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Autres articles (111)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

Sur d’autres sites (12514)

  • Video streaming to YouTube using JavaScript and Java

    28 septembre 2020, par user1597121

    I'm trying to stream live video from a user's browser to YouTube Live. I already have the following working :

    


      

    1. Capture video from the webcam using navigator.mediaDevices.getUserMedia
    2. 


    3. Send video data to the server via WebSocket by periodically invoking this function :
    4. 


    


    function getFrame(video)
{
    var canvas = document.createElement('canvas');
    canvas.width = video.videoWidth;
    canvas.height = video.videoHeight;
    canvas.getContext('2d').drawImage(video, 0, 0);

    return canvas.toDataURL('image/png', 1);
}


    


      

    1. Creating a live broadcast and stream on YouTube via their API and receiving the RTMP info where they expect the video stream to be sent.
    2. 


    


    This is where I seem to be stuck. I'm not sure how to send the video data from my Java server to YouTube's RTMP endpoint. I've looked into using Red5 or ffmpeg, but haven't been able to find an example where the data is continually being sent via WebSocket. Rather, there's always some "stream" that is being redirected to YouTube, coming in on a dedicated port, or perhaps from a pre-recorded video file.

    


    I have very limited knowledge of how video streaming works, so that's presumably making things more difficult than they should be. I'd really appreciate some help with getting this figured out. Thank you !

    


  • FFmpeg youtube streaming crash

    27 septembre 2020, par UkaszYTPolak

    I'm using vps with Ubuntu 18.04.1 LTS

    


    And i want to create stream 24/7 on youtube.

    


    Script :

    


    #! /bin/bash
 
VBR="1500k"
FPS="29"
QUAL="ultrafast"
YOUTUBE_URL="rtmp://a.rtmp.youtube.com/live2"
YOUTUBE_KEY="xxxx-xxxx-xxxx-xxxx-xxxx"
VIDEO_SOURCE="undefajnd.mp4"
AUDIO_SOURCE="marynaura.mp3"
AUDIO_ENCODER="aac"
 
ffmpeg \
 -stream_loop -1 \
 -re \
 -r $FPS \
 -i "$VIDEO_SOURCE" \
 -thread_queue_size 512 \
 -i "$AUDIO_SOURCE" \
 -c:v libx264 -tune stillimage -pix_fmt yuv420p -preset $QUAL -r $FPS -g $(($FPS *2)) -b:v $VBR \
 -c:a $AUDIO_ENCODER -threads 6 -ar 44100 -b:a 128k -bufsize 512k -pix_fmt yuv420p \
 -f flv \
 -flvflags no_duration_filesize  $YOUTUBE_URL/$YOUTUBE_KEY


    


    Stream is in loop,but "Crash" on video end
Video - from terminal

    


    sorry for my English D :

    


  • FFmpeg conform DASH to YouTube Live Stream requirements

    4 septembre 2023, par Aniol Pagès

    I'm trying to stream to YouTube using FFmpeg and DASH. I've generated the stream key and I'm successfully sending the generated files to YouTube. However, YouTube refuses the MPD manifest because it has two AdaptationSet (one for video and one for audio), and the documentation specifies that I should use only one for both video and audio

    


    I've tried to use the -adaptation_sets flag unsuccessfully, and also the -map flag.

    


    Here is one of the commands I've tried :
ffmpeg -re -i "/Users/user/Desktop/file.mp4" \        -map 0:v -map 0:a \        -use_template 1 -use_timeline 1 -window_size 5 -min_seg_duration 5000000 \        -f dash dash.mpd

    


    And with the -adaptation_sets flag :
ffmpeg -re -i "/Users/aniolpages/Desktop/2023-09-03 Taller colar filtrar assubtilar.mp4" -map 0 -map 0 -c:a aac -c:v libx264 \ -use_timeline 1 -use_template 1 \ -window_size 5 -adaptation_sets "id=0,streams=v id=1,streams=a" \ -f dash dash.mpd

    


    Has someone been successful to conform the manifest to YouTube requirements ?

    


    Thank you very much !