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Autres articles (58)
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Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (15688)
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send live video using javascript
2 novembre 2019, par andres1415i need to send a live streaming from pc to pc , both of them using just the web browser (IE, firefox o chrome), exist a library (javascript) that could help me to push the stream from the sender to the media server (ffmpeg-ffserver, wowza, etc).
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Creating a simulated HLS live stream from multiple MP4 sources with ffmpeg
27 janvier 2017, par Navid GharibI’ve already tried to create HLS stream from a UDP continuous input stream, it was fairly easy, now I want to create a simulated live HLS stream from multiple MP4 sources with ffmpeg, the idea behind it is to be able to create a TV channel with non-live data, so the input must be a loop of non-live data to simulate live stream continuity. I tried to do it with the below command but after the first round, ffmpeg exits with this error :
concat:1.mp4|2.mp4|3.mp4" Resource temporarily unavailable.
ffmpeg command :
ffmpeg -i "concat:1.mp4|2.mp4|3.mp4" -strict experimental -sn -ac 2 -map_metadata -1 -s 720x576 -g 250 -c:v libx264 -pix_fmt yuv420p -flags -global_header -hls_time 10 -hls_list_size 5 -hls_wrap 12 -hls_flags delete_segments -f hls -strftime 1 -segment_time 10 -segment_format mpegts -segment_list_flags +live -hls_allow_cache 0 -segment_wrap 12 -segment_list_size 5 -hls_base_url http://192.168.1.100/0/ -hls_segment_filename /data/0/live_0_%02d.ts /data/0/live_0.m3u8
If anyone has a nice solution to this issue, I would appreciate any input.
Cheers,
Navid -
Live streaming RTMP to HTML5
28 septembre 2016, par astralmasterI have a
RTMP
live stream coming fromUnreal Media Server
that I need to display on a HTML5 page with<video></video>
tag. So far I am thinking of using ffmpeg libraries to transcode the stream with H.264 codec and output it to a .mp4 file and then access it through http protocol like this :http://ip_addr/output_from_ffmpeg.mp4
I am, however, uncertain if this would play the whole output file from the beginning or stream it live. My current ffmpeg command for transcoding the stream is :ffmpeg -i rtmp://IP_addr_of_rtmp_stream:5119/live/Roulette -c:v libx264 -maxrate 1000k -bufsize 2000k -g 50 output.mp4
Could anyone point me in the right direction ? I have also read in the docs that ffserver is able to achieve this but windows build is unavailable for it.