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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
Autres articles (106)
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Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...) -
Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.
Sur d’autres sites (8496)
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How to pass options to ffmpeg from SoX ?
17 janvier 2018, par beardedlinuxgeekI’m trying to combine and encode some files from wav to m4a. I installed both ffmpeg and sox from source to make sure nothing was disabled. When I do the conversion with ffmpeg
ffmpeg -i input.wav -acodec aac -strict experimental output.m4a
it works fine. When I use SoX
sox input.wav output.m4a
I get the error
[NULL @ 0x251b4e0] Codec is experimental but experimental codecs are not enabled, see -strict -2
sox FAIL ffmpeg: ffmpeg could not open CODEC
sox FAIL formats: can't open output file `output.m4a':I need to way to get SoX to tell ffmpeg that its ok to use the experimental codecs.
Also I already tried using this guide http://ffmpeg.org/trac/ffmpeg/wiki/UbuntuCompilationGuide to install the fdk-acc encoder, but it didn’t work. The experimental one works fine so I’d rather just use that.
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Distributed video decoding over a network
26 mars 2015, par tkcasti’m developing a videowall controller.
I can use any technology of programming language needed, and I want to decode videos of arbitrarily high resolution on my videowall.One possible solution is :
split the ultra high video into several slices using ffmpeg and have one computer to decode each tile of the videowall separately. I’d use the network only to control the playback
Another interesting solution :
only a master computer would have the huge video, and it would control a distributed decoding over the network. Is it even possible ? how ?
Thanks !
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Evolution of Multimedia Fiefdoms
1er octobre 2014, par Multimedia Mike — GeneralI want to examine how multimedia fiefdoms have risen and fallen through the years.
Back in the day, the multimedia fiefdoms were built around the formats put forth by competing companies : there was Microsoft/WMV, Apple/MOV, and Real/RM as the big contenders. On2 always wanted to be a player in this arena but could never quite catch a break. A few brave contenders held the line for open source and also for the power users who desired one application that could handle everything (my original motivation for wanting to get into multimedia hacking).
The computer desktop was the battleground for internet-based media stream. Whatever happened to those days ? Actually, if memory serves, Flash-based video streaming stepped on all of them.
Over the last 6-7 years, the battleground has expanded to cover mobile devices, where Flash’s impact has… lessened. During this time, multimedia technology pretty well standardized on a particular stack, namely, the MPEG (MP4/H.264/AAC) stack.
The belligerents in this war tried for years to effectively penetrate new territory, namely, the living room where the television lived. This had been slowgoing for years due to various user interface and content issues, but steadily improved.
Last April, Amazon announced their entry into the set-top box market with the Fire TV. That was when it suddenly crystallized for me that the multimedia ecosystem has radically shifted. Now, the multimedia fiefdoms revolve around access to content via streaming services.
Off the top of my head, here are some of the fiefdoms these days (fiefdoms I have experience using) :
- Netflix (subscription streaming)
- Amazon (subscription, rental, and purchased streaming)
- Hulu Plus (subscription streaming)
- Apple (rental and purchased media)
I checked some results on Can I Stream.It ? (which I refer to often) and found a bunch more streaming fiefdoms such as Google (both Play and YouTube, which are separate services), Sony, Xbox 360, Crackle, Redbox Instant, Vudu, Target Ticket, Epix, Sony, SnagFilms, and XFINITY StreamPix. And surely, these are probably just services available in the United States ; I know other geographical regions have their own fiefdoms.
What happened ?
When I got into multimedia hacking, there were all these disparate, competing ecosystems. As a consumer, I didn’t care where the media came from, I just wanted to play it. That’s what inspired me to work on open source multimedia projects. Now I realize that I have the same problem 10-15 years later : there are multiple competing ecosystems. I might subscribe to fiefdoms X and Y, but am frustrated to learn that something I’d like to watch is only available through fiefdom Z. Very few of these fiefdoms can be penetrated using open source technology.
I’m not really sure about the point about this whole post. Multimedia technology seems really standardized these days. But that’s probably just my perspective because I have spent way too long focusing on a few areas of multimedia technology such as audio and video coding. It’s interesting that all these services probably leverage the same limited number of codecs. Their differentiation comes from the catalog of content that each is able to license for streaming. There are different problems to solve in the multimedia arena now.