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Médias (91)
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999,999
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Demon seed (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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The four of us are dying (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Corona radiata (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Lights in the sky (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (111)
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L’utiliser, en parler, le critiquer
10 avril 2011La première attitude à adopter est d’en parler, soit directement avec les personnes impliquées dans son développement, soit autour de vous pour convaincre de nouvelles personnes à l’utiliser.
Plus la communauté sera nombreuse et plus les évolutions seront rapides ...
Une liste de discussion est disponible pour tout échange entre utilisateurs. -
Mediabox : ouvrir les images dans l’espace maximal pour l’utilisateur
8 février 2011, parLa visualisation des images est restreinte par la largeur accordée par le design du site (dépendant du thème utilisé). Elles sont donc visibles sous un format réduit. Afin de profiter de l’ensemble de la place disponible sur l’écran de l’utilisateur, il est possible d’ajouter une fonctionnalité d’affichage de l’image dans une boite multimedia apparaissant au dessus du reste du contenu.
Pour ce faire il est nécessaire d’installer le plugin "Mediabox".
Configuration de la boite multimédia
Dès (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs
Sur d’autres sites (6701)
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Respecter les rotations des vidéos
2 mai 2011Les vidéos prises avec des dispositifs mobiles (Apple Iphone notamment) disposent d’une métadata de Rotation que Mediainfo peut récupérer.
Il serait donc mieux d’inverser les hauteurs / largeurs à ce moment là et d’encoder avec rotation ... Peut être
cf :
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How to make an automated video of changing webpage
21 mars 2023, par jonas woutersI'm currently working on a project where I need to make a recording of a webpage without opening this browser. (headless browser)
The file I'm working on is stored locally on my machine and is generated with a Python script. It's generated because it will be different for every user and will be deleted after the recording is made.


I'm currently stuck with trying to make a recording of a webpage.
Does somebody know how I can record a webpage.


Currently I'm doing this


# Make a video
def create_video(duration, name):
 # Path of the HTML file you want to record
 html_file_path = os.path.join(py_dir_path, 'templates/video/', f'{name}.html')
 width = 1080
 height = 1920
 framerate = 30
 
 options = Options()
 options.headless = True
 options.add_experimental_option('mobileEmulation', {'deviceName': 'iPhone SE'})
 driver = webdriver.Chrome(options=options)
 driver.get(f'file://{html_file_path}')
 print(driver)
 outputName = f'{name}.mp4'

 cmd= f'ffmpeg -y -f xcbgrab -s {width}x{height} -framerate {framerate} -i :0.0+0,0 -f alsa -i default -vcodec libx264 -pix_fmt yuv420p -preset ultrafast {outputName}'
 p = subprocess.Popen(cmd, shell=True)

 import time
 time.sleep(duration)

 p.kill()



This code makes a headless browser and plays the website, but the recording process is not working for me


I've already have had working code, but this was based on making screenshots of the webpage and then pasting these screenshots after each other, this code was difficult to read and worst of all very slow.


Working bad code


# Make a video
def create_video(duration, name, timesFaster):
 # Path of the HTML file you want to record
 html_file_path = os.path.join(py_dir_path, 'templates/video/', f'{name}.html')
 # Use function create_driver to create a driver and use this driver
 try:
 # Make a chrome window with size --> width: 390px, height: 850px
 options = webdriver.ChromeOptions()
 options.add_argument("--headless")
 options.add_experimental_option('mobileEmulation', {'deviceName': 'iPhone SE'})
 driver = webdriver.Chrome(options=options)
 driver.get(f'file://{html_file_path}')
 
 # Use function capture_screenshots to take screenshots for 
 capture_screenshots(driver, int(duration), name, timesFaster)
 finally:
 driver.quit

# Make as many screens as possible in ... amount of time (... = animation_duration)
def capture_screenshots(driver, animation_duration, name, timesFaster):
 screenshots = []
 # Calculate the ending time
 end_time = time.time() + animation_duration
 # Keeps track of amount of screenshots
 index = 1

 try:
 # Take as many screenshots as possible until the current time exceeds the end_time
 while time.time() < end_time:
 # Each time a new filename (so it does not overwrite)
 screenshot_file_name = f'capture{index}.png'
 # Save the screenshot on device
 driver.save_screenshot(screenshot_file_name)
 # Append the screenshot in screenshots ([])
 screenshots.append(screenshot_file_name)
 index += 1
 
 
 # Calculate the FPS
 fps = (len(screenshots)/animation_duration) * timesFaster
 print("sec: ", animation_duration/timesFaster)
 print("fps: ", fps)
 # Make the video with the FPS calculated above
 clip = ImageSequenceClip(screenshots, fps=fps)
 # File name of the result (video)
 output_file_path = os.path.join(mp4_dir_path, f"part/{name}.mp4")
 # Write the videoFile to the system
 clip.write_videofile(output_file_path, codec='libx264', bitrate="2M")
 finally:
 # Delete all screenshots
 for screenshot in screenshots:
 try:
 os.remove(screenshot)
 except:
 pass



At the moment it's not that important for me that it's a local file, if I would be able to record a webpage (for example https://jonaswouters.sinners.be/3d-animatie/) this will be equally helpfull


Thanks in advance
Jonas


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CVOpenGLESTextureCacheCreateTextureFromImage from uint8_t buffer
6 novembre 2015, par resident_I’m developing an video player for iPhone. I’m using ffmpeg libraries to decode frames of video and I’m using opengl 2.0 to render the frames to the screen.
But my render method is very slowly.
A user told me :
iOS 5 includes a new way to do this fast. The trick is to use AVFoundation and link a Core Video pixel buffer directly to an OpenGL texture.My problem now is that my video player send to render method a uint8_t* type that I use then with glTexSubImage2D.
But if I want to use CVOpenGLESTextureCacheCreateTextureFromImage I need a CVImageBufferRef with the frame.
The question is : How I can create CVImageBufferRef from uint8_t buffer ?
This is my render method :
- (void) render: (uint8_t*) buffer
NSLog(@"render") ;[EAGLContext setCurrentContext:context];
glBindFramebuffer(GL_FRAMEBUFFER, defaultFramebuffer);
glViewport(0, 0, backingWidth, backingHeight);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// OpenGL loads textures lazily so accessing the buffer is deferred until draw; notify
// the movie player that we're done with the texture after glDrawArrays.
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mFrameW, mFrameH, GL_RGB,GL_UNSIGNED_SHORT_5_6_5, buffer);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
[moviePlayerDelegate bufferDone];
glBindRenderbuffer(GL_RENDERBUFFER, colorRenderbuffer);
[context presentRenderbuffer:GL_RENDERBUFFER];Thanks,