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  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Submit enhancements and plugins

    13 avril 2011

    If you have developed a new extension to add one or more useful features to MediaSPIP, let us know and its integration into the core MedisSPIP functionality will be considered.
    You can use the development discussion list to request for help with creating a plugin. As MediaSPIP is based on SPIP - or you can use the SPIP discussion list SPIP-Zone.

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

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  • PySceneDetect FFmpeg Not Available

    14 août 2023, par Dmitriy Pushkarev

    I already installed FFmpeg and this is available in terminal I can convert video and etc, but it's completely not available in PySceneDetect.

    


    pip installed FFmpeg-python and FFmpeg library and FFmpeg itself in system.

    


    PySceneDetect returns :

    


    ffmpeg could not be found on the system. Please install ffmpeg to enable video output support.


    


    I think trouble with path, but can't put path in PySceneDetect. I can use path to binary FFmpeg, only in ffmpeg-python library, like this and it's working

    


    This code working fine :

    


    Here i using only FFmpeg-python library

    


    stream = ffmpeg.input('vi0.mp4')
stream = ffmpeg.filter(stream, 'fps', fps=10, round='up')
stream = ffmpeg.output(stream, 'vi1.mp4')
ffmpeg.run(stream,cmd='./ffmpeg')


    


    But can't it to get work with PySceneDetect

    


    print(scenedetect.video_splitter.is_ffmpeg_available())


    


    return False

    


    split_video_ffmpeg(video_path, scene_list, show_progress=False)


    


    returns "ffmpeg could not be found on the system. Please install ffmpeg to enable video output support."

    


  • doxy : Fix link in badge color

    16 décembre 2013, par Luca Barbato
    doxy : Fix link in badge color
    

    Green on blue was not exactly optimal.

    Signed-off-by : Luca Barbato <lu_zero@gentoo.org>

    • [DBH] doc/doxy/doxy_stylesheet.css
  • How to list all audio devices that are enabled and present for recording the output audio of the pc ?

    23 juin 2023, par Daniel Lip

    I want to record with ffmpeg later the entire desktop including audio.&#xA;I want to make that it will find for me automatic the recording audio device.

    &#xA;

    I'm using MMDeviceEnumerator.

    &#xA;

    all the other ways I tried returned empty list returned 0 audio devices. I tried with naudio and ffmpeg

    &#xA;

    public Form1()&#xA;        {&#xA;            InitializeComponent();&#xA;&#xA;            InitializeRecordingIndicator();&#xA;&#xA;            MMDeviceEnumerator enumerator = new MMDeviceEnumerator();&#xA;            foreach (MMDevice device in enumerator.EnumerateAudioEndPoints(DataFlow.Capture, DeviceState.All))&#xA;            {&#xA;                StreamWriter w = new StreamWriter(@"d:\audiodev.txt", true);&#xA;                cmbAudioDevices.Items.Add(device.FriendlyName);&#xA;                w.WriteLine(device.FriendlyName &#x2B; " " &#x2B; device.State);&#xA;                w.Close();&#xA;            }&#xA;        }&#xA;

    &#xA;

    This is the list of all my audio deviceso n my system.&#xA;but they are all not present or disabled. and i have audio on my pc i can hear games videos anything.

    &#xA;

    so what would i select from this list as audio device for recording the pc output audio ?&#xA;or maybe i need to find another way to find the right audio device ?

    &#xA;

