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  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • Pas question de marché, de cloud etc...

    10 avril 2011

    Le vocabulaire utilisé sur ce site essaie d’éviter toute référence à la mode qui fleurit allègrement
    sur le web 2.0 et dans les entreprises qui en vivent.
    Vous êtes donc invité à bannir l’utilisation des termes "Brand", "Cloud", "Marché" etc...
    Notre motivation est avant tout de créer un outil simple, accessible à pour tout le monde, favorisant
    le partage de créations sur Internet et permettant aux auteurs de garder une autonomie optimale.
    Aucun "contrat Gold ou Premium" n’est donc prévu, aucun (...)

  • Personnaliser l’affichage de mon Médiaspip

    27 mai 2013

    Vous pouvez modifier la configuration du squelette afin de personnaliser votre Médiaspip Voir aussi plus d’informations en suivant ce lien
    Comment supprimer le nombre de vues d’affichage d’un média ?
    Administrer > Gestion du squelette > Pages des articles et médias Cocher dans "Informations non affichées sur les pages de médias" les paramètres que vous ne souhaitez pas afficher.
    Comment supprimer le titre de mon Médiaspip dans le bandeau horizontal ?
    Administrer > Gestion du squelette > (...)

Sur d’autres sites (4869)

  • Adding loop video to sound ffmpeg

    19 décembre 2017, par Cuviline

    i start working with ffmpeg, and here my first doubt :

    I have one sound file, example.mp3 (1 min duration).
    I want add a loop video, example.mp4 ( x sec duration).

    I want generate 1 min mp4 video and loop this video 3 times in this case, but this could be dynamic.

    Its posible do this with ffmpeg ?

    Thanks in advance

  • android ffmpeg .so download [closed]

    19 janvier 2015, par Jas

    Anybody knows from where to get compiled .so FFMPEG library for Android ?

    I tried thousand of times to compile the FFMPEG manually on windows-7 using Android NDK
    but never succeeded.

    So I think it’s better to use precompiled lib as I’m already using the same same technolgy that used in :
    https://github.com/guardianproject/SSCVideoProto

    But the ffmpeg lib in this project is very old.

    Any help is much appreciated.......

  • LibVLC : Retrieving current frame number

    2 avril 2015, par Solidus

    I am doing a project which involves a bit of video recording and editing and I am struggling to find a good C++ library to use. I am using QT as my framework and their video player is not working properly for me to use (seeking crashes some times, e.g.). Also, I need to record video and audio from my camera and QCamera does not work in windows (for recording).

    On my program the user can draw on top of the video and I need to store the start frame and the end frame of those drawings.

    Right now I’ve been testing Libvlc which almost does what I want. From what I can see they don’t have a way to just jump to a certain frame as this can only be done by time or position.

    The first solution that I came up with was to capture the time change event and then calculate the frame using the FPS. The problem is that, as far as I can tell, the interval of this event is around 250ms, which for a 15fps video is almost 4 frames.

    So, the second solution was to use libvlc_video_set_callbacks to make my own "lock, unlock and display" and count the frames there. This works for recording from the camera, as there is no going back and the frames go from 0 until the video stops. The problem is when playing a video. Since there is no timestamp, as far as I can tell, there is no way for me to know in which frame number I am (the user can be seeking for example). My "hacky" solution was to have a "lastTime" and "numTimes" on the struct I pass into these callbacks and this is what I do :

    lastTime represents the "last new time" received and numTimes represents the number of times lastTime was received.

    get_the_current_time
    calculate_frame_num_with_fps
    if current_time is equal to lastTime:
        frameNum += numTimes
        numTimes++
    else
        lastTime = current_time
        numTimes = 1

    This kinda works but I hate the solution. I’m not sure if when doing seeking the time changes if the difference is less than 250ms. That would maybe be kinda hard for a user to do but I’d prefer not to implement it like that.

    So my question is if there is another solution for this ? If not, any libraries that could help me on this ? I know about FFMPEG which seems would solve me this problem as it’s more low level and I could implement this solution. The problem is my deadline is approaching and that would still me take some time (learning the library and doing all the work). So I was thinking of it as a last resort.

    Thank you for your time.