_scale( ctx, rgbData, rgbLinesize, 0, h,
 frame->data, frame->linesize );
 frame->pts = i;
 /* encode the image */
 encode(c, frame, pkt, f);
 }
 encode(c, NULL, pkt, f);

 fclose(f);
 avcodec_free_context(&c);
 av_frame_free(&frame);
 av_packet_free(&pkt);
 return 0;
}
</int></int></int></algorithm></vector></iostream>



The program generates 33.9k video file with further console output :



[libx264 @ 0000020c18681800] using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2
[libx264 @ 0000020c18681800] profile High, level 5.0, 4:2:0, 8-bit
[libx264 @ 0000020c18681800] frame I:11 Avg QP: 0.00 size: 639
[libx264 @ 0000020c18681800] frame P:74 Avg QP: 0.32 size: 174
[libx264 @ 0000020c18681800] frame B:15 Avg QP: 2.26 size: 990
[libx264 @ 0000020c18681800] consecutive B-frames: 70.0% 30.0%
[libx264 @ 0000020c18681800] mb I I16..4: 100.0% 0.0% 0.0%
[libx264 @ 0000020c18681800] mb P I16..4: 0.6% 0.0% 0.0% P16..4: 2.1% 0.0% 0.0% 0.0% 0.0% skip:97.3%
[libx264 @ 0000020c18681800] mb B I16..4: 0.1% 0.0% 0.0% B16..8: 0.6% 0.0% 0.0% direct: 0.6% skip:98.7% L0:39.8% L1:60.2% BI: 0.0%
[libx264 @ 0000020c18681800] final ratefactor: -46.47
[libx264 @ 0000020c18681800] 8x8 transform intra:0.0%
[libx264 @ 0000020c18681800] direct mvs spatial:0.0% temporal:100.0%
[libx264 @ 0000020c18681800] coded y,uvDC,uvAC intra: 0.0% 0.1% 0.1% inter: 0.0% 0.1% 0.1%
[libx264 @ 0000020c18681800] i16 v,h,dc,p: 99% 0% 1% 0%
[libx264 @ 0000020c18681800] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 0% 0% 100% 0% 0% 0% 0% 0% 0%
[libx264 @ 0000020c18681800] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 46% 0% 54% 0% 0% 0% 0% 0% 0%
[libx264 @ 0000020c18681800] i8c dc,h,v,p: 96% 1% 3% 0%
[libx264 @ 0000020c18681800] Weighted P-Frames: Y:0.0% UV:0.0%
[libx264 @ 0000020c18681800] ref P L0: 70.2% 0.0% 29.8% 0.0% 0.0%
[libx264 @ 0000020c18681800] kb/s:55.61




- 

- "Media Player Classic" on Windows plays this video but the time slider doesn't move, and the video cannot be fast-forwarded to some frame
- VLC cannot play the video at all. It launches, shows me VLC logo, and time slider (which is unusually big) jumps from left to right, not responding to my clicks
- If I set time = 0.05 to make a video of only 1 frame, I cannot play it even with "Media Player Classic". I want to make an algorithm to convert the arbitrary number of raw RGB images into the video files, even if there's only one image, and with arbitrary image size (that is, width and height may be odd).
- As I said, I don't really understand what am I doing. There are low-level codec settings in lines 83-84. Are they all right ?
- Do I have to manually set a bit rate (line 75) ? Shouldn't it be calculated automatically by the codec ?












-
extract audio using ffmpeg and save wav files
7 mai 2018, par jameshwart lopezffmpeg has a way to extract video images using the following command
ffmpeg -i "video.avi" -vf fps=30 "images/frame_%09d.png" -hide_banner
Is there a way in ffmpeg to extract or cut audios into smaller chunks the same way that is done on the above command but the difference is it will create an audio file not an image file.
I tried the following but it only creates a wav file.
ffmpeg -i "video.avi" -vf fps=30 "images/frame_%09d.wav" -hide_banner