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Médias (91)
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#1 The Wires
11 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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ED-ME-5 1-DVD
11 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (53)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Emballe médias : à quoi cela sert ?
4 février 2011, parCe plugin vise à gérer des sites de mise en ligne de documents de tous types.
Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ; -
Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users.
Sur d’autres sites (9241)
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Merge Audio and Video using ffmpeg - Python Lib [duplicate]
15 janvier 2021, par badri have tried


import ffmpeg
video = ffmpeg.input('video.mp4')
audio = ffmpeg.input('audio.mp3')
ffmpeg.merge_outputs(video, audio).run()



and it returns


TypeError: Expected incoming stream(s) to be of one of the following types: ffmpeg.nodes.OutputStream; got <class>
</class>


and i have tried


import ffmpeg
video = ffmpeg.input('video.mp4')
audio = ffmpeg.input('audio.mp3')
ffmpeg.concat(video, audio, v=1, a=1).output('finished_video.mp4').run()



and it returns


FileNotFoundError: [WinError 2] The system cannot find the file specified



also i did try


import subprocess 
subprocess.run("ffmpeg -i video.mp4 -i audio.mp3 -c copy output.mp4")



and it returns


'ffmpeg' is not recognized as an internal or external command



how can i do it right ?


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Getting "moov atom not found" error on linux but not windows/mac ?
22 juin 2020, par flynnstone9Hey I have a tool I built that makes a video for me and it works locally on a mac / windows machine. I setup a digital ocean ubuntu server to host my app and the final video is giving a "moov atom not found" when running ffprobe output.mp4.


The way the video is being created is thru this cmd :




ffmpeg -i 1.mp4 -i 3.mp4 -filter_complex "[0:v][0:a][1:v][1:a]concat=n=2:v=1:a=1" output.mp4




I'm using slightly different versions of ffmpeg on linux v Mac. I was running 4.3-2ubuntu0 18.04.sav0 on linux and ffmpeg version 4.2.2 on Mac.


Is this a linux specific issue or is it something with the video container I'm missing ?


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ffmpeg crashes in electron on mac apple store ; no suitable image found file system sandbox blocked open() of 'libass'
20 février 2021, par MartinI am trying to release an electron app on the Mac Apple Store (mas), my electron app uses ffmpeg to render videos. In order to release my app on the mac apple store, It needs to be sandboxed, and by default ffmpeg makes calls to external libraries so I need to statically build ffmpeg and package it with my app. I have successfully built my app, submitted it to the app store, had it approved, and downloaded/used it but my ffmpeg fails with this errir :


Uncaught (in promise) Error: Command was killed with SIGABRT (Aborted): /Users/martinbarker/Documents/projects/digify-new/dist/mas/Digify.app/Contents/Resources/ffmpeg -i /Users/martinbarker/Downloads/Steve Leach With The Crystal Grass Orchestra – Ocean Potion/9. Get Out In The Sun.flac -i /Users/martinbarker/Downloads/Steve Leach With The Crystal Grass Orchestra – Ocean Potion/10. Golden Hues.flac -y -filter_complex concat=n=2:v=0:a=1 -c:a libmp3lame -b:a 320k /Users/martinbarker/Downloads/Steve Leach With The Crystal Grass Orchestra – Ocean Potion/output-261020.mp3
dyld: Library not loaded: /usr/local/opt/libass/lib/libass.9.dylib
 Referenced from: /Users/martinbarker/Documents/projects/digify-new/dist/mas/Digify.app/Contents/Resources/ffmpeg
 Reason: no suitable image found. Did find:
 file system sandbox blocked open() of '/usr/local/opt/libass/lib/libass.9.dylib'
 /usr/local/opt/libass/lib/libass.9.dylib: stat() failed with errno=1
 file system sandbox blocked open() of '/usr/local/lib/libass.9.dylib'
 file system sandbox blocked open() of '/usr/local/Cellar/libass/0.15.0/lib/libass.9.dylib'
 at makeError (/Users/martinbarker/…eca/lib/error.js:59)
 at handlePromise (/Users/martinbarker/…/execa/index.js:114)
 at async file:/Users/ma…js/newindex.js:1151



I think this line is important ;
file system sandbox blocked open() of '/usr/local/opt/libass/lib/libass.9.dylib'
but I'm not sure what I should change with my static ffmpeg build so that it works in production and so that I can avoid the above error.

My code is available on the branch mas-attempt-after-redesign here : https://github.com/MartinBarker/digify/tree/mas-attempt-after-redesign


Inside my package.json I have the command
download-ffmpeg
which clones the ffmpeg repo, runs a configure command with some flags, and then builds ffmpeg into a folder called 'ffmpeg-mac', this folder gets packaged with the app for the mac apple store build.

git clone https://git.ffmpeg.org/ffmpeg.git ffmpeg-mac && cd ffmpeg-mac && ./configure pkg_config='pkg-config --static' --pkg-config-flags='--static' --libdir=/usr/local/lib --extra-version=ntd_20150128 --disable-shared --disable-lzma --enable-gpl --enable-pthreads --enable-nonfree --enable-libass --enable-libfdk-aac --enable-libmp3lame --enable-libx264 --enable-static --enable-filters --enable-runtime-cpudetect && make && cd ..



You can see in the above ffmpeg command the flag
--enable-libass
, but even though I have that flag included, after I build and sign my mac apple store build by runningsudo rm -rf dist/mas/ && npm run build-mas && sh mas-sign-script.sh
, the production build (once approved) fails with the above included error.