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Mot : - Tags -/Musique

Autres articles (64)

  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • Contribute to documentation

    13 avril 2011

    Documentation is vital to the development of improved technical capabilities.
    MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
    To contribute, register to the project users’ mailing (...)

  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

Sur d’autres sites (7320)

  • sbgdec : prevent NULL pointer access

    10 novembre 2016, par Andreas Cadhalpun
    sbgdec : prevent NULL pointer access
    

    Reviewed-by : Josh de Kock <josh@itanimul.li>
    Signed-off-by : Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>

    • [DH] libavformat/sbgdec.c
  • avformat/segment : Access AVStream more directly

    17 mai 2020, par Andreas Rheinhardt
    avformat/segment : Access AVStream more directly
    

    by storing s->streams[i] in a pointer instead of constantly using
    s->streams[i]->...

    Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@gmail.com>

    • [DH] libavformat/segment.c
  • How do i get access to subproccess.py ?

    6 décembre 2023, par Kronik71

    So, my bot for some reason wants to access a folder in \WindowsApps\PythonSoftwareFoundation.Python.bunch_of_numbers\Lib called subproccess.py but it always gives the error : PermissionError: [WinError 5] Access is denied. I think it has to do with ffmpeg.

    &#xA;

    Here's the full traceback (kinda long) :

    &#xA;

    Traceback (most recent call last):&#xA;  File "C:\Users\myuser\AppData\Local\Packages\PythonSoftwareFoundation.Python.bunch_of_numbers\LocalCache\local-packages\Python310\site-packages\interactions\client\client.py", line 1900, in __dispatch_interaction&#xA;    response = await callback&#xA;  File "C:\Users\myuser\AppData\Local\Packages\PythonSoftwareFoundation.Python.bunch_of_numbers\LocalCache\local-packages\Python310\site-packages\interactions\client\client.py", line 1771, in _run_slash_command&#xA;    return await command(ctx, **ctx.kwargs)&#xA;  File "C:\Users\myuser\AppData\Local\Packages\PythonSoftwareFoundation.Python.bunch_of_numbers\LocalCache\local-packages\Python310\site-packages\interactions\models\internal\command.py", line 132, in __call__&#xA;    await self.call_callback(self.callback, context)&#xA;  File "C:\Users\myuser\AppData\Local\Packages\PythonSoftwareFoundation.Python.bunch_of_numbers\LocalCache\local-packages\Python310\site-packages\interactions\models\internal\application_commands.py", line 802, in call_callback&#xA;    return await self.call_with_binding(callback, ctx)&#xA;  File "C:\Users\myuser\AppData\Local\Packages\PythonSoftwareFoundation.Python.bunch_of_numbers\LocalCache\local-packages\Python310\site-packages\interactions\models\internal\callback.py", line 43, in call_with_binding&#xA;    return await callback(*args, **kwargs)&#xA;  File "C:\Users\myuser\OneDrive\Desktop\button.py", line 38, in press&#xA;    voice_client.play(discord.FFmpegPCMAudio(executable=r"C:\Users\myuser\OneDrive\Desktop\ffmpeg-6.1-essentials_build\bin", source=audiosource))&#xA;  File "C:\Users\myuser\AppData\Local\Packages\PythonSoftwareFoundation.Python.Bunch_of_numbers\LocalCache\local-packages\Python310\site-packages\discord\player.py", line 290, in __init__&#xA;    super().__init__(source, executable=executable, args=args, **subprocess_kwargs)&#xA;  File "C:\Users\myuser\AppData\Local\Packages\PythonSoftwareFoundation.Python.bunch_of_numbers\LocalCache\local-packages\Python310\site-packages\discord\player.py", line 166, in __init__&#xA;    self._process = self._spawn_process(args, **kwargs)&#xA;  File "C:\Users\myuser\AppData\Local\Packages\PythonSoftwareFoundation.Python.bunch_of_numbers\LocalCache\local-packages\Python310\site-packages\discord\player.py", line 180, in _spawn_process&#xA;    process = subprocess.Popen(args, creationflags=CREATE_NO_WINDOW, **subprocess_kwargs)&#xA;  File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.bunch_of_numbers\lib\subprocess.py", line 971, in __init__&#xA;    self._execute_child(args, executable, preexec_fn, close_fds,&#xA;  File "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.bunch_of_numbers\lib\subprocess.py", line 1456, in _execute_child&#xA;    hp, ht, pid, tid = _winapi.CreateProcess(executable, args,&#xA;PermissionError: [WinError 5] Access is denied&#xA;

    &#xA;

    heres my code :

    &#xA;

    import interactions&#xA;import discord&#xA;from discord import FFmpegPCMAudio&#xA;import tracemalloc&#xA;&#xA;ffmpegexec = r"C:\Users\myuser\OneDrive\Desktop\ffmpeg-6.1-essentials_build\bin\ffmpeg.exe"&#xA;&#xA;audiosource = r"C:\Users\myuser\Downloads\seatbelt-online-audio-converter.mp3"&#xA;&#xA;source = discord.FFmpegPCMAudio(audiosource)&#xA;&#xA;token = "my_token"&#xA;&#xA;bot = interactions.Client(token=token)&#xA;&#xA;tracemalloc.start()&#xA;&#xA;@interactions.slash_command(&#xA;    name="joinvc",&#xA;    description="starts the game"&#xA;)&#xA;&#xA;async def joinvc(ctx: interactions.ComponentContext):&#xA;    await ctx.send("Joining vc. Please make sure you are currently in a vc!")&#xA;    vc = ctx.author.voice.channel&#xA;    await vc.connect()&#xA;&#xA;@interactions.slash_command(&#xA;    name="press",&#xA;    description="Press the button"&#xA;)&#xA;&#xA;async def press(ctx: interactions.ComponentContext):&#xA;    await ctx.send(f"{ctx.author.mention} has pressed the button")&#xA;    vc = ctx.author.voice.channel&#xA;    voice_client = await vc.connect()  # Connect to the voice channel&#xA;&#xA;voice_client.play(discord.FFmpegPCMAudio(executable=r"C:\Users\myuser\OneDrive\Desktop\ffmpeg-6.1-essentials_build\bin", source=audiosource))&#xA;&#xA;&#xA;bot.start(token)&#xA;

    &#xA;