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Autres articles (69)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (7873)

  • jacosub_probe : speedup by making only one call to sscanf

    31 mai 2012, par Clément Bœsch

    jacosub_probe : speedup by making only one call to sscanf

  • Revision 021a15fe9f : Renaming treed_write() to vp9_write_tree(). Making name consistent with vp9_rea

    11 décembre 2013, par Dmitry Kovalev

    Changed Paths :
     Modify /vp9/encoder/vp9_bitstream.c


     Modify /vp9/encoder/vp9_boolhuff.h


     Modify /vp9/encoder/vp9_encodemv.c


     Modify /vp9/encoder/vp9_treewriter.h



    Renaming treed_write() to vp9_write_tree().

    Making name consistent with vp9_read_tree().

    Change-Id : Ie213ffe0d5345bf3035f28e17f610894fec79205

  • Get image from webcam, convert that image into something else, and returning it back to the client

    29 janvier 2023, par immigration9

    I have some questions on choosing the right architectural decision to solve my problem.

    


    I am planning to create an app, which takes the

    


      

    1. input from a client's (a browser) webcam,

      


    2. 


    3. sending the input to the server (whether frame by frame, or just live stream video)

      


    4. 


    5. getting each frame from the server (into a image)

      


    6. 


    7. convert the image using some technology (let's say like a tiktok filter)

      


    8. 


    9. returning the image back to the client in real time.

      


    10. 


    


    Except for the phase 4 which the technology can only be applied on an image,
Everything else can be changed.

    


    I'm targeting 30fps (or at least 20) with 1080p quality.

    


    The language or framework is completely agnostic as I do not have any preference. Right now, I am thinking of using React with Node, but I'm opened to other options as well. (eg. Python maybe. Language doesn't matter)

    


    If anyone have some prior experiences, can you teach me the best way ?

    


    I've tried to create the image blob from client and send it to the server using socket.io but it seemed too slow to use when targeted at 30fps on 1080p image.

    


    I'm currently looking at WebRTC with fluent-ffmpeg, but not sure if it's the right way.

    


    Any kind of help will be appreciated.