
Recherche avancée
Médias (1)
-
Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (42)
-
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
Contribute to translation
13 avril 2011You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
MediaSPIP is currently available in French and English (...) -
Diogene : création de masques spécifiques de formulaires d’édition de contenus
26 octobre 2010, parDiogene est un des plugins ? SPIP activé par défaut (extension) lors de l’initialisation de MediaSPIP.
A quoi sert ce plugin
Création de masques de formulaires
Le plugin Diogène permet de créer des masques de formulaires spécifiques par secteur sur les trois objets spécifiques SPIP que sont : les articles ; les rubriques ; les sites
Il permet ainsi de définir en fonction d’un secteur particulier, un masque de formulaire par objet, ajoutant ou enlevant ainsi des champs afin de rendre le formulaire (...)
Sur d’autres sites (4332)
-
How do i properly setup ffmpeg and fix this "Permission Denied" error im getting ?
8 décembre 2020, par ExaNoriError im getting

C:/Users/Motzumoto/Desktop/AGB/ffmpeg/bin: Permission denied


I already have ffmpeg installed to path on my windows 10 machine, but that didnt fix it, so i just tried to put ffmpeg in my bots directory, that didnt do it either.
Heres my music code if anyone can help
It uses a mixture of youtube-dl and ffmpeg
If there are also any errors that would stop this from working at all it'd be nice if you could show me them, im quite tired of this as of now and im honestly just about to scrap this idea and forget about it


I've tried linking the path to the ffmpeg.exe, that still didnt work, i got the same error, i have no idea what to do


import asyncio
import logging
import math
from urllib import request

import discord
from discord.ext import commands
import youtube_dl
from utils.guilds import Guilds
import ffmpeg
from asyncio import run_coroutine_threadsafe as coroutine

DOWNLOAD_PATH = "audio" # download path of the file
STREAM_INDICATOR_PREFIX = "${STREAM}:"




# options
ytdl_options = {
 "quiet": True,
 "forceipv4": True,
 "noplaylist": True,
 "no_warnings": True,
 "ignoreerrors": True,
 "nooverwrites": True,
 "restrictfilenames": True,
 "nocheckcertificate": True,
 "default_search": "auto",
 "format": "bestaudio/best",
}
ffmpeg_options = {
 "options": "-vn" # indicates that we have disabled video recording in the output file
}

ytdl = youtube_dl.YoutubeDL(ytdl_options) # youtube_dl object

# checks functions
def is_connected(ctx):
 """Check if the bot is connected to a voice channel."""
 
 if ctx.voice_client:
 return True
 
 return False
def is_same_channel(ctx):
 """Check if the bot and the user is in the same channel."""
 
 # try to get their voice channel id if there's any
 try:
 bot_channel_id = ctx.voice_client.channel.id
 user_channel_id = ctx.author.voice.channel.id
 # if one of them is not connected to a voice channel then they're not together
 except AttributeError:
 return False
 
 # check if their voice channel id is the same
 if bot_channel_id == user_channel_id:
 return True
 
 return False
async def checks(ctx):
 """Do some checking."""
 
 # check if the user and the bot is in the same channel
 if not is_same_channel(ctx):
 await ctx.send("I am not with you. How dare you to command me like that.")
 return False
 
 return True

# other function
async def create_source(ctx, query):
 """Creates youtube_dl audio source for discord.py voice client."""
 
 try:
 async with ctx.typing(): # shows that the bot is typing in chat while searching for an audio source
 source = await YTDLSource.from_url(query, ctx.bot.loop) # creates a youtube_dl source
 except IndexError: # if found nothing
 await ctx.send("I found nothing with the given query..")
 return None
 
 return source

class Music(commands.Cog, name="music"):
 def __init__(self, bot):
 self.bot = bot
 self.guilds = Guilds() # collection of some guilds that this bot is currently in
 
 async def cog_command_error(self, ctx, error):
 """Catch all errors of this cog."""
 
 # a check on a command has failed
 if isinstance(error, commands.CheckFailure):
 await ctx.send("I'm not connected to any voice channel.")
 # ignore this error because it is already handled at the command itself
 elif isinstance(error, commands.errors.BadArgument):
 pass
 # otherwise, log all the other errors
 else:
 music_logger.exception(error)
 await ctx.send(error)
 
 @commands.command()
 async def join(self, ctx):
 """Invite me to your voice channel."""
 
 try:
 async with ctx.typing(): # shows that the bot is typing in chat while joining the voice channel
 await ctx.author.voice.channel.connect()
 await ctx.send("Alright, I joined your voice channel.")
 # user is not yet connected to a voice channel
 except AttributeError:
 await ctx.send(f"You must be connected to a voice channel first {ctx.author.name}.")
 # bot is already connected to a voice channel
 except discord.ClientException:
 if is_same_channel(ctx):
 await ctx.send("I'm already with you.")
 else:
 await ctx.send("I'm already with somebody else.")
 
