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    5 septembre 2013, par

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    21 juin 2013, par

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    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
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Sur d’autres sites (17182)

  • exe file not executing from deployed ASP.NET MVC app in TAS (Tanzu /PCF)

    24 juin, par Darshan Adakane

    I am facing an issue for my ASP.NET MVC web application on .NET 4 being deployed to TAS.

    


    I am trying to do image compression using ffmpeg.exe.

    


    While it is working on my local machine, I get an "500 internal server error" when deployed to TAS (tanzu application server). I am using hwc_buildpack and storing the file in Path.GetTemp() folder for testing.

    


    applications:
- name: MyApp-Dev
  memory: 1G
  instances: 1
  stack: windows
  buildpacks:
    - hwc_buildpack
  path: \MyAppnew\obj\Release\Package\PackageTmp
  env:
  services:
  routes:
    - route: myapp-dev.apps.company.com
    - route: myapp-dev.company.com


    


    I also see that the .exe is being published when app I deployed. I am assuming if TAS has NO permission to read exe or read exe 'not allowed' policy.

    


    This is my code :

    


    [HttpPost]&#xA;[Route("uploadimage")]&#xA;public async Task<ihttpactionresult> UploadImage()&#xA;{&#xA;    try&#xA;    {&#xA;        if (!Request.Content.IsMimeMultipartContent())&#xA;            return BadRequest("Unsupported media type.");&#xA;&#xA;        Console.WriteLine("UploadImage method started.");&#xA;&#xA;        var provider = new MultipartMemoryStreamProvider();&#xA;        await Request.Content.ReadAsMultipartAsync(provider);&#xA;&#xA;        Console.WriteLine($"Total Files available: {provider.Contents.Count}, {provider.Contents}");&#xA;&#xA;        foreach (var file in provider.Contents)&#xA;        {&#xA;            try&#xA;            {&#xA;                var imageFile = await file.ReadAsByteArrayAsync();&#xA;                Console.WriteLine($"imageFile, { imageFile.Length }");&#xA;                var rawFileName = file.Headers.ContentDisposition.FileName.Trim(&#x27;"&#x27;);&#xA;                Console.WriteLine($"rawFileName, {rawFileName}");&#xA;                var fileName = Path.GetFileName(rawFileName); // Sanitize filename&#xA;                Console.WriteLine($"fileName, {fileName}");&#xA;&#xA;                // Check file size limit (300MB)&#xA;                if (imageFile.Length > 300 * 1024 * 1024) // 300MB limit&#xA;                {&#xA;                    Console.WriteLine("File size exceeds 300MB limit.");&#xA;                    return BadRequest("File size exceeds 300MB limit.");&#xA;                }&#xA;&#xA;                var inputFilePath = Path.Combine(_uploadFolder, fileName);&#xA;                Console.WriteLine($"inputFilePath, {inputFilePath}");&#xA;&#xA;                var outputFilePath = Path.Combine(_uploadFolder, "compressed_" &#x2B; fileName);&#xA;                Console.WriteLine($"outputFilePath, {outputFilePath}");&#xA;&#xA;                // Save uploaded file to disk&#xA;                File.WriteAllBytes(inputFilePath, imageFile);&#xA;&#xA;                // Check if the input file exists&#xA;                if (!File.Exists(inputFilePath))&#xA;                {&#xA;                    Console.WriteLine($"Input file does not exist: {inputFilePath}");&#xA;                    return InternalServerError(new Exception($"❌ Input file does not exist: {inputFilePath}"));&#xA;                }&#xA;&#xA;                //Console.WriteLine($"✅ FFmpeg found at path: {ffmpegFullPath}");&#xA;&#xA;                await FFMpegArguments&#xA;                .FromFileInput(inputFilePath)&#xA;                .OutputToFile(outputFilePath, overwrite: true, options => options&#xA;                    .WithCustomArgument("-vf scale=800:-1")&#xA;                    .WithCustomArgument("-q:v 10")&#xA;                    )&#xA;                    .ProcessAsynchronously();&#xA;&#xA;                Console.WriteLine($"outputFilePath, {outputFilePath}");&#xA;&#xA;                // Check if the output file was created&#xA;                if (File.Exists(outputFilePath))&#xA;                {&#xA;                    var fileInfo = new FileInfo(outputFilePath); // Get file info&#xA;&#xA;                    Console.WriteLine($"outputFileInfoPropsFullName, {fileInfo.FullName}");&#xA;                    Console.WriteLine($"outputFileInfoPropsLength, {fileInfo.Length}");&#xA;&#xA;                    var compressedFileBytes = File.ReadAllBytes(outputFilePath);&#xA;                    var compressedFileBase64 = Convert.ToBase64String(compressedFileBytes);&#xA;&#xA;                    return Ok(new&#xA;                    {&#xA;                        Message = "Image uploaded and compressed successfully.",&#xA;                        CompressedImagePath = outputFilePath,&#xA;                        CompressedFileSize = fileInfo.Length, // Size in bytes&#xA;                        CompressedFileBase64 = compressedFileBase64&#xA;                    });&#xA;                }&#xA;                else&#xA;                {&#xA;                    Console.WriteLine("OutputFilePath File not exists.");&#xA;                    return InternalServerError(new Exception($"❌ Failed to create compressed file: {outputFilePath}"));&#xA;                });&#xA;            }&#xA;            catch (Exception ex)&#xA;            {&#xA;                Console.WriteLine($"File TRYCATCH:{ex}");&#xA;                return InternalServerError(new Exception("Image compression failed: " &#x2B; ex.Message));&#xA;            }&#xA;        }&#xA;    }&#xA;    catch (Exception ex)&#xA;    {&#xA;        Console.WriteLine($"Method TRYCATCH:{ex}");&#xA;        throw;&#xA;    }&#xA;&#xA;    return BadRequest("No image file uploaded.");&#xA;}&#xA;</ihttpactionresult>

