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Autres articles (43)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Les vidéos
21 avril 2011, parComme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
Sur d’autres sites (5415)
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Command build failed ndk
1er janvier 2021, par ALI RAZAI want to integrate ffmpeg lib in my android app . So i am using ndk ,but i am stuck on this issue,I dont know why the error is appearing ,Thanks in advance ;


It is the gradle code that i am using in my app and also the ffmpeg-android-maker path is provided


plugins {
id 'com.android.application'





android 
compileSdkVersion 30
buildToolsVersion "30.0.3"


defaultConfig {
 applicationId "com.reactive.myapplication"
 minSdkVersion 16
 targetSdkVersion 30
 versionCode 1
 versionName "1.0"

 testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
 externalNativeBuild {
 cmake {
 cppFlags ""
 }
 }
}
flavorDimensions "market"
productFlavors {
 google {
 dimension "market"
 ndk {
 // Since the App Bundle is used, there is no problem in packaging all these ABIs
 abiFilters 'x86', 'x86_64', 'armeabi-v7a', 'arm64-v8a'
 }
 }
 amazon {
 dimension "market"
 applicationIdSuffix ".amzn"
 ndk {
 // Amazon Appstore doesn't support multiple APKs for non-Amazon devices.
 // There is no point in x86 support here, as the majority of devices with the
 // Amazon Appstore are ARM-based. And it seems to be a common practice for other
 // apps in this market.
 abiFilters 'armeabi-v7a'
 }
 }
 huawei {
 dimension "market"
 applicationIdSuffix ".huawei"
 ndk {
 // Huawei App Gallery supports App Bundle format
 abiFilters 'x86', 'x86_64', 'armeabi-v7a', 'arm64-v8a'
 }
 }
}
sourceSets {
 main {
 // let gradle pack the shared library into the apk
 jniLibs.srcDirs = ['../ffmpeg-android-maker/output/lib']
 }
}

bundle {
 language {
 enableSplit = true
 }
 density {
 enableSplit = true
 }
 abi {
 enableSplit = true
 }
}

buildTypes {
 release {
 minifyEnabled false
 proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
 }
}
externalNativeBuild {
 cmake {
 path "src/main/cpp/CMakeLists.txt"
 version "3.10.2"
 }
}
compileOptions {
 sourceCompatibility JavaVersion.VERSION_1_8

 targetCompatibility JavaVersion.VERSION_1_8
}





dependencies


implementation 'androidx.appcompat:appcompat:1.1.0'
implementation 'com.google.android.material:material:1.1.0'
implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
testImplementation 'junit:junit:4.+'
androidTestImplementation 'androidx.test.ext:junit:1.1.1'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0'







And this is error i am facing :
Build command failed.
Error while executing process /home/ali/Android/Sdk/cmake/3.10.2.4988404/bin/ninja with arguments -C /home/ali/AndroidStudioProjects/FfmpegApp/app/.cxx/cmake/amazonDebug/armeabi-v7a native-lib
ninja : Entering directory `/home/ali/AndroidStudioProjects/FfmpegApp/app/.cxx/cmake/amazonDebug/armeabi-v7a'


ninja : error : '/home/ali/AndroidStudioProjects/FfmpegApp/app/src/main/ffmpeg-android-maker/output/lib/armeabi-v7a/libavutil.so', needed by '/home/ali/AndroidStudioProjects/FfmpegApp/app/build/intermediates/cmake/amazonDebug/obj/armeabi-v7a/libnative-lib.so', missing and no known rule to make it


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iOS Recorded Video Playback on Android
1er mars 2015, par NiravI am trying to record video from iPhone device using UIImagePickerController and able to store it in MP4 format. The same video is uploaded on the Amazon S3 cloud.
When I try to play the same video on Android devices, it fails to play with an error, cannot play.
I searched forums/google and found that ffmpeg should be used to compress the video before uploading. I want to do the compression on the phone itself rather than on the server. Which is the best way to achieve this ?
Regards,
Nirav
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How to read Ogg or MP3 audio files in a TensorFlow graph ?
21 août 2021, par Carl ThoméI've seen image decoders like
tf.image.decode_png
in TensorFlow, but how about reading audio files (WAV, Ogg, MP3, etc.) ? Is it possible withoutTFRecord
?


E.g. something like this :



filename_queue = tf.train.string_input_producer(['my-audio.ogg'])
reader = tf.WholeFileReader()
key, value = reader.read(filename_queue)
my_audio = tf.audio.decode_ogg(value)