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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (40)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (7876)
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I tried programming a discord bot for music, it joins the channel, it apparently "speaks" but i can't hear anything
2 avril 2020, par boraxI tried to code it alone, but I got the same problem, then I copied the code from https://gabrieltanner.org/blog/dicord-music-bot and it persists. I have downloaded FFmpeg, but I still think the problem lies there. Any suggestions ? (it's my first time here, I don't know how much of the code is relevant, also, i get this Error : FFmpeg/avconv not found !)



const Discord = require('discord.js');
const client = new Discord.Client();

const ytdl = require("ytdl-core");

const token = 'REDACTED';

const prefix = '$';

var version = '1.1.2';

var servers = {};

const queue = new Map();

client.on('ready', () => {
 console.log('BOT is online');
})
client.once("ready", () => {
 console.log("Ready!");
 });

 client.once("reconnecting", () => {
 console.log("Reconnecting!");
 });

 client.once("disconnect", () => {
 console.log("Disconnect!");
 });

 client.on("message", async message => {
 if (message.author.bot) return;
 if (!message.content.startsWith(prefix)) return;

 const serverQueue = queue.get(message.guild.id);

 if (message.content.startsWith(`${prefix}play`)) {
 execute(message, serverQueue);
 return;
 } else if (message.content.startsWith(`${prefix}skip`)) {
 skip(message, serverQueue);
 return;
 } else if (message.content.startsWith(`${prefix}stop`)) {
 stop(message, serverQueue);
 return;
 } else {
 message.channel.send("You need to enter a valid command!");
 }
 });

 async function execute(message, serverQueue) {
 const args = message.content.split(" ");

 const voiceChannel = message.member.voice.channel;
 if (!voiceChannel)
 return message.channel.send(
 "You need to be in a voice channel to play music!"
 );
 const permissions = voiceChannel.permissionsFor(message.client.user);
 if (!permissions.has("CONNECT") || !permissions.has("SPEAK")) {
 return message.channel.send(
 "I need the permissions to join and speak in your voice channel!"
 );
 }

 const songInfo = await ytdl.getInfo(args[1]);
 const song = {
 title: songInfo.title,
 url: songInfo.video_url
 };

 if (!serverQueue) {
 const queueContruct = {
 textChannel: message.channel,
 voiceChannel: voiceChannel,
 connection: null,
 songs: [],
 volume: 5,
 playing: true
 };

 queue.set(message.guild.id, queueContruct);

 queueContruct.songs.push(song);

 try {
 var connection = await voiceChannel.join();
 queueContruct.connection = connection;
 play(message.guild, queueContruct.songs[0]);
 } catch (err) {
 console.log(err);
 queue.delete(message.guild.id);
 return message.channel.send(err);
 }
 } else {
 serverQueue.songs.push(song);
 return message.channel.send(`${song.title} has been added to the queue!`);
 }
 }

 function skip(message, serverQueue) {
 if (!message.member.voice.channel)
 return message.channel.send(
 "You have to be in a voice channel to stop the music!"
 );
 if (!serverQueue)
 return message.channel.send("There is no song that I could skip!");
 serverQueue.connection.dispatcher.end();
 }

 function stop(message, serverQueue) {
 if (!message.member.voice.channel)
 return message.channel.send(
 "You have to be in a voice channel to stop the music!"
 );
 serverQueue.songs = [];
 serverQueue.connection.dispatcher.end();
 }

 function play(guild, song) {
 const serverQueue = queue.get(guild.id);
 if (!song) {
 serverQueue.voiceChannel.leave();
 queue.delete(guild.id);
 return;
 }

 const dispatcher = serverQueue.connection
 .play(ytdl(song.url))
 .on("finish", () => {
 serverQueue.songs.shift();
 play(guild, serverQueue.songs[0]);
 })
 .on("error", error => console.error(error));
 dispatcher.setVolumeLogarithmic(serverQueue.volume / 5);
 serverQueue.textChannel.send(`Start playing: **${song.title}**`);
 }

client.login(token);



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DiscordJS Music Bot Connects and Then Immediately Disconnects From Voice Channel
23 janvier 2020, par კΙбthebraɨɴsI see that questions similar to this one have been asked, and after following their solutions I still end up the same as I started. Below I have listed my code, a link to test it with a sample bot I created, and the modules you will need to test it using a self-hosted instance.
My problem is that upon connecting to the specified voice channel, the bot immediately leaves afterwards without any signs of errors or exceptions. I’m not sure if it is a problem with my code, or with one of the libraries I am using. The only console output I receive is as follows :
Bot Ready For Use
joined channel
left channelThanks !
My Code
var voiceChannel = message.member.voiceChannel;
if (!message.member.voiceChannel) return message.channel.send(`You do realize you have to be in a voice channel to do that, right ${message.author.username}?`)
if (!message.member.voiceConnection) voiceChannel.join().then(async connection => {
let streamURL = args.slice(1).join(" ")
let streamTitle = "";
let streamThumb = "";
let streamAuth = "";
let streamAuthThumb = "";
if (streamURL.includes("https://www.youtube.com") || streamURL.includes("https://youtu.be/") && !streamURL.includes(' ')) {
let results = await youtube.getVideo(streamURL)
let {
body
} = await snekfetch.get(`https://www.googleapis.com/youtube/v3/channels?part=snippet&id=${results.channel.id}&fields=items%2Fsnippet%2Fthumbnails&key=${ytapikey}`).query({
limit: 800
})
streamTitle = results.title
streamThumb = results.thumbnails.medium.url
streamAuth = results.channel.title
streamAuthThumb = body.items[0].snippet.thumbnails.medium.url
} else if (!streamURL.includes("https://www.youtube.com") || !streamURL.includes("https://youtu.be/")) {
let results = await youtube.searchVideos(streamURL)
let {
body
} = await snekfetch.get(`https://www.googleapis.com/youtube/v3/channels?part=snippet&id=${results[0].channel.id}&fields=items%2Fsnippet%2Fthumbnails&key=${ytapikey}`).query({
limit: 800
})
streamURL = results[0].url
streamTitle = results[0].title
streamThumb = results[0].thumbnails.medium.url
streamAuth = results[0].channel.title
streamAuthThumb = body.items[0].snippet.thumbnails.medium.url
} else {
return message.reply("I can only play videos from YouTube (#NotSponsored).")
}
console.log("joined channel");
const stream = ytdl('https://www.youtube.com/watch?v=gOMhN-hfMtY', {
filter: 'audioonly'
});
const dispatcher = connection.playStream(stream, {
seek: 0,
volume: 1
});
dispatcher.on("end", end => {
console.log("left channel");
voiceChannel.leave();
});
let musicEmbed = new Discord.RichEmbed()
.setAuthor(streamAuth, streamAuthThumb)
.setTitle(`Now Playing:`)
.addField(`${streamAuth}`, `${streamTitle}`)
.setImage(streamThumb)
.setColor(embedRed)
.setFooter(`${streamAuth} - ${streamTitle} (${streamURL}`)
message.channel.send(musicEmbed)
}).catch(console.error);
breakList of Modules
discord.js
simple-youtube-api
node-opus
ffmpeg
ffbinaries
ffmpeg-binaries
opusscript
snekfetch
node-fetch
ytdl-coreClick here to use my sample bot through repl.it.
Thanks Again !
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Merge pull request #253 from zeroclipboard/origins-array-bug
17 octobre 2013, par jonrohanMerge pull request #253 from zeroclipboard/origins-array-bug
Array.push returns a number, not an array.