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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

Sur d’autres sites (5317)

  • How to decode mp3 to pcm by ffmpeg

    30 janvier 2017, par Meph-

    I need decode mp3 audio data to pcm. I have data which starts with mp3 header. Api-example.c doesn’t work, output is strange :

    enter image description here

    command ffmpeg -i input.mp3 output.wav
    is great, this is what i need. But I cant find way how to do that in code. Does anybody know, where some tutorial with ffmpeg library is ? Thanks

    Edit 2.7.13 :

    Hi again,
    I rebuilt the audio decode example method from ffmpeg and my problem is probably here :

    len = avcodec_decode_audio4(avCodecContext,avFrame, &got_frame,&avPacket);    
    int data_size = av_samples_get_buffer_size(NULL,avFrame->channels,avFrame->nb_samples,AV_SAMPLE_FMT_S16P,1);

    data_size is size of data frame from decoder, it depends on number of channels, number of data samples and data type(my data are 16bit PCM stereo encoded to mp3 to 1152 samples of mp3 frame)

    If I open an output file in audacity, correct parameters, which give correct output, are stereo (right), 8bit pcm (wrong) and half sample rate (also wrong), what’s it happened ?

    data before encoding :
    16bit PCM 44100Hz, stereo

    data after decoding :
    8bit PCM 22050Hz, stereo ---> ???!!!

    I’m tired of this....

  • arm : vp9 : Add NEON optimizations of VP9 MC functions

    3 novembre 2016, par Martin Storsjö
    arm : vp9 : Add NEON optimizations of VP9 MC functions
    

    This work is sponsored by, and copyright, Google.

    The filter coefficients are signed values, where the product of the
    multiplication with one individual filter coefficient doesn’t
    overflow a 16 bit signed value (the largest filter coefficient is
    127). But when the products are accumulated, the resulting sum can
    overflow the 16 bit signed range. Instead of accumulating in 32 bit,
    we accumulate the largest product (either index 3 or 4) last with a
    saturated addition.

    (The VP8 MC asm does something similar, but slightly simpler, by
    accumulating each half of the filter separately. In the VP9 MC
    filters, each half of the filter can also overflow though, so the
    largest component has to be handled individually.)

    Examples of relative speedup compared to the C version, from checkasm :
    Cortex A7 A8 A9 A53
    vp9_avg4_neon : 1.71 1.15 1.42 1.49
    vp9_avg8_neon : 2.51 3.63 3.14 2.58
    vp9_avg16_neon : 2.95 6.76 3.01 2.84
    vp9_avg32_neon : 3.29 6.64 2.85 3.00
    vp9_avg64_neon : 3.47 6.67 3.14 2.80
    vp9_avg_8tap_smooth_4h_neon : 3.22 4.73 2.76 4.67
    vp9_avg_8tap_smooth_4hv_neon : 3.67 4.76 3.28 4.71
    vp9_avg_8tap_smooth_4v_neon : 5.52 7.60 4.60 6.31
    vp9_avg_8tap_smooth_8h_neon : 6.22 9.04 5.12 9.32
    vp9_avg_8tap_smooth_8hv_neon : 6.38 8.21 5.72 8.17
    vp9_avg_8tap_smooth_8v_neon : 9.22 12.66 8.15 11.10
    vp9_avg_8tap_smooth_64h_neon : 7.02 10.23 5.54 11.58
    vp9_avg_8tap_smooth_64hv_neon : 6.76 9.46 5.93 9.40
    vp9_avg_8tap_smooth_64v_neon : 10.76 14.13 9.46 13.37
    vp9_put4_neon : 1.11 1.47 1.00 1.21
    vp9_put8_neon : 1.23 2.17 1.94 1.48
    vp9_put16_neon : 1.63 4.02 1.73 1.97
    vp9_put32_neon : 1.56 4.92 2.00 1.96
    vp9_put64_neon : 2.10 5.28 2.03 2.35
    vp9_put_8tap_smooth_4h_neon : 3.11 4.35 2.63 4.35
    vp9_put_8tap_smooth_4hv_neon : 3.67 4.69 3.25 4.71
    vp9_put_8tap_smooth_4v_neon : 5.45 7.27 4.49 6.52
    vp9_put_8tap_smooth_8h_neon : 5.97 8.18 4.81 8.56
    vp9_put_8tap_smooth_8hv_neon : 6.39 7.90 5.64 8.15
    vp9_put_8tap_smooth_8v_neon : 9.03 11.84 8.07 11.51
    vp9_put_8tap_smooth_64h_neon : 6.78 9.48 4.88 10.89
    vp9_put_8tap_smooth_64hv_neon : 6.99 8.87 5.94 9.56
    vp9_put_8tap_smooth_64v_neon : 10.69 13.30 9.43 14.34

    For the larger 8tap filters, the speedup vs C code is around 5-14x.

    This is significantly faster than libvpx’s implementation of the same
    functions, at least when comparing the put_8tap_smooth_64 functions
    (compared to vpx_convolve8_horiz_neon and vpx_convolve8_vert_neon from
    libvpx).

    Absolute runtimes from checkasm :
    Cortex A7 A8 A9 A53
    vp9_put_8tap_smooth_64h_neon : 20150.3 14489.4 19733.6 10863.7
    libvpx vpx_convolve8_horiz_neon : 52623.3 19736.4 21907.7 25027.7

    vp9_put_8tap_smooth_64v_neon : 14455.0 12303.9 13746.4 9628.9
    libvpx vpx_convolve8_vert_neon : 42090.0 17706.2 17659.9 16941.2

    Thus, on the A9, the horizontal filter is only marginally faster than
    libvpx, while our version is significantly faster on the other cores,
    and the vertical filter is significantly faster on all cores. The
    difference is especially large on the A7.

    The libvpx implementation does the accumulation in 32 bit, which
    probably explains most of the differences.

    Signed-off-by : Martin Storsjö <martin@martin.st>

    • [DBH] libavcodec/arm/Makefile
    • [DBH] libavcodec/arm/vp9dsp_init_arm.c
    • [DBH] libavcodec/arm/vp9mc_neon.S
    • [DBH] libavcodec/vp9.h
    • [DBH] libavcodec/vp9block.c
    • [DBH] libavcodec/vp9dsp.c
  • scale issues when adding images to a video

    27 septembre 2019, par Geo

    When I add two images to a video, the second image added is scaled down for some reason.

    I have two images arrow.png and icon1.png and one background.mp4 video, when I added the two images onto the video, the result is that the first image is added with the right size, but the second image is added with reduced size, probably in half of the specified size.

    this is my command :

    ffmpeg -i background.mp4 -i arrow.png -i icon1.png -filter_complex "[1:v]scale=311:175,setsar=1,format=bgra[img1];
    [img1]rotate=30*PI/180:c=none:ow=rotw(30*PI/180):oh=roth(30*PI/180)[rotate1];[2:v]scale=319:179,setsar=1,format=bgra[img2];
    [img2]rotate=59*PI/180:c=none:ow=rotw(59*PI/180):oh=roth(59*PI/180)[rotate2];[0][rotate1]overlay=242:-22:enable='between(t,0,6)',scale=hd720[overlay1];
    [overlay1][rotate2]overlay=34:13:enable='between(t,0,6)',scale=hd720" -c:a copy -c:v libx264 -preset ultrafast -y test01.mp4

    I am expecting the same size as the specified