    Front Green In (Realtek(R) Audio) NotPresent&#xA;Rear (Realtek(R) Audio) NotPresent&#xA;Center (Realtek(R) Audio) NotPresent&#xA;Microphone (Realtek(R) Audio) NotPresent&#xA;Rear Grey In (Realtek(R) Audio) NotPresent&#xA;Side (Realtek(R) Audio) NotPresent&#xA;Internal AUX Jack (NVIDIA High Definition Audio) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Rear Pink In (Realtek(R) Audio) NotPresent&#xA;Internal AUX Jack (NVIDIA High Definition Audio) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Internal AUX Jack (NVIDIA High Definition Audio) NotPresent&#xA;Front (Realtek(R) Audio) NotPresent&#xA;Rear Orange In (Realtek(R) Audio) NotPresent&#xA;Line In (Realtek(R) Audio) NotPresent&#xA;Front Pink In (Realtek(R) Audio) NotPresent&#xA;Line In (Realtek(R) Audio) Unplugged&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Microphone (Realtek(R) Audio) Unplugged&#xA;Subwoofer (Realtek(R) Audio) NotPresent&#xA;Rear Black In (Realtek(R) Audio) NotPresent&#xA;Stereo Mix (Realtek(R) Audio) Disabled&#xA;Rear Green In (Realtek(R) Audio) NotPresent&#xA;Microphone (Realtek(R) Audio) NotPresent&#xA;Rear Blue In (Realtek(R) Audio) NotPresent&#xA;Front Green In (Realtek(R) Audio) NotPresent&#xA;Rear (Realtek(R) Audio) NotPresent&#xA;Center (Realtek(R) Audio) NotPresent&#xA;Microphone (Realtek(R) Audio) NotPresent&#xA;Rear Grey In (Realtek(R) Audio) NotPresent&#xA;Side (Realtek(R) Audio) NotPresent&#xA;Internal AUX Jack (NVIDIA High Definition Audio) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Rear Pink In (Realtek(R) Audio) NotPresent&#xA;Internal AUX Jack (NVIDIA High Definition Audio) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Internal AUX Jack (NVIDIA High Definition Audio) NotPresent&#xA;Front (Realtek(R) Audio) NotPresent&#xA;Rear Orange In (Realtek(R) Audio) NotPresent&#xA;Line In (Realtek(R) Audio) NotPresent&#xA;Front Pink In (Realtek(R) Audio) NotPresent&#xA;Line In (Realtek(R) Audio) Unplugged&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Microphone (Realtek(R) Audio) Unplugged&#xA;Subwoofer (Realtek(R) Audio) NotPresent&#xA;Rear Black In (Realtek(R) Audio) NotPresent&#xA;Stereo Mix (Realtek(R) Audio) Disabled&#xA;Rear Green In (Realtek(R) Audio) NotPresent&#xA;Microphone (Realtek(R) Audio) NotPresent&#xA;Rear Blue In (Realtek(R) Audio) NotPresent&#xA;Front Green In (Realtek(R) Audio) NotPresent&#xA;Rear (Realtek(R) Audio) NotPresent&#xA;Center (Realtek(R) Audio) NotPresent&#xA;Microphone (Realtek(R) Audio) NotPresent&#xA;Rear Grey In (Realtek(R) Audio) NotPresent&#xA;Side (Realtek(R) Audio) NotPresent&#xA;Internal AUX Jack (NVIDIA High Definition Audio) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Rear Pink In (Realtek(R) Audio) NotPresent&#xA;Internal AUX Jack (NVIDIA High Definition Audio) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Internal AUX Jack (NVIDIA High Definition Audio) NotPresent&#xA;Front (Realtek(R) Audio) NotPresent&#xA;Rear Orange In (Realtek(R) Audio) NotPresent&#xA;Line In (Realtek(R) Audio) NotPresent&#xA;Front Pink In (Realtek(R) Audio) NotPresent&#xA;Line In (Realtek(R) Audio) Unplugged&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Internal AUX Jack (High Definition Audio Device) NotPresent&#xA;Microphone (Realtek(R) Audio) Unplugged&#xA;Subwoofer (Realtek(R) Audio) NotPresent&#xA;Rear Black In (Realtek(R) Audio) NotPresent&#xA;Stereo Mix (Realtek(R) Audio) Disabled&#xA;Rear Green In (Realtek(R) Audio) NotPresent&#xA;Microphone (Realtek(R) Audio) NotPresent&#xA;Rear Blue In (Realtek(R) Audio) NotPresent&#xA;

    &#xA;

    this is how i tried with naudio but it didn't working it didn't find anything. :

    &#xA;

    using NAudio.Wave;&#xA;...&#xA;&#xA;// Enumerate and list audio input devices&#xA;var devices = WaveInEvent.DeviceCount;&#xA;for (int deviceId = 0; deviceId &lt; devices; deviceId&#x2B;&#x2B;)&#xA;{&#xA;    var deviceInfo = WaveInEvent.GetCapabilities(deviceId);&#xA;    Console.WriteLine($"Device ID: {deviceId}, Name: {deviceInfo.ProductName}");&#xA;}&#xA;

    &#xA;

    before that i tried with ffmpeg but also it didn't return anything :

    &#xA;

    public static class FFmpegHelper&#xA;    {&#xA;        public static string[] GetAudioCaptureDevices()&#xA;        {&#xA;            string ffmpegPath = @"C:\path\to\ffmpeg.exe";&#xA;            Process process = new Process();&#xA;            process.StartInfo.FileName = ffmpegPath;&#xA;            process.StartInfo.Arguments = "-list_devices true -f dshow -i dummy";&#xA;            process.StartInfo.UseShellExecute = false;&#xA;            process.StartInfo.RedirectStandardError = true;&#xA;            process.StartInfo.CreateNoWindow = true;&#xA;            process.Start();&#xA;            process.WaitForExit();&#xA;&#xA;            string output = process.StandardError.ReadToEnd();&#xA;            string[] lines = output.Split(&#x27;\n&#x27;);&#xA;            var devices = lines.Where(line => line.Contains("audio")).Select(line => line.Trim()).ToArray();&#xA;            return devices;&#xA;        }&#xA;    }&#xA;

    &#xA;

    using it :

    &#xA;

    var audioDevices = FFmpegHelper.GetAudioCaptureDevices();&#xA;

    &#xA;