Recherche avancée

Médias (0)

Mot : - Tags -/images

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (40)

  • Dépôt de média et thèmes par FTP

    31 mai 2013, par

    L’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
    Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Selection of projects using MediaSPIP

    2 mai 2011, par

    The examples below are representative elements of MediaSPIP specific uses for specific projects.
    MediaSPIP farm @ Infini
    The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)

Sur d’autres sites (4515)

  • problem in loading texture from AVFrame(android)

    25 mars 2013, par SieuTruc

    I get a problem when loading data from AVFrame to openGL :

    int target_width = 320;
                   int target_height = 240;
                   img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height,
                                              pCodecCtx->pix_fmt,
                                              target_width, target_height, PIX_FMT_RGBA, SWS_FAST_BILINEAR,
                                              NULL, NULL, NULL);
                   if(img_convert_ctx == NULL) {
                       LOGE("could not initialize conversion context\n");
                       return;
                   }
                   sws_scale(img_convert_ctx, (const uint8_t* const*)pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameRGB->data, pFrameRGB->linesize);
                   //free(data);
                   int line=target_width*target_height*4;
                   data=(char*)malloc(line);
                   if (!data)
                       LOGE("create data frame fail");
                   LOGE("successful data");
                   filldata(data,pFrameRGB,target_width,target_height);

    with function filldata as :

       static void filldata(char *data,AVFrame *pFrame,int w,int h)
    {uint8_t *frameLine;
       int  yy;
       int i=0;

    for (yy = 0; yy < h; yy++) {

    frameLine = (uint8_t *)pFrame->data[0] + (yy * pFrame->linesize[0]);

    int xx;

    for (xx = 0; xx < w; xx++) {
               int in_offset = xx * 4;

    data[i++] = frameLine[in_offset];

    data[i++] = frameLine[in_offset+1];

    data[i++] = frameLine[in_offset+2];

    data[i++] = frameLine[in_offset+3];
           }
       }
    }

    After that i use data to transfer to

    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, *wi, *he, 0, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)data);

    but it cannot show texture, maybe data above and data in function gltextimage2D are different.
    Please help me figure out what is the format for gltextimage2D so i can configure data to show texture. OR anyone has some sample code to show me.

  • avfilter/af_afade : improve accuracy and speed of gain computation

    25 novembre 2015, par Ganesh Ajjanagadde
    avfilter/af_afade : improve accuracy and speed of gain computation
    

    Gain computation for various curves was being done in a needlessly
    inaccurate fashion. Of course these are all subjective curves, but when
    a curve is advertised to the user, it should be matched as closely as
    possible within the limitations of libm. In particular, the constants
    kept here were pretty inaccurate for double precision.

    Speed improvements are mainly due to the avoidance of pow, the most
    notorious of the libm functions in terms of performance. To be fair, it
    is the GNU libm that is among the worst, but it is not really GNU libm’s fault
    since others simply yield a higher error as measured in ULP.

    "Magic" constants are also accordingly documented, since they take at
    least a minute of thought for a casual reader.

    Reviewed-by : Paul B Mahol <onemda@gmail.com>
    Signed-off-by : Ganesh Ajjanagadde <gajjanagadde@gmail.com>

    • [DH] libavfilter/af_afade.c
  • Moviepy Making a CompositeVideoClip of two concatenate_videoclips

    16 avril 2018, par Max Better

    Working with the Moviepy lib and I’ve been beating my head off a wall with this last step for a while.

    GifClips = concatenate_videoclips(TheGIFs, method='compose')
    TextClips = concatenate_videoclips(TheTexts, method='compose')

    I’ve written both of these to separate files and they look fine. But I’m having a problem getting them to combine properly.

    I’m trying :

    FinishedClips = CompositeVideoClip([GifClips, TextClips], size=(1920,1080))

    It has the audio from TextClips and shows the GifClips but the text isn’t visible. It did show when written alone without the composite.

    It does work if I combine GifClips with a single TextClip but this doesn’t work when I need text clips to run one after another.

    I could run a CompositeVideoClip with every single TextClip and a part of the GifClips and then concatenate them all together but that doesn’t seem like the neatest way of doing this. My guess is there’s a fairly obvious argument here somewhere but looking through the docs and examples I’m struggling so far.

    Any suggestions on how I could get the TextClips clip to show up properly in a composite would be much appreciated.