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Autres articles (61)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

Sur d’autres sites (6440)

  • Mobile Camera live audio/video streaming and encoding

    7 juin 2015, par Strikecounter2

    I know this question has been asked a couple of times, but I still haven’t found the right answer for my question.

    I would like to code an app that is able to live-stream audio and video while the content is being recorded and then uploaded to a server. I’d prefer to have my own back-end using Parse, because I want a high scalability. I know that the video has to be encoded to a h.264 codec and the audio to an AAC codec, but I don’t know how to achieve this. I have heard of the FFmpeg framework, but I am not sure if I would violate their license if I distribute my app or even sell it to somebody else.
    I would then like to receive the stream from the server to open it on the iPhone/android phone.

    They key requirements would be :

    • Low Latency
    • About 24 fps
    • Audio/Video in sync
    • No buffering while watching

    I would like to use Swift as a programming language, but if there is no way to use a swift-wrapper for any frameworks I would focus on Objective-C too.

    I am willing to learn everything that is needed, but I don’t know where to start.

  • Options for cross-platform video & audio playback with speed control [on hold]

    11 janvier 2016, par Jon Cook

    I’m looking for a component that will do the following :

    1. (Must) Playback most common video formats (e.g. mp4, wmv, AVCHD, F4V, swf, MKV, DIVX, Mov, Avi, MPEG-1, MPEG-2, flv, VOB, asf)
    2. (Should) Stream video
    3. (Must) Playback most common audio formats (e.g .mp3, wav, .m4a, .mid)
    4. (Should) Stream audio
    5. (Must) Slow-down/speed up video&audio
    6. (Must) Adjust pitch of video&audio
    7. (Should) Zoom in on video

    It needs to work on the following platforms :

    1. (Must) Mac
    2. (Must) iPad
    3. (Should) iPhone
    4. (Should) Android
    5. (Should) Windows

    I’m prepared to work with any language, tech stack, whatever, as long as it meets those requirements.

    Is there any such thing out there ?

    I’ve started looking around (have checked out http://ffmpeg.org/ and www.vitamio.org/) but I’m a bit overwhelmed - too many variables - hoping someone out there might have some hints ?

  • access to ffmpeg m3u8 file from network

    26 février 2016, par combo_ci

    i read this document and folow instruction to genrate m3u8 file from a inpute file, a good help from Polandeer in this link either very usful, now i want to now how can i access that m3u8 from local network like http://192.168.1.2/test.m3u8.