
Recherche avancée
Autres articles (111)
-
Les vidéos
21 avril 2011, parComme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
-
Possibilité de déploiement en ferme
12 avril 2011, parMediaSPIP peut être installé comme une ferme, avec un seul "noyau" hébergé sur un serveur dédié et utilisé par une multitude de sites différents.
Cela permet, par exemple : de pouvoir partager les frais de mise en œuvre entre plusieurs projets / individus ; de pouvoir déployer rapidement une multitude de sites uniques ; d’éviter d’avoir à mettre l’ensemble des créations dans un fourre-tout numérique comme c’est le cas pour les grandes plate-formes tout public disséminées sur le (...)
Sur d’autres sites (7715)
-
How to convert a Stream on the fly with FFMpegCore ?
18 octobre 2023, par AdrianFor a school project, I need to stream videos that I get from torrents while they are downloading on the server.
When the video is a .mp4 file, there's no problem, but I must also be able to stream .mkv files, and for that I need to convert them into .mp4 before sending them to the client, and I can't find a way to convert my Stream that I get from MonoTorrents with FFMpegCore into a Stream that I can send to my client.


Here is the code I wrote to simply download and stream my torrent :


var cEngine = new ClientEngine();

var manager = await cEngine.AddStreamingAsync(GenerateMagnet(torrent), ) ?? throw new Exception("An error occurred while creating the torrent manager");

await manager.StartAsync();
await manager.WaitForMetadataAsync();

var videoFile = manager.Files.OrderByDescending(f => f.Length).FirstOrDefault();
if (videoFile == null)
 return Results.NotFound();

var stream = await manager.StreamProvider!.CreateStreamAsync(videoFile, true);
return Results.File(stream, contentType: "video/mp4", fileDownloadName: manager.Name, enableRangeProcessing: true);



I saw that the most common way to convert videos is by using ffmpeg. .NET has a package called
FFMpefCore
that is a wrapper for ffmpeg.

To my previous code, I would add right before the
return
:

if (!videoFile.Path.EndsWith(".mp4"))
{
 var outputStream = new MemoryStream();
 FFMpegArguments
 .FromPipeInput(new StreamPipeSource(stream), options =>
 {
 options.ForceFormat("mp4");
 })
 .OutputToPipe(new StreamPipeSink(outputStream))
 .ProcessAsynchronously();
 return Results.File(outputStream, contentType: "video/mp4", fileDownloadName: manager.Name, enableRangeProcessing: true);
}



I unfortunately can't get a "live" Stream to send to my client.


-
x264 Building error - Android
21 avril 2016, par Jay ParikhI am using this repository to build ffmpeg static library which includes x264,libpng and others, please
visit this link https://github.com/writingminds/ffmpeg-androidi am using windows 7 as host and ubuntu 15.10 (_64) as guest os using VMware Workstation 12
and
Android-ndk-r11b-linux-x86_64i do have Prebuilt libraries , but now i want it without PIE support
i am getting this error in config.log in x264 folder while building
through./android_build.sh
here is the log :
x264 configure script
Command line options: "--cross-prefix=/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/bin/arm-linux
/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/bin/arm-linux-androideabi-gcc
checking whether /mnt/hgfs/uShare/ffmpeg-android/toolchain-android/bin/arm-linux-androideabi-gcc
--sysroot=/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/sysroot works... no
Failed commandline was:
--sysroot=/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/sysroot conftest.c -Wall -I. -I$(SRCPATH) --sysroot=/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/sysroot --sysroot=/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/sysroot -lm -o conftest
/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/bin/../lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin/ld: fatal error:
conftest: Input/output error
Failed program was:
int main (void) { return 0; }
DIED: No working C compiler found.ushare is my shared folder between windows and ubuntu
I have spend almost a week ,trying to solve every error i get.
these errors are like never ending , 1 solution give 10 more errors
i have researched a LOT for this librarythanks a lot in advance.
Also i thought that x264 library might have poroblem ,so i tried to disable it
but next library "libpng" also had Same log Errori think problem is in Input/output error (obviously)
this line in log kind of confuses me (those /../../)/mnt/hgfs/uShare/ffmpeg-android/toolchain-android/bin/../lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin/ld : fatal error :
its like two folder overlaping address...
thanks a lot in advance.
please don’t go harsh on me ,its my first time,all thanks to this thing... -
Anomalie #2749 (Fermé) : Problème de cookie
21 mars 2013, par guytarr °il y a bien http://forum.spip.net/fr_248457.html mais rien trouvé dans forum ou sur les listes de "récent".