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Autres articles (36)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Other interesting software

    13 avril 2011, par

    We don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
    The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
    We don’t know them, we didn’t try them, but you can take a peek.
    Videopress
    Website : http://videopress.com/
    License : GNU/GPL v2
    Source code : (...)

Sur d’autres sites (8253)

  • Solid FFmpeg wrapper for C#/.NET

    31 octobre 2016, par Jacob Poul Richardt

    I have been searching the web for some time for a solid FFmpeg wrapper for C#/.NET. But I have yet to come up with something useful. I have found the following three projects, but all of them apears to be dead in early alpha stage.

    FFmpeg.NET
    ffmpeg-sharp
    FFLIB.NET

    So my question is if anyone knows of a wrapper project that is more mature ?
    I am not looking for a full transcoding engine with job queues and more.
    Just a simple wrapper so I do not have to make a command line call and then parse the console output, but can make method calls and use eventlisteners for progress.

    And please feel free to mention any active projects, even if they are stil in the early stages.

  • lavu/hwcontext : Add support for HW -> HW transfers

    24 octobre 2019, par Philip Langdale
    lavu/hwcontext : Add support for HW -> HW transfers
    

    We are beginning to consider scenarios where a given HW Context
    may be able to transfer frames to another HW Context without
    passing via system memory - this would usually be when two
    contexts represent different APIs on the same device (eg : Vulkan
    and CUDA).

    This is modelled as a transfer, as we have today, but where both
    the src and the dst are hardware frames with hw contexts. We need
    to be careful to ensure the contexts are compatible - particularly,
    we cannot do transfers where one of the frames has been mapped via
    a derived frames context - we can only do transfers for frames that
    were directly allocated by the specified context.

    Additionally, as we have two hardware contexts, the transfer function
    could be implemented by either (or indeed both). To handle this
    uncertainty, we explicitly look for ENOSYS as an indicator to try
    the transfer in the other direction before giving up.

    • [DH] libavutil/hwcontext.c
  • Adding total duration/enable seeking in mp4 AAC audio stream file with FFMPEG

    12 avril 2016, par lex82

    I’m trying to write an AAC audio stream into an mp4 file using the FFMPEG libraries. I am using a custom IO context that writes directly to a socket so I have to set ioContext->seekable = 0. To make this work I had to add the "movflags" empty_moov and frag_keyframe when writing the header.

    After writing the output to a file on the other end of the socket, I can play the file in VLC or Windows Media Player. However, seeking to a specific position in the file is not working properly in both players. WMP also does not show the total duration and VLC only flashes it shortly when reaching the end of the audio.

    Is there a way to add more metadata when muxing so the players are able to treat the file as if it was not written as a stream ? Transfer via the socket is not interrupted abruptly, so I could write metadata at the end of the file. I also know the total duration in advance, so I could add it to the header of the file if it was possible. I cannot use the faststart flag because this would require output to a seekable file before writing to the socket.

    Update : I learned that I can set the duration in AVFormatContext and I can set nb_frames and avg_frame_rate in AVStream. However, it doesn’t solve my problem. When I set the codecContext flag AV_CODEC_FLAG_QSCALE, VLC seems to be able to estimate the total time. However, seeking still doesn’t work.