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Médias (1)
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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (108)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs
12 avril 2011, parLa manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras. -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (15439)
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Android.mk : how to include ffmpeg and Opencv
28 janvier 2013, par Markthis is my project situation : I compiled ffmpeg in windows using this tutorial and I imported the ffmpeg folder (with inside libffmpeg.so file) generated inside my android project (under jni folder).
In my project I have a jni_part.cpp where I inserted my jni function to operate with opencv.
In my Android.mk I'm using the code below to import opencv and compile the jni_part.cppinclude $(CLEAR_VARS)
include ../../sdk/native/jni/OpenCV.mk
LOCAL_MODULE := mixed_sample
LOCAL_SRC_FILES := jni_part.cpp
LOCAL_LDLIBS += -llog -ldl
LOCAL_SHARED_LIBRARY := ffmpeg-prebuilt
include $(BUILD_SHARED_LIBRARY)But what code I should use to import also ffmpeg ? I tried to use this code :
include $(CLEAR_VARS)
LOCAL_MODULE := ffmpeg-prebuilt
LOCAL_SRC_FILES := ffmpeg-0.8/android/armv7-a/libffmpeg.so
LOCAL_EXPORT_C_INCLUDES := ffmpeg-0.8/android/armv7-a/include/
LOCAL_EXPORT_LDLIBS := ffmpeg-0.8/android/armv7-a/libffmpeg.so
LOCAL_PRELINK_MODULE := true
include $(PREBUILT_SHARED_LIBRARY)but if from my jni_part.cpp code I try to include some ffmpeg files/libraries
"#include <libavutil></libavutil>avstring.h>"
I get this error :**** Build of configuration Default for project OpenCV Tutorial 4 - Mix Java+Native OpenCV ****
C:\android-ndk-r8c\ndk-build.cmd
Prebuilt : libffmpeg.so <= jni/ffmpeg-0.8/android/armv7-a/
Install : libffmpeg.so => libs/armeabi-v7a/libffmpeg.so
"Compile++ thumb : mixed_sample <= jni_part.cpp
jni/jni_part.cpp:24:32: fatal error: libavutil/avstring.h: No such file or directory
compilation terminated.
make: *** [obj/local/armeabi-v7a/objs/mixed_sample/jni_part.o] Error 1
**** Build Finished ****Someone could help me please ? I need to do this to include ffmpeg codec with the hope to use the function cvCaptureFromAVi...
Thanks in advance -
Android.mk include ffmpeg and Opencv
28 janvier 2013, par Markthis is my project situation : I compiled ffmpeg in windows using this tutorial and I imported the ffmpeg folder generated inside my android project (under jni folder).
In my project I have a jni_part.cpp where I inserted my jni function to operate with opencv.
In my Android.mk I'm using the code below to import opencv and compile the jni_part.cppinclude $(CLEAR_VARS)
include ../../sdk/native/jni/OpenCV.mk
LOCAL_MODULE := mixed_sample
LOCAL_SRC_FILES := jni_part.cpp
LOCAL_LDLIBS += -llog -ldl
LOCAL_SHARED_LIBRARY := ffmpeg-prebuilt
include $(BUILD_SHARED_LIBRARY)But what code I should use to import also ffmpeg ? I tried to use this code :
include $(CLEAR_VARS)
LOCAL_MODULE := ffmpeg-prebuilt
LOCAL_SRC_FILES := ffmpeg-0.8/android/armv7-a/libffmpeg.so
LOCAL_EXPORT_C_INCLUDES := ffmpeg-0.8/android/armv7-a/include/
LOCAL_EXPORT_LDLIBS := ffmpeg-0.8/android/armv7-a/libffmpeg.so
LOCAL_PRELINK_MODULE := true
include $(PREBUILT_SHARED_LIBRARY)but if from mu jni_part.cpp code I try to include the file "#include " I get this error :
**** Build of configuration Default for project OpenCV Tutorial 4 - Mix Java+Native OpenCV ****
C:\android-ndk-r8c\ndk-build.cmd
Prebuilt : libffmpeg.so <= jni/ffmpeg-0.8/android/armv7-a/
Install : libffmpeg.so => libs/armeabi-v7a/libffmpeg.so
"Compile++ thumb : mixed_sample <= jni_part.cpp
jni/jni_part.cpp:24:32: fatal error: libavutil/avstring.h: No such file or directory
compilation terminated.
make: *** [obj/local/armeabi-v7a/objs/mixed_sample/jni_part.o] Error 1
**** Build Finished ****Someone could help me please ? I need to do this to include ffmpeg codec with the hope to use the function cvCaptureFromAVi...
Thanks in advance -
How to pass command line arguments to FFMpeg in iOS
23 septembre 2014, par Arif NadeemThis is a beginner question, since I am new to iOS(I started it today), so please pardon my ignorance and lack of iOS knowledge.
After building and successfully using FFMpeg for Android I wanted to do the same for iOS.
So I built FFMpeg successfully for iOS by following this link, but after all that pain I am confused as how to use FFMpeg in iOS, I mean how can I pass command line arguments tolibffmpeg.a
file ?I am assuming that there must be a way to run the .a file as an executable and then pass command line arguments and hope for FFMpeg to do the magic, I did the same in Android and it worked beautifully.
I am also aware that I can use ffmpeg.c class and use its main method, but the question remains ; how do I pass those command line arguments ?
Is there something I am supposed to be aware of here, is the thing what I am doing now correct or am I falling short on my approach ?
I wanted to mix two audio files, so the command for doing that would be
ffmpeg -i firstSound.wav -i secondSound.wav -filter_complex amix=inputs=2:duration=longest finalOutput.wav
, how do I do the same in iOS ?Can someone please shed some light on this ?