 @commands.command()
 @commands.check(is_connected)
 async def leave(self, ctx):
 """Kick me out of your voice channel."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 # reset some bot's states
 self.guilds(ctx).has_played_voice = False # reset 'has_played_voice' state
 self.guilds(ctx).queue.clear() # reset the queue
 
 # finally, stop and disconnect the bot
 ctx.voice_client.stop() # stop the bot's voice
 await ctx.voice_client.disconnect() # disconnect the bot from voice channel
 await ctx.send("Ah, alright, cya.")
 
 async def play_source(self, ctx, vc, source):
 """Play an audio to a voice channel."""
 
 def play_next(error):
 """Executes when the voice client is done playing."""
 
 # log the errors if there is any
 if error:
 music_logger.exception(error)
 coroutine(ctx.send(error), self.bot.loop)
 
 # ensure that there is a song in queue
 if self.guilds(ctx).queue.queue:
 coroutine(ctx.invoke(self.bot.get_command("next")), self.bot.loop) # go to the next song
 
 vc.play(source, after=play_next) # play the voice to the voice channel
 await ctx.send(f"Now playing '{source.title}'.")
 
 @commands.command(aliases=("p", "stream"))
 async def play(self, ctx, *, query=""):
 """Play a song for you."""
 
 # check if the query argument is empty
 if not query:
 # if yes, cancel this command
 await ctx.send("What should I play?")
 return
 
 # check if this command is invoked using 'stream' alias
 if ctx.invoked_with == "stream":
 SIP = STREAM_INDICATOR_PREFIX # put prefix to the title of the source that indicates that it must be streamed
 else:
 SIP = ""
 
 # ensure that the bot is connected a voice channel
 try:
 # connect the bot to the user voice channel
 await ctx.author.voice.channel.connect()
 except AttributeError:
 # user is not yet connected to a voice channel
 await ctx.send(f"You must be connected to a voice channel first {ctx.author.name}.")
 return
 except discord.ClientException:
 pass # just ignore if bot is already connected to the voice channel
 
 # do some other checking before executing this command
 if not await checks(ctx):
 return
 
 # create the audio source
 source = await create_source(ctx, SIP + query)
 
 # ensure that there is actually a source
 if source:
 # initialize bot's states if the the queue is still empty
 if not self.guilds(ctx).queue.queue:
 self.guilds(ctx).has_played_voice = True # this means that the bot has played in the voice at least once
 self.guilds(ctx).queue.enqueue(SIP + source.title)
 
 # play the audio
 try:
 await self.play_source(ctx, ctx.voice_client, source)
 # enqueue the source if audio is already playing
 except discord.ClientException:
 self.guilds(ctx).queue.enqueue(SIP + source.title)
 await ctx.send(f"'{source.title}' is added to the queue.")
 
 @commands.command()
 @commands.check(is_connected)
 async def volume(self, ctx, *, vol=None):
 """Adjust my voice volume."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 vc = ctx.voice_client # get the voice client
 
 # ensure that the bot is playing voice in order to change the volume
 if not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet.")
 return
 elif vc.source is None:
 await ctx.send("I am not playing anything.")
 return
 
 # check if user has passed an argument
 if vol is None:
 await ctx.send("I expect an argument from 0 to 100.")
 return
 
 # cast string argument 'vol' into a float
 try:
 vol = float(vol)
 # except if the argument is not a number
 except ValueError:
 await ctx.send("The argument must only be a number.")
 return
 
 # set the volume
 if vol >= 0 and vol <= 100: # bound the volume from 0 to 100
 vc.source.volume = vol / 100
 else:
 await ctx.send("I expect a value from 0 to 100.")
 
 @commands.command()
 @commands.check(is_connected)
 async def pause(self, ctx):
 """Pause the song."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 vc = ctx.voice_client # get the voice client
 
 # ensure that the bot's voice is playing in order to pause
 if vc.is_playing():
 vc.pause()
 await ctx.send("Alright, paused.")
 # the bot haven't played yet
 elif not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet.")
 # there is no song in queue
 elif not self.guilds(ctx).queue.queue:
 await ctx.send("I am not playing anything.")
 else:
 await ctx.send("I already paused.")
 
