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Autres articles (20)

  • Contribute to translation

    13 avril 2011

    You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
    To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
    MediaSPIP is currently available in French and English (...)

  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

Sur d’autres sites (5105)

  • Thread count option in FFmpeg for FASTEST conversion to h264 ?

    5 septembre 2013, par Saptarshi Biswas

    I need to maximize speed while converting videos using FFmpeg to h264

    • Any input format of source videos
    • User's machine can have any number of cores
    • Power and memory consumption are non-issues

    Of course, there are a whole bunch of options that can be tweaked but this question is particularly about choosing the best -thread <count></count> option. I am trying to find an ideal thread count as a function of

    • no. of cores
    • input video format
    • h264-friendly values maybe ?
    • anything else missed above ?

    I am aware the default -thread 0 follows one-thread-per-core approach which is supposed to be optimal. But I am not sure if this is time or space-optimized. Also, on certain testcases, I've seen more threads (say 4 threads on my dual core test machine) finishes quicker than the default.

    Any other direction, say configure options w.r.t. threads, worth pursuing ?

  • How can I intercept encoded video data using ffmpeg with C ?

    24 février 2017, par TerNer

    First of all, I hope you’ll understand my poor english skill. I’ll do my best to write question about it.

    I’m currently developing some application. That application will captures desktop and encodes to MP4 video and send mp4 video data/chunks to another clients (all this process should run in memory not file). so another client should can play mp4 video/data/chunks that received from server.

    so I used avio = avio_open(...) and reassigned write function as like avio->write_packet = some_function. but this way seems not "generate" mp4 file/chunk correctly. and It seems the original write_packet callback having actual logic that write packet to a file. but I don’t want to write to a file. so I was thinking about it for a week but I did’t getting any of idea about it.

    so my question is : How can I intercept "encoded" video data that should processed by avio->write_packet ?

  • Compression of a video with constant background

    28 juin 2017, par Spirou003

    (sorry if my english is bad, I can read it but I don’t write it quite well...)

    I want to compress some videos, which have two particularities :

    • there is a background that covers 90% of the area, during the whole video
    • most of the others elements can be separately described by a picture in move

    My videos are like this one, and don’t have audio. As you can see, almost everything can be described only by using a fixed background, few small images in move, plus a noise. Moreover, this noise will be almost nul and then an entropic coding would be very efficient. I think it will produce tiny files (< 5 Mo) even if the duration is in hours, a result that is very appreciable since I have actually recorded 30h of game (actual size is 3 Go).

    Is there any way to get new video files, that benefit of these informations ? If yes, what are the implication of a such encoding for watching these videos with Windows Media Player, or for usage with ffmpeg ?

    I searched with Google after anything that can help me, but I don’t know which keyword I can use for this, then I didn’t found anything usefull :-(

    Thanks in advance :-)

    PS : another example, the video is accelerated but shows the interesting moves