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  • MediaSPIP 0.1 Beta version

    25 April 2011, by

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 April 2011, by

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 March 2010, by

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3); le plugin champs extras v2 nécessité par (...)

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  • configure: fix module dependencies on zlib

    19 November 2017, by James Almer
    configure: fix module dependencies on zlib
    

    select should not be used with external libraries. It's mean to soft
    enable internal modules/features.

    Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
    Signed-off-by: James Almer <jamrial@gmail.com>

    • [DH] configure
  • W3C Media Annotations API standard

    10 April 2010, by silvia

    Recently, I was asked to review the W3C Media Annotations specifications as they are about to go into Last Call (a state that comes before the request for implementations at the W3C). The W3C Media Annotations group has defined a set of metadata that they believe is representative and common (...)

  • Workaround for webbrowsers buffering live webm streams and introducing a delay (how to play live webm stream)

    8 July 2014, by CoryG

    I have webm streams coming from an ffserver (16 streams), managed to get all 16 to load at once within a browser, but whether I am playing just one or 16 there is a delay of 3-5 seconds introduced due to either buffering or the handshake plus some kind of compensation to try and sync the timestamps by the browser itself, which leads to my question:

    Is it possible to force a browser playing a webm stream via HTML5’s video tag (I only really care about Chrome, but it’s happening in Firefox too) to play from the actual most recent frame (clients and servers share a common NTP server over the LAN, so they are guaranteed to be synced, if that is a factor) as opposed to maintaining a buffer of several seconds and playing from the start of that buffer?