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The Great Big Beautiful Tomorrow
28 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Texte
Autres articles (46)
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Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
Création définitive du canal
12 mars 2010, parLorsque votre demande est validée, vous pouvez alors procéder à la création proprement dite du canal. Chaque canal est un site à part entière placé sous votre responsabilité. Les administrateurs de la plateforme n’y ont aucun accès.
A la validation, vous recevez un email vous invitant donc à créer votre canal.
Pour ce faire il vous suffit de vous rendre à son adresse, dans notre exemple "http://votre_sous_domaine.mediaspip.net".
A ce moment là un mot de passe vous est demandé, il vous suffit d’y (...)
Sur d’autres sites (3981)
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Why does ffmpeg hang indefinitely when composing videos ?
11 octobre 2022, par Brendan HillI am executing ffmpeg commands in a Java microservice (which runs dockerised in kubernetes in a temporary pod created by KEDA from an Amazon SQS queue... but unlikely to be relevant).


About 30% of the time, the ffmpeg process hangs indefinitely :



/usr/local/bin/ffmpeg 
 -i /tmp/transcode-3b928f5f-3cd9-4cd6-9175-b7c1621aa7ce13592236077853079159/person1.mkv 
 -i /tmp/transcode-3b928f5f-3cd9-4cd6-9175-b7c1621aa7ce13592236077853079159/person2.mkv
 -filter_complex [0:v][1:v]hstack=inputs=2[v];[0:a]aresample=async=1000[0sync];[1:a]aresample=async=1000[1sync];[0sync][1sync]amix[a] 
 -map [v] 
 -map [a] 
 -c:v libx264 
 -crf 18 
 -ac 2 
 -vsync 1 
 -r 25 
 -shortest /tmp/transcode-3b928f5f-3cd9-4cd6-9175-b7c1621aa7ce13592236077853079159/composed.mp4




This causes the Java code to wait indefinitely :



 Process proc = Runtime.getRuntime().exec(cmd);

 StreamConsumer outConsumer = new StreamConsumer(proc.getInputStream(), stdout);
 StreamConsumer errConsumer = new StreamConsumer(proc.getErrorStream(), stderr);

 // execute data read/write in separate threads
 outExecutor.submit(outConsumer);
 errorExecutor.submit(errConsumer);

 proc.waitFor() // Hangs indefinitely, with ~30% probability




It is not specifically about the video files because they generally work on retry (with similar 30% failure probability so sometimes several retries are necessary). Of course, since it hangs indefinitely instead of exiting with failure, it has to wait hours before we risk another retry.


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Why is ffmpeg hanging indefinitely and how to fix ?


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Can I get ffmpeg to fail early instead of hanging indefinitely (so I can trigger retry immediately) ?


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I see many questions and posts about ffmpeg hanging indefinitely. Is ffmpeg inherently unstable ?










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Accented characters are not recognized in python [closed]
10 avril 2023, par CorAnnaI have a problem in the python script, my script should put subtitles in a video given a srt file, this srt file is written by another script but in its script it replaces the accents and all the particular characters with a black square symbol with a question mark inside it... the problem I think lies in the writing of this file, what follows and that in overwriting the subtitles I do with ffmpeg the sentences that contain an accented word are not written


def video_audio_file_writer(video_file):

 videos_folder = "Video"
 audios_folder = "Audio"

 video_path = f"{videos_folder}\\{video_file}"

 video_name = Path(video_path).stem
 audio_name = f"{video_name}Audio"

 audio_path = f"{audios_folder}\\{audio_name}.wav"

 video = mp.VideoFileClip(video_path)
 audio = video.audio.write_audiofile(audio_path)

 return video_path, audio_path, video_name

 def audio_file_transcription(audio_path, lang):

 model = whisper.load_model("base")
 tran = gt.Translator()

 audio_file = str(audio_path)

 options = dict(beam_size=5, best_of=5)
 translate = dict(task="translate", **options)
 result = model.transcribe(audio_file, **translate) 

 return result

def audio_subtitles_transcription(result, video_name):

 subtitle_folder = "Content"
 subtitle_name = f"{video_name}Subtitle"
 subtitle_path_form = "srt"

 subtitle_path = f"{subtitle_folder}\\{subtitle_name}.{subtitle_path_form}"

 with open(os.path.join(subtitle_path), "w") as srt:
 # write_vtt(result["segments"], file=vtt)
 write_srt(result["segments"], file=srt)
 
 return subtitle_path

def video_subtitles(video_path, subtitle_path, video_name):

 video_subtitled_folder = "VideoSubtitles"
 video_subtitled_name = f"{video_name}Subtitles"
 video_subtitled_path = f"{video_subtitled_folder}\\{video_subtitled_name}.mp4"

