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Les Miserables
9 décembre 2019, par
Mis à jour : Décembre 2019
Langue : français
Type : Textuel
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VideoHandle
8 novembre 2019, par
Mis à jour : Novembre 2019
Langue : français
Type : Video
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Somos millones 1
21 juillet 2014, par
Mis à jour : Juin 2015
Langue : français
Type : Video
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Un test - mauritanie
3 avril 2014, par
Mis à jour : Avril 2014
Langue : français
Type : Textuel
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Pourquoi Obama lit il mes mails ?
4 février 2014, par
Mis à jour : Février 2014
Langue : français
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IMG 0222
6 octobre 2013, par
Mis à jour : Octobre 2013
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Type : Image
Autres articles (43)
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Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (8098)
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FFmpeg : Encode x264 with AMD GPU on Windows ?
20 septembre 2023, par ZeroTekI am currently trying to record a Video on my Lenovo Laptop with its Built-In Webcam using FFmpeg on Windows 10. One of my goals is to keep the CPU Usage as low as possible, that's why i want to push the h264 encoding to the GPU. 
Now it gets a bit tricky here with my Laptop. Because it uses two GPUs. The first GPU is a Intel HD 5500 Graphics Unit as Part of the CPU. This one is most likly used for non-demanding Applications like office etc. to save Energy. The other one is a AMD R5 M330 that will be used for graphic intense applications like gaming.



Currently, i am using the following command to encode the Webcam Stream on the Intel HD GPU :



ffmpeg -f dshow -vcodec mjpeg -video_size 1280x720 -framerate 30 video="Lenovo EasyCamera":audio="Mikrofon (Realtek High Definition Audio)" -c:v h264_qsv -g 60 -q 28 -look_ahead 0 -preset:v faster -c:a aac -q:a 0.6 -r 30 output.mp4




This does work so far but it seems this GPU does not have enough Power to keep up with the framerate on higher bitrates or with a high amount of i-frames. The Video starts lacking and skipping frames. If i am using CPU encoding everything works smooth.



Now that my Laptop got that second AMD GPU with a lot more Power it would be a nice Try to encode on that one, but i can't find any information about how to encode on AMD Hardware on Windows 10. So my question is : How does the ffmpeg command look like to use AMD Hardware for h264 encoding ?


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Error in Splitting Educational Videos into Segments Using Python (ffmpeg issue) [closed]
28 décembre 2024, par Yahia Mohamed HanbalI created a Python project to split long educational videos into smaller segments, each focused on a single question. The program uses OCR to detect text on video frames, identifies the word "Question," extracts the number following it, and splits the video whenever the number increases.


here is the video i am tring to split ((video))


Here’s an example of the program’s output :


Video loaded: 14071 frames at 60 FPS, duration: 234.52s 
Frame 480, Time 8.00s, Question: 6 
... 
Frame 12360, Time 206.00s, Question: 7 
Creating segment 1: 8.00s to 206.00s 
Error: module 'ffmpeg' has no attribute 'Error'



I’ve shared the full code in a GitHub repository for reference : Automated Video Scene Cutting.


What the Program Does


- 

- Input : A long educational video.
- Processing :

- 

- Detects text in each frame using OCR.
- Searches for the word "Question" followed by a number.
- Monitors when the number increases to identify segment boundaries.








- Output : Creates video segments corresponding to individual questions.








The Problem


The program detects the questions and timestamps correctly, but when it tries to create the segments, I encounter the following error :


Error: module 'ffmpeg' has no attribute 'Error'



What I’ve Tried


- 

- Verified the
ffmpeg-python
library is installed (pip show ffmpeg-python
confirms the installation). - Ensured the
ffmpeg
binary is accessible from the command line. - Reviewed the library documentation to ensure the correct usage of
ffmpeg
. - Tested with different video files to rule out input-specific issues.










Environment Details


- 

- OS : Windows 11
- Python Version : 3.9.13
- Key Libraries :
ffmpeg-python








If anyone has insights into resolving this issue or suggestions for alternative approaches to handle this use case, I’d greatly appreciate your help.


Thank you !


-
Small discord bot with a set of working music commands, about 6 days ago the play function completely stopped functioning (more below)
24 février 2021, par TheColoradoKidIt is a small discord python bot for my server with various features, which had included music commands until they stopped out of the blue without showing any error for the problem.
It uses FFMpeg, and youtubeDl along with pytube to gather the song and store it locally to play it, I have pip updated all of these and they are definitely on the current versions as I have made sure of this online.
Any help or insight anyone could provide would be greatly appreciated. I'm sorry if the code is convoluted in the way it's written I'm still pretty new to coding and this is one of my first proper larger projects.


If you need any information I'm happy to give what I can to help.


Here is the code for the play command :


@client.command()
async def play(ctx, *args):
 global queu
 #global autom
 if not args:
 voice = get(client.voice_clients, guild=ctx.guild)
 if not voice.is_playing():
 server = ctx.message.guild
 voice_channel = server.voice_client
 if queu:
 async with ctx.typing():
 player = await YTDLSource.from_url(queu[0], loop=client.loop)
 voice_channel.play(player, after=lambda e: print('Player error: %s' % e) if e else None)

 await ctx.send('**Now playing:** {}'.format(player.title))
 del(queu[0])
 # while autom == True:
 # try:
 # a = client.get_command('auto')
 # await ctx.invoke(a)
 # except:
 # print('')
 elif not queu:
 await ctx.send("You can't play if there isn't anything in the queue\nIf auto mode was on it has now been disabled, to use it gain please add to the queue and run ``;auto on``")
 autom = False
 if args:
 global gueu
 search_keywords = ""
 print(args)
 for word in args:
 search_keywords += word
 search_keywords += '+'
 link = "https://www.youtube.com/results?search_query="
 link += search_keywords
 #print(link)
 html = urllib.request.urlopen(link)
 video_ids = re.findall(r"watch\?v=(\S{11})", html.read().decode())
 url = ("https://www.youtube.com/watch?v=" + video_ids[0])
 #print(url)
 queu.append(url)
 #print(queu)
 await ctx.send("``{}`` added to queue!\n If the song doesn't start please either let the current song end and run ``;play``/``;next`` again or run ``;next`` to play now".format(url))
 try:
 p = client.get_command('play')
 await ctx.invoke(p)
 except:
 print('failed')