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Médias (91)
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Les Miserables
9 décembre 2019, par
Mis à jour : Décembre 2019
Langue : français
Type : Textuel
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VideoHandle
8 novembre 2019, par
Mis à jour : Novembre 2019
Langue : français
Type : Video
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Somos millones 1
21 juillet 2014, par
Mis à jour : Juin 2015
Langue : français
Type : Video
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Un test - mauritanie
3 avril 2014, par
Mis à jour : Avril 2014
Langue : français
Type : Textuel
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Pourquoi Obama lit il mes mails ?
4 février 2014, par
Mis à jour : Février 2014
Langue : français
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IMG 0222
6 octobre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Image
Autres articles (88)
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8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Des sites réalisés avec MediaSPIP
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Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
Sur d’autres sites (8852)
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Ip camera using ffmpeg drawing on screen
6 mars 2014, par user3177342I'm using ffmpeg 1.2 to take video from ip camera.I make it draw on the screen, so I wonder if there is some event mechanism to to know if it is time to call av_read_frame ?
If I read frame not so frequent as the camera gives frames i get segmentation fault = on some malloc functions inside ffmpeg routines(video_get_buffer)I also get segmentation fault just when drawing on screen.
In Render function call every 0 miliseconds
void BasicGLPane::DrawNextFrame()
{
int f=1;
while(av_read_frame(pFormatCtx, &packet)>=0)
{
// Is this a packet from the video stream?
if(packet.stream_index==videoStream)
{
// Decode video frame
avcodec_decode_video2(pCodecCtx, pFrame, &FrameFinished,
&packet);
// Did we get a video frame?
if(FrameFinished)
{
f++;
this->fram->Clear();
// if (pFrame->pict_type == AV_PICTURE_TYPE_I) wxMessageBox("I cadr");
if (pFrame->pict_type != AV_PICTURE_TYPE_I)
printMVMatrix(f, pFrame, pCodecCtx);
pFrameRGB->linesize[0]= pCodecCtx->width*3; // in case of rgb4 one plane
sws_scale(swsContext, pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameRGB->data, pFrameRGB->linesize);
//glGenTextures(1, &VideoTexture);
if ((*current_Vtex)==VideoTexture) current_Vtex = &VideoTexture2;else current_Vtex = &VideoTexture;
glBindTexture(GL_TEXTURE_2D, (*current_Vtex));
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, pCodecCtx->width, pCodecCtx->height, GL_RGB, GL_UNSIGNED_BYTE, pFrameRGB->data[0]);
//glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, pCodecCtx->width, pCodecCtx->height, 0, GL_RGB, GL_UNSIGNED_BYTE, pFrameRGB->data[0]);
//glDeleteTextures(1, &VideoTexture);
GLenum err;
while ((err = glGetError()) != GL_NO_ERROR)
{
cerr << "OpenGL error: " << err << endl;
}
// av_free(buffer);
}
}
// Free the packet that was allocated by av_read_frame
av_free_packet(&packet);
if (f>1) break;
}
//av_free(pFrameRGB);
}The picture I get on the screen is strange (green quads and red lines are motion vectors of those quads)
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ffmpeg - reduce background audio noise when recording desktop screen with gdigrab
17 juillet 2020, par RizI have an application that records desktop screen using FFmpeg. Here is the command I use


ffmpeg.exe -threads 4 -rtbufsize 2048m -f dshow -i audio="Microphone (Realtek Audio)" -f gdigrab -offset_x 1 -offset_y 1 -video_size 768x432 -probesize 4096M -i desktop -pix_fmt yuv420p -c:v libx264 -crf 28 -preset ultrafast -tune zerolatency -movflags +faststart -r 15 recording.mp4



It works fine. But I want to reduce the background noise from the audio. I have found some native filters for this




But not sure how to use them while recording screen. Can you please help ?


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Can't use ffmpeg 3.2 in Android project
21 novembre 2016, par world2ashishTried almost everything, spent almost 4-5 days trying and still counting.
The reason I want to compile recent version of ffmpeg is because https://github.com/WritingMinds/ffmpeg-android-java doesn’t work for video rotation. For this also I tried multiple answers, different versions of answer (transpose=1, transpose=dir=cclock, etc)
Somewhere it was mentioned that rotate command wont work with previous versions of ffmpeg, so after a lot of trials, I started working on compilation of new ffmpeg. But all the tutorials for ffmpeg belong to earlier versions (of Android NDk, ffmpeg) which wont work with ffmpeg 3.2 and NDK r13b (I also tried with NDK downloaded by studio itself but no luck). In case it worked for you, please help.
After a lot of frustrating experience I am writing this. Please help with a workflow or a clear direction. Thanks
Wasnt able to tag ffmpeg3.2 because of reputation.