 video_path_b = bytes(video_path, 'utf-8')
 subtitle_path_b = bytes(subtitle_path, 'utf-8')
 video_subtitled_path_b = bytes(video_subtitled_path, 'utf-8')

 path_abs_b = os.getcwdb() + b"\\"

 path_abs_bd = path_abs_b.decode('utf-8')
 video_path_bd= video_path_b.decode('utf-8')
 subtitle_path_bd = subtitle_path_b.decode('utf-8')
 video_subtitled_path_bd = video_subtitled_path_b.decode('utf-8')

 video_path_abs = str(path_abs_bd + video_path_bd)
 subtitle_path_abs = str(path_abs_bd + subtitle_path_bd).replace("\\", "\\\\").replace(":", "\\:")
 video_subtitled_path_abs = str(path_abs_bd + video_subtitled_path_bd)

 time.sleep(3)

 os.system(f"ffmpeg -i {video_path_abs} -vf subtitles='{subtitle_path_abs}' -y {video_subtitled_path_abs}")

 return video_subtitled_path_abs, video_path_abs, subtitle_path_abs

if __name__ == "__main__":

 video_path, audio_path, video_name = video_audio_file_writer(video_file="ChiIng.mp4")
 result = audio_file_transcription(audio_path=audio_path, lang="it")
 subtitle_path = audio_subtitles_transcription(result=result, video_name=video_name)
 video_subtitled_path_abs, video_path_abs, subtitle_path_abs = video_subtitles(video_path=video_path, subtitle_path=subtitle_path, video_name=video_name)
 
 print("Video Subtitled")



Windows 11
Python 3.10


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Bit-field badness
30 janvier 2010, par Mans — Compilers, OptimisationConsider the following C code which is based on an real-world situation.
struct bf1_31 unsigned a:1 ; unsigned b:31 ; ;
void func(struct bf1_31 *p, int n, int a)
int i = 0 ;
do
if (p[i].a)
p[i].b += a ;
while (++i < n) ;
How would we best write this in ARM assembler ? This is how I would do it :
func : ldr r3, [r0], #4 tst r3, #1 add r3, r3, r2, lsl #1 strne r3, [r0, #-4] subs r1, r1, #1 bgt func bx lr
The
add
instruction is unconditional to avoid a dependency on the comparison. Unrolling the loop would mask the latency of theldr
instruction as well, but that is outside the scope of this experiment.Now compile this code with
gcc -march=armv5te -O3
and watch in horror :func : push r4 mov ip, #0 mov r4, r2 loop : ldrb r3, [r0] add ip, ip, #1 tst r3, #1 ldrne r3, [r0] andne r2, r3, #1 addne r3, r4, r3, lsr #1 orrne r2, r2, r3, lsl #1 strne r2, [r0] cmp ip, r1 add r0, r0, #4 blt loop pop r4 bx lr
This is nothing short of awful :
- The same value is loaded from memory twice.
- A complicated mask/shift/or operation is used where a simple shifted add would suffice.
- Write-back addressing is not used.
- The loop control counts up and compares instead of counting down.
- Useless
mov
in the prologue ; swapping the roles orr2
andr4
would avoid this. - Using
lr
in place ofr4
would allow the return to be done withpop {pc}
, saving one instruction (ignoring for the moment that no callee-saved registers are needed at all).
Even for this trivial function the gcc-generated code is more than twice the optimal size and slower by approximately the same factor.
The main issue I wanted to illustrate is the poor handling of bit-fields by gcc. When accessing bitfields from memory, gcc issues a separate load for each field even when they are contained in the same aligned memory word. Although each load after the first will most likely hit L1 cache, this is still bad for several reasons :
- Loads have typically two or three cycles result latency compared to one cycle for data processing instructions. Any bit-field can be extracted from a register with two shifts, and on ARM the second of these can generally be achieved using a shifted second operand to a following instruction. The ARMv6T2 instruction set also adds the
SBFX
andUBFX
instructions for extracting any signed or unsigned bit-field in one cycle. - Most CPUs have more data processing units than load/store units. It is thus more likely for an ALU instruction than a load/store to issue without delay on a superscalar processor.
- Redundant memory accesses can trigger early flushing of store buffers rendering these less efficient.
No gcc bashing is complete without a comparison with another compiler, so without further ado, here is the ARM RVCT output (
armcc --cpu 5te -O3
) :func : mov r3, #0 push r4, lr loop : ldr ip, [r0, r3, lsl #2] tst ip, #1 addne ip, ip, r2, lsl #1 strne ip, [r0, r3, lsl #2] add r3, r3, #1 cmp r3, r1 blt loop pop r4, pc
This is much better, the core loop using only one instruction more than my version. The loop control is counting up, but at least this register is reused as offset for the memory accesses. More remarkable is the push/pop of two registers that are never used. I had not expected to see this from RVCT.
Even the best compilers are still no match for a human.