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Médias (9)
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Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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Elephants Dream - Cover of the soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (35)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 is the first MediaSPIP stable release.
Its official release date is June 21, 2013 and is announced here.
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (5703)
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libavfi/dnn : add LibTorch as one of DNN backend
15 mars 2024, par Wenbin Chenlibavfi/dnn : add LibTorch as one of DNN backend
PyTorch is an open source machine learning framework that accelerates
the path from research prototyping to production deployment. Official
website : https://pytorch.org/. We call the C++ library of PyTorch as
LibTorch, the same below.To build FFmpeg with LibTorch, please take following steps as
reference :
1. download LibTorch C++ library in
https://pytorch.org/get-started/locally/,
please select C++/Java for language, and other options as your need.
Please download cxx11 ABI version :
(libtorch-cxx11-abi-shared-with-deps-*.zip).
2. unzip the file to your own dir, with command
unzip libtorch-shared-with-deps-latest.zip -d your_dir
3. export libtorch_root/libtorch/include and
libtorch_root/libtorch/include/torch/csrc/api/include to $PATH
export libtorch_root/libtorch/lib/ to $LD_LIBRARY_PATH
4. config FFmpeg with ../configure —enable-libtorch \
—extra-cflag=-I/libtorch_root/libtorch/include \
—extra-cflag=-I/libtorch_root/libtorch/include/torch/csrc/api/include \
—extra-ldflags=-L/libtorch_root/libtorch/lib/
5. makeTo run FFmpeg DNN inference with LibTorch backend :
./ffmpeg -i input.jpg -vf \
dnn_processing=dnn_backend=torch:model=LibTorch_model.pt -y output.jpgThe LibTorch_model.pt can be generated by Python with torch.jit.script()
api. https://pytorch.org/tutorials/advanced/cpp_export.html. This is
pytorch official guide about how to convert and load torchscript model.
Please note, torch.jit.trace() is not recommanded, since it does
not support ambiguous input size.Signed-off-by : Ting Fu <ting.fu@intel.com>
Signed-off-by : Wenbin Chen <wenbin.chen@intel.com>
Reviewed-by : Guo Yejun <yejun.guo@intel.com> -
Process GIF using FFmpeg libraries - can't find parser at av_parser_init
24 novembre 2018, par natarioI am playing with ffmpeg libs, namely
libswscale
andlibavcodec
for now. My goal is resize GIF files. From my ridiculous understanding, I think I need to- decode the GIF and get an AVFrame
- process the frame with libswscale
- encode again into GIF
But I am stuck at step 1. Based on official sample at https://github.com/FFmpeg/FFmpeg/blob/master/doc/examples/decode_video.c , I need to get a parser :
codec = avcodec_find_decoder(AV_CODEC_ID_GIF);
parser = av_parser_init(codec->id);But no parser is found. I am not touching parser in my configure call, so I take all :
Enabled parsers:
aac cavsvideo dvbsub h263 mpegvideo sipr xma
aac_latm cook dvd_nav h264 opus tak
ac3 dca dvdsub hevc png vc1
adx dirac flac mjpeg pnm vorbis
av1 dnxhd g729 mlp rv30 vp3
avs2 dpx gsm mpeg4video rv40 vp8
bmp dvaudio h261 mpegaudio sbc vp9What am I doing wrong ? If this is the wrong approach, what is the correct one ?
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three ways to achieve an H264 file
18 mars 2016, par Kindermannhere I have three ways to get an H264 file, like all forensic scientists, I am very curious about the differences between them :
1.
ffmpeg -i video.mp4 video.h264
2.
ffmpeg -i video.mp4 -vcodec copy -an -f h264 video.h264
3. Using the example "demuxing_decoding.c" provided on the ffmpeg official website :
http://ffmpeg.org/doxygen/trunk/demuxing_decoding_8c-example.htmlObviously, the first one does the transformation, and the second one does the demuxing. They render different H264 files which however have similar file sizes(in my case, it’s about say 24 MB). Suprisingly, the third one, which is also supposed to do the demuxing job, renders an H264 file with 8.4 GB ! Why ?
What I wondered is really, how the interiors of these three methods work ?(The third one is already in source code, therefore it’s quite easy to have an insight) What about the first two commands ? What APIs are called when executing these two commands and how those APIs are called(namely, in what kind of sequences they are called) and things like that.
One thing that is also important to me is, i have no idea how I can trace the execution routines of ffmpeg command lines. I want to see what’s going on behind ffmpeg commands in source code version. Is it possible ?I appreciate any comment.