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Médias (1)
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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (30)
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La file d’attente de SPIPmotion
28 novembre 2010, parUne file d’attente stockée dans la base de donnée
Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...) -
Contribute to documentation
13 avril 2011Documentation is vital to the development of improved technical capabilities.
MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
To contribute, register to the project users’ mailing (...) -
Selection of projects using MediaSPIP
2 mai 2011, parThe examples below are representative elements of MediaSPIP specific uses for specific projects.
MediaSPIP farm @ Infini
The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)
Sur d’autres sites (5909)
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ffmpeg : real time buffer full frame dropped
10 mai 2015, par NyarukoI am using ffmpeg to write a simple program to read the webcam.
However, in some case I get the printing said :real time buffer 80% full frame dropped
But the program still keeps running.
I’ve checked the internet and the reason is due to the limited buffer size.
My question is : will this cause any problems ? should I write code to deal with it ?
For my application, I am just viewing the frames and loss some frames are totally fine. -
Revision 6044fcec3e : nestegg : ne_buffer_read : quiet uint64->size_t warning the buffer length is alre
4 mars 2014, par James ZernChanged Paths :
Modify /third_party/nestegg/README.webm
Modify /third_party/nestegg/src/nestegg.c
nestegg : ne_buffer_read : quiet uint64->size_t warningthe buffer length is already a size_t making the offset into it limited
Change-Id : Ibc5352e69049186cc07f7d86117696b11a98a600
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avcodec/h264 : Use FRAME_RECOVERED_HEURISTIC instead of IDR/SEI
2 octobre 2023, par Michael Niedermayer