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Autres articles (13)

  • Contribute to documentation

    13 avril 2011

    Documentation is vital to the development of improved technical capabilities.
    MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
    To contribute, register to the project users’ mailing (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

Sur d’autres sites (3298)

  • Lambda node.js function with videothumbnails

    14 décembre 2017, par Katerina

    I’m relatively new to AWS Lambda, and I need to develop a Lambda function that uses ffmpeg for creating thumbnails from video. I have uses few packages, but with every one I get errors, usually with starting the process for ffmpeg.

    Package I have used so far : link

    Could someone provide me with some useful tutorial on how to develop this kind of function ?

    I’d appreciate any type of help.

    Regards,
    Katerina

  • Revision f70330a906 : fix a bug when null function pointer is used. For certain partition size, the f

    20 août 2013, par Yaowu Xu

    Changed Paths :
     Modify /vp9/encoder/vp9_mcomp.c



    fix a bug when null function pointer is used.

    For certain partition size, the function poniter may not be intialized
    at all. The patch prevent the call if the pointer is not set.

    Change-Id : I78b8c3992b639e8799a16b3c74f0973d07b8b9ac

  • C# on linux : FFmpeg (FFMediaToolkit) on linux System.IO.DirectoryNotFoundException : Cannot found the default FFmpeg directory

    6 mai 2021, par Jan Černý

    I have C# project in rider and FFMediaToolkit installed via NuGet. I made instance of MediaBuilder. When I hit run I get this error message :

    


    /home/john/Projects/Slimulator/bin/Debug/net5.0/Slimulator /home/john/Projects/Slimulator/test_mazes/small-maze-food2.png
Loading file /home/john/Projects/Slimulator/test_mazes/small-maze-food2.png
Unhandled exception. System.IO.DirectoryNotFoundException: Cannot found the default FFmpeg directory.
On Windows you have to set "FFmpegLoader.FFmpegPath" with full path to the directory containing FFmpeg shared build ".dll" files
For more informations please see https://github.com/radek-k/FFMediaToolkit#setup
   at FFMediaToolkit.FFmpegLoader.LoadFFmpeg()
   at FFMediaToolkit.Encoding.Internal.OutputContainer.Create(String extension)
   at FFMediaToolkit.Encoding.MediaBuilder..ctor(String path, Nullable`1 format)
   at FFMediaToolkit.Encoding.MediaBuilder.CreateContainer(String path)
   at Slimulator.AnimationBuffer..ctor(String videoPath, Int32 height, Int32 width, Int32 frameRate) in /home/john/Projects/Slimulator/AnimationBuffer.cs:line 11
   at Slimulator.Simulation..ctor(Space space, String seed, String outputVideoPath) in /home/john/Projects/Slimulator/Simulation.cs:line 12
   at Slimulator.Launcher.Main(String[] args) in /home/john/Projects/Slimulator/Launcher.cs:line 8

Process finished with exit code 134.


    


    When I go to https://github.com/radek-k/FFMediaToolkit#setup I find just this :

    


    


    Linux - Download FFmpeg using your package manager.

    


    You need to set FFmpegLoader.FFmpegPath with a full path to FFmpeg libraries.

    


    If you want to use 64-bit FFmpeg, you have to disable the Build -> Prefer 32-bit option in
Visual Studio project properties.

    


    


    I have already installed FFmpeg package via pacman and I am still getting these error.

    


    How can I fix this so I can use FFMediaToolkit without problem on linux ?
    
Thank you for help

    


    EDIT1 : I use Arch linux.
EDIT2 : There is related issue on github : https://github.com/radek-k/FFMediaToolkit/issues/80