 @commands.command()
 @commands.check(is_connected)
 async def resume(self, ctx):
 """Resume the song."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 vc = ctx.voice_client # get the voice client
 
 # ensure that the bot's voice is paused in order to resume
 if vc.is_paused():
 vc.resume()
 await ctx.send("Alright, song resumed")
 # the bot haven't played yet
 elif not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet.")
 # there is no song in queue
 elif not self.guilds(ctx).queue.queue:
 await ctx.send("I am not playing anything.")
 else:
 await ctx.send("I am not paused.")
 
 async def update_song(self, ctx):
 """Change the currently playing song."""
 
 vc = ctx.voice_client # get the voice client
 current = self.guilds(ctx).queue.current # get the current song in queue if there's any
 
 # ensure that the queue is not empty
 if current:
 source = await create_source(ctx, current) # create the audio source
 # the bot haven't played yet
 elif not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet.")
 return
 else:
 vc.stop() # stop the voice just to be sure
 await ctx.send("No more songs unfortunately.")
 return
 
 # if voice client is already playing, just change the source
 if vc.is_playing():
 vc.source = source
 await ctx.send(f"Now playing '{source.title}'.")
 # otherwise, play the source
 else:
 await self.play_source(ctx, vc, source)
 
 @commands.command()
 @commands.check(is_connected)
 async def next(self, ctx):
 """Skip the current song."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 self.guilds(ctx).queue.shift(1) # shift the queue to the left
 await self.update_song(ctx) # change the current song
 
 @commands.command()
 @commands.check(is_connected)
 async def prev(self, ctx):
 """Go back to the previous song."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 self.guilds(ctx).queue.shift(-1) # shift the queue to the right
 await self.update_song(ctx) # change the current song
 
 @commands.command()
 @commands.check(is_connected)
 async def removesong(self, ctx, *, index=1):
 """Remove a song in the queue."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 index -= 1 # decrement the 'index' to match the zero-based index of Python
 
 # if index is equal to 0, that means remove the currently playing song
 # do some extra stuff before removing the current song
 if index == 0:
 # try to remove a song in queue
 try:
 self.guilds(ctx).queue.dequeue() # dequeue a song in the queue
 self.guilds(ctx).queue.shift(-1) # shift the queue to the right so that the next song will be played instead of the next next song
 await ctx.invoke(self.bot.get_command("next")) # finally, play the next song
 # except when the queue is empty
 except IndexError:
 await ctx.send("I haven't even started yet.")
 # otherwise, just remove a song in queue
 else:
 # try to remove the song in queue
 try:
 self.guilds(ctx).queue.pop(index)
 await ctx.send("Song removed")
 # except if the song is not in the queue
 except IndexError:
 # check if the bot has not started playing yet
 if not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet...")
 else:
 await ctx.send(f"I can't remove that {ctx.author.name} because it doesn't exist.")
 @removesong.error
 async def remove_error(self, ctx, error):
 """Error handler for the 'remove' command."""
 
 # check if the argument is bad
 if isinstance(error, commands.errors.BadArgument):
 await ctx.send(f"I can't remove that {ctx.author.name}.")
 await ctx.send("The argument must only be a number or leave it none.")
 
 @commands.command()
 @commands.check(is_connected)
 async def stop(self, ctx):
 """Stop all the songs."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 vc = ctx.voice_client # get the voice client
 
 # ensure that the bot is connected to the voice client
 if vc.is_playing() or vc.is_paused():
 self.guilds(ctx).queue.clear() # reset the queue
 ctx.voice_client.stop() # stop the bot's voice
 await ctx.send("Playback stopped")
 # the bot haven't played yet
 elif not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet.")
 else:
 await ctx.send("I already stopped.")
 
 @commands.command()
 @commands.check(is_connected)
 async def queue(self, ctx):
 """Show the queue of songs."""
 
 SIP = STREAM_INDICATOR_PREFIX # shorten the variable name
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 # try to send the songs in the queue
 try:
 # format the queue to make it readable
 queue = [
 f"{i}." + (" (STREAM) " if q.startswith(SIP) else " ") + q.split(SIP)[-1]
 for i, q in enumerate(self.guilds(ctx).queue.queue, 1)
 ]
 
 await ctx.send("\n".join(queue))
 # except if it is empty
 except HTTPException:
 await ctx.send("No songs in queue.")

class YTDLSource(discord.PCMVolumeTransformer):
 """Creates a youtube_dl audio source with volume control."""
 
 def __init__(self, source, *, data, volume=1):
 super().__init__(source, volume)
 self.data = data
 self.title = data.get("title")
 self.url = data.get("url")
 
 @classmethod
 async def from_url(cls, url, loop):
 """Get source by URL."""
 