    &#xA;

    I'm getting this error in my tanzu environment logs from the code when I execute :

    &#xA;

     await FFMpegArguments&#xA;

    &#xA;

    This is the exception log :

    &#xA;

    FFMpegCore.Exceptions.FFMpegException: ffmpeg was not found on your system&#xA;

    &#xA;

    I also see that the .exe files do exist in TAS in these logs :

    &#xA;

    2025-06-13T16:07:55.878&#x2B;05:30 [APP/PROC/WEB/0] [OUT] PATH of FFmpeg Executable: C:\Users\vcap\app\ffmpeg-bin\ffmpeg.exe&#xA;2025-06-13T16:07:55.878&#x2B;05:30 [APP/PROC/WEB/0] [OUT] PATH of ffmpegPath: C:\Users\vcap\app\ffmpeg-bin&#xA;2025-06-13T16:07:55.878&#x2B;05:30 [APP/PROC/WEB/0] [OUT] PATH of BaseDirectory: C:\Users\vcap\app\&#xA;2025-06-13T16:07:55.881&#x2B;05:30 [APP/PROC/WEB/0] [OUT] TempPath: C:\Users\vcap\AppData\Local\Temp\ &#xA;    2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] at MCANew.Controllers.Api.MessagesController.<uploadimage>d__6.MoveNext() in I:\Agents\Agent-Win-B\_work\3033\s\MCANew\Controllers\Api\MessagesController.cs:line 133&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] --- End of stack trace from previous location where exception was thrown ---&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] at FFMpegCore.FFMpegArgumentProcessor.<processasynchronously>d__24.MoveNext()&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] at FFMpegCore.FFMpegArgumentProcessor.PrepareProcessArguments(FFOptions ffOptions, CancellationTokenSource&amp; cancellationTokenSource)&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] at FFMpegCore.Helpers.FFMpegHelper.VerifyFFMpegExists(FFOptions ffMpegOptions)&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] File TRYCATCH:FFMpegCore.Exceptions.FFMpegException: ffmpeg was not found on your system&#xA;</processasynchronously></uploadimage>

    &#xA;

    My objective is to run successfully exe on TAS and image compression to happen.

    &#xA;

  • configure : treat unrecognized flags as errors on MSVC

    20 juillet, par Kacper Michajłow
    configure : treat unrecognized flags as errors on MSVC
    

    This is important for feature checking to work correctly.

    It can happen that an unrecognized flag passes the compile test with
    only a warning, while failing in preprocessor-only check with an error.
    This causes all test_cpp calls to fail and silently produces arguably
    broken MSVC builds. Also, all check_* functions don't work as expected,
    because they assume the check passed, even though there was a warning.

    Additionally, this brings the behavior in line with GCC/Clang based
    builds, failing early on unrecognized flags instead of silently
    continuing with warnings in the log.

    The /options:strict option is available starting in Visual Studio 2022
    version 17.0. Because of that, we cannot use check_cflags alone, as it
    would add this flag for older MSVC versions and produce warnings. So, we
    need to manually perform a version check. A bit of a chicken and egg
    problem.

    Perform the version check before adding extra flags from the user to
    ensure we don't silently fail the preprocessor check due to invalid
    flags on older MSVC versions. Note that behavior differs depending on
    whether we are compiling or only preprocessing.

    This fixes silent different between handling :

    `cl.exe -P foo c.c`
    c1 : fatal error C1083 : Cannot open source file : 'foo' : No such file
    or directory

    `cl.exe -c foo c.c`
    cl : Command line warning D9024 : unrecognized source file type
    'foo', object file assumed

    Where -P fails, while -c throws warnings only. Of course `foo` is
    completely bogus here, but depends on the flags or configuration this
    may be unsupported argument. Or even some converted path from MSYS when
    run inside it. The objective is to always error out instead of silently
    hiding this.

    Use check_cflags even after the _MSC_FULL_VER check, for non-MSVC
    compilers. For example Clang-CL impersonate MSVC, but does not support
    - options:strict flag currently.

    Signed-off-by : Kacper Michajłow <kasper93@gmail.com>

    • [DH] configure
  • fate : Add test for APV 422-10 profile

    27 avril, par Mark Thompson
    fate : Add test for APV 422-10 profile
    

    Bitstream generated using the reference encoder, then edited to fix the
    colour description and an extra metadata block added. FFmpeg decoder
    output is identical to the reference decoder output.

    The content used is the first three frames of "Waterfall" from the SVT
    Open Content Video Test Suite 2022. This is copyright Sveriges
    Television AB and is used under the Creative Commons Attribution 4.0
    International License.

    • [DH] tests/Makefile
    • [DH] tests/fate/apv.mak
    • [DH] tests/ref/fate/apv-422-10