 # check if the URL is must be streamed
 if url.startswith(STREAM_INDICATOR_PREFIX):
 stream = True
 else:
 stream = False
 
 # get data from the given URL
 data = await loop.run_in_executor(
 None,
 (lambda:
 ytdl.extract_info(
 url.split(STREAM_INDICATOR_PREFIX)[-1], # remove the prefix from the URL
 download=not stream
 ))
 )
 ##$$$$ fix error somtimes
 # take the first item from the entries if there's any
 if "entries" in data:
 try:
 data = data["entries"][0]
 except Exception as e:
 music_logger.exception(e)
 return None
 
 filepath = data["url"] if stream else ytdl.prepare_filename(data) # source url or download path of the file, depends on the 'stream' parameter
 return cls(discord.FFmpegPCMAudio("C:/Users/Motzumoto/Desktop/AGB/ffmpeg/bin", **ffmpeg_options), data=data) # create and return the source

def setup(bot):
 bot.add_cog(Music(bot))




-
FFmpeg : what does the "global_header" flag do ?
23 juin 2017, par Leszek PachuraAccording to the description, it places global headers in extradata instead of every keyframe.
But what’s the actual purpose ? Is it useful e.g. for streaming ?
I guess that the resulting video file will be marginally shorter, but more prone to corruption (no redundancy = file unplayable if main header corrupted or only partially downloaded) ?
Or maybe it somehow improves decoding a little bit ? As headers are truly global and cannot change from keyframe to keyframe ?
Thanks !
-
Uploading videos on rails website
16 mai 2017, par DinukapereraI am trying to let my users upload videos on my website(not deployed yet, testing locally). I have it set up in a manner where if the "user information" gets saved, it will take them to the "root_path", which is the homepage. If the user information is not saved, it will render the form again. Before I added the video upload feature, all the information got saved and everything worked well, but after adding the feature, it keeps rendering the same form over and over again since the information is not getting saved. How do I check what’s wrong ? The command line gives me this error :
The user information form partial :
`<%= simple_form_for @userinfo do |f| %>
<%= f.input :name, label: 'Full name', error: 'Full name is mandatory' %>
<%= f.input :username, label: 'Username', error: 'Username is mandatory, please specify one' %>
<%= f.input :school, label: 'Name of college' %>
<%= f.input :gpa, label: 'Enter GPA' %>
<%= f.input :email, label: 'Enter email address' %>
<%= f.input :number, label: 'Phone number' %>
<%= f.file_field :video %>
<%= f.button :submit %>
<% end %>`
My user controller (This is the user information controller, does not control user email and password. I’m using the devise gem for user sign in, sign out, and sign up) :`
class UsersController < ApplicationController
def index
end
def show
end
def new
@userinfo = User.new
end
def create
@userinfo = User.new(user_params)
if @userinfo.save
redirect_to root_path
else
render 'new'
end
end
def edit
end
def update
end
def destroy
end
private
def user_params
params.require(:user).permit(:name, :username, :email, :number, :school, :gpa, :major, :video)
end
end`
This is the user model (usermain is the model related to user password and email. The user information in the user model belongs to the usermain) : `
class User < ActiveRecord::Base
belongs_to :usermain
has_attached_file :video, styles: {:video_show => {:geometry => "640x480",:format => 'mp4'},:video_index => { :geometry => "160x120", :format => 'jpeg', :time => 10}}, :processors => [:transcoder]
validates_attachment_content_type :video, content_type: /\Avideo\/.*\Z/
end`
This is the migration file that creates the user information table :`
class CreateUsers < ActiveRecord::Migration
def change
create_table :users do |t|
t.string :name
t.string :username
t.string :email
t.string :number
t.string :school
t.string :gpa
t.string :major
t.timestamps null: false
end
end
endThis is adding the "video" field to the above created user information table:
class AddAttachmentVideoToUsers < ActiveRecord::Migration
def self.up
change_table :users do |t|
t.attachment :video
end
end
def self.down
remove_attachment :users, :video
end
end`
I also have paperclip and ffmpeg installed. When I say installed, it’s literally just that. I’m not sure if I have to manipulate paperclip or ffmpeg in any way to make it work with the videos, I have just installed and did nothing else with them. I have been pulling my hair out for the past two days. Any help is